Player Matchup

Chaac
Chaac
Arctic9791091
Chaac
Level 32
God Stats
0W - 1L
1,641 SR
Queue Stats
62W - 70L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
GiddyCapp
Nu Wa
Level 38
God Stats
6W - 4L
1,440 SR
Queue Stats
110W - 90L
1,529 Elo+
Party 2
Ymir
Ymir
Ttato Flores 33
Ymir
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 52L
1,561 Elo+
Party 1
Apollo
Apollo
VinceNava
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
screenem
Set
Level 80
God Stats
2W - 1L
1,791 SR
Queue Stats
46W - 26L
1,587 Elo+
Party 2
Team Averages
Level 63
1,574 SR
1,536 Elo+

VS

Team Averages
Level 81
1,530 SR
1,522 Elo+
Izanami
Izanami
Gamergirl909089
Izanami
Level 29
God Stats
36W - 39L
1,508 SR
Queue Stats
265W - 299L
1,473 Elo+
Party 3
He Bo
He Bo
MavChee
He Bo
Level 48
God Stats
23W - 18L
1,633 SR
Queue Stats
41W - 45L
1,519 Elo+
Solo
Cabrakan
Cabrakan
SpindlingRock70
Cabrakan
Level 106
God Stats
33W - 30L
1,513 SR
Queue Stats
552W - 521L
1,537 Elo+
Party 3
Heimdallr
Heimdallr
The Gardian 146
Heimdallr
Level 101
God Stats
50W - 39L
1,657 SR
Queue Stats
436W - 438L
1,538 Elo+
Party 3
Sylvanus
Sylvanus
Wet Hairline
Sylvanus
Level 122
God Stats
13W - 8L
1,338 SR
Queue Stats
825W - 818L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,583
417
4,339
9,585
5,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
GiddyCapp
Nu Wa
11
4 / 3 / 1
6,752
614
4,971
5,539
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 0
4,464
406
1,282
7,046
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
VinceNava
Apollo
6
0 / 3 / 0
4,139
376
1,523
4,306
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 6 / 3
5,343
486
5,320
6,545
2,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,217
565
3,892
2,714
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
MavChee
He Bo
11
0 / 5 / 0
6,196
563
1,434
6,583
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
10
5 / 0 / 3
5,893
536
5,334
6,786
4,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
The Gardian 146
Heimdallr
12
7 / 2 / 1
7,142
649
6,883
7,376
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Wet Hairline
Sylvanus
12
6 / 0 / 1
6,916
629
5,572
6,508
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
21
21
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
3
0
4
5
L
Nu Wa
GiddyCapp
Nu Wa
4
3
1
1.5
W
He Bo
MavChee
He Bo
0
5
0
0
W
Cabrakan
5
0
3
6.5
W
Heimdallr
The Gardian 146
Heimdallr
7
2
1
3.75
L
0
3
0
0
L
Apollo
VinceNava
Apollo
0
3
0
0
W
Sylvanus
Wet Hairline
Sylvanus
6
0
1
6.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,435
Damage
23,115
33,021
Taken
29,967
12,360
Mitigated
13,544
6,033
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,339
1,663
0
2,276
9,585
5,399
0
2,300
7,282
0
19,557
W
3,892
2,021
0
1,622
2,714
942
816
751
1,935
0
37,493
L
Nu Wa
GiddyCapp
Nu Wa
4,971
880
139
1,111
5,539
1,507
0
2,148
3,289
30,282
0
W
He Bo
MavChee
He Bo
1,434
80
0
2,019
6,583
1,575
696
1,546
4,865
37,476
0
W
Cabrakan
5,334
605
329
3,025
6,786
4,439
108
1,612
5,105
20,882
0
W
Heimdallr
The Gardian 146
Heimdallr
6,883
4,231
0
3,014
7,376
2,637
1,332
785
6,322
0
34,484
L
1,282
239
0
1,360
7,046
2,321
0
3,073
3,973
14,346
0
L
Apollo
VinceNava
Apollo
1,523
943
0
612
4,306
930
0
1,684
2,622
0
8,976
W
Sylvanus
Wet Hairline
Sylvanus
5,572
2,282
78
3,301
6,508
3,951
0
1,150
5,174
30,648
9,124
L
5,320
2,752
87
448
6,545
2,203
0
2,609
3,918
0
12,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
32,364
156
Minions Killed
331
0
Camps Cleared
0
1,005,185
Distance Traveled
886,394
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,583
417
39
4
0
256,453
0
W
Izanami
6,217
565
83
8
0
187,595
0
L
Nu Wa
6,752
614
62
6
0
180,875
0
W
He Bo
6,196
563
77
7
0
164,612
3
W
Cabrakan
5,893
536
20
2
0
194,356
3
W
Heimdallr
7,142
649
73
7
0
157,402
0
L
Ymir
4,464
406
17
2
0
202,567
2
L
Apollo
4,139
376
22
2
0
154,619
1
W
Sylvanus
6,916
629
78
7
0
182,429
1
L
Set
5,343
486
16
1
0
210,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role