Player Matchup

Cerberus
Cerberus
ArvaNephilim
Cerberus
Level 6
God Stats
0W - 2L
1,324 SR
Queue Stats
11W - 14L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
BeanEater69
Danzaburou
Level 29
God Stats
3W - 1L
1,734 SR
Queue Stats
27W - 33L
1,494 Elo+
Solo
Neith
Neith
Bheamai
Neith
Level 3
God Stats
1W - 2L
1,712 SR
Queue Stats
6W - 12L
1,375 Elo+
Party 1
Amaterasu
Amaterasu
PocketHippo
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,375 Elo+
Party 1
Baron Samedi
Baron Samedi
RickyDjinnguns
Baron Samedi
Level 8
God Stats
8W - 4L
1,530 SR
Queue Stats
23W - 20L
1,535 Elo+
Party 1
Team Averages
Level 12
1,560 SR
1,445 Elo+

VS

Team Averages
Level 38
1,565 SR
1,466 Elo+
Artemis
Artemis
CerealEater445
Artemis
Level 4
God Stats
11W - 4L
1,500 SR
Queue Stats
39W - 19L
1,489 Elo+
Party 2
Zeus
Zeus
Goldbat500
Zeus
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 29L
1,612 Elo+
Party 2
Xbalanque
Xbalanque
JKerbo
Xbalanque
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,154 Elo+
Party 3
Bellona
Bellona
ScrubMastar
Bellona
Level 23
God Stats
8W - 5L
1,623 SR
Queue Stats
100W - 71L
1,612 Elo+
Party 2
Neith
Neith
XZedofshadowX2
Neith
Level 5
God Stats
2W - 0L
1,701 SR
Queue Stats
4W - 7L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArvaNephilim
Cerberus
19
1 / 8 / 13
13,145
1,011
4,165
28,065
34,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
BeanEater69
Danzaburou
19
7 / 10 / 10
14,481
1,114
25,168
24,283
10,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Bheamai
Neith
18
1 / 9 / 8
11,642
896
8,200
20,049
8,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
PocketHippo
Amaterasu
19
7 / 9 / 8
13,285
1,022
15,667
31,119
30,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
RickyDjinnguns
Baron Samedi
18
4 / 6 / 9
12,252
942
21,585
18,910
10,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 23
13,247
1,019
18,568
13,746
5,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
20 / 3 / 19
17,126
1,317
50,057
10,507
3,956
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
JKerbo
Xbalanque
20
3 / 6 / 26
13,137
1,011
13,753
16,381
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ScrubMastar
Bellona
20
12 / 2 / 24
15,710
1,208
23,284
28,796
28,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
3 / 4 / 15
12,499
961
11,104
10,269
4,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
149
20
Kills
42
42
Deaths
20
48
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ArvaNephilim
Cerberus
1
8
13
0.94
L
Danzaburou
BeanEater69
Danzaburou
7
10
10
1.2
L
Neith
Bheamai
Neith
1
9
8
0.56
W
4
5
23
3.1
W
20
3
19
9.83
W
Xbalanque
JKerbo
Xbalanque
3
6
26
2.67
L
Amaterasu
PocketHippo
Amaterasu
7
9
8
1.22
L
Baron Samedi
RickyDjinnguns
Baron Samedi
4
6
9
1.42
W
Bellona
ScrubMastar
Bellona
12
2
24
12
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,785
Damage
116,766
122,426
Taken
79,699
95,538
Mitigated
48,726
22,893
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ArvaNephilim
Cerberus
4,165
182
0
2,640
28,065
34,240
0
11,011
16,610
16,797
0
L
Danzaburou
BeanEater69
Danzaburou
25,168
10,567
0
3,745
24,283
10,674
0
15,207
8,762
0
57,820
L
Neith
Bheamai
Neith
8,200
4,132
0
2,706
20,049
8,850
0
10,115
9,718
0
36,469
W
18,568
14,837
0
0
13,746
5,507
0
4,507
9,189
0
32,800
W
50,057
4,041
0
2,842
10,507
3,956
0
1,414
9,043
79,732
0
W
Xbalanque
JKerbo
Xbalanque
13,753
7,956
0
799
16,381
6,309
0
7,954
8,327
0
28,912
L
Amaterasu
PocketHippo
Amaterasu
15,667
4,320
0
6,746
31,119
30,836
0
10,358
20,455
14
30,108
L
Baron Samedi
RickyDjinnguns
Baron Samedi
21,585
1,485
3,562
3,494
18,910
10,938
0
7,599
11,074
44,023
0
W
Bellona
ScrubMastar
Bellona
23,284
5,325
0
3,677
28,796
28,717
0
8,325
20,090
12,786
35,835
W
11,104
5,135
0
1,134
10,269
4,237
0
3,564
6,580
0
29,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,805
Gold Earned
71,719
240
Minions Killed
265
7
Camps Cleared
5
1,148,670
Distance Traveled
1,079,714
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,145
1,011
18
1
1
225,651
0
L
Danzaburou
14,481
1,114
82
6
3
225,028
0
L
Neith
11,642
896
68
5
2
189,150
0
W
Artemis
13,247
1,019
29
2
0
191,026
0
W
Zeus
17,126
1,317
98
8
3
239,279
1
W
Xbalanque
13,137
1,011
28
2
0
213,661
1
L
Amaterasu
13,285
1,022
19
1
1
274,267
0
L
Baron Samedi
12,252
942
53
4
0
234,574
1
W
Bellona
15,710
1,208
69
5
2
267,226
0
W
Neith
12,499
961
41
3
0
168,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role