Player Matchup

Heimdallr
Heimdallr
Caden8989
Heimdallr
Level 103
God Stats
25W - 16L
1,915 SR
Queue Stats
168W - 139L
1,668 Elo+
Party 2
Pele
Pele
K2 beast4432
Pele
Level 33
God Stats
2W - 3L
1,699 SR
Queue Stats
129W - 95L
1,593 Elo+
Party 2
Chaac
Chaac
MrLoganT73
Chaac
Level 103
God Stats
25W - 13L
1,692 SR
Queue Stats
258W - 199L
1,632 Elo+
Party 2
Eset
Eset
NUCLEAR PIGMAN
Eset
Level 129
God Stats
2W - 3L
1,655 SR
Queue Stats
266W - 237L
1,626 Elo+
Party 2
Cerberus
Cerberus
SilentWizard00
Cerberus
Level 134
God Stats
3W - 4L
1,571 SR
Queue Stats
367W - 325L
1,625 Elo+
Party 2
Team Averages
Level 100
1,706 SR
1,629 Elo+

VS

Team Averages
Level 91
1,530 SR
1,568 Elo+
Chang'e
Chang'e
My Modz Broke
Chang'e
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 184L
1,627 Elo+
Party 1
Ymir
Ymir
RUSTY TELESCOPE
Ymir
Level 144
God Stats
3W - 3L
1,427 SR
Queue Stats
35W - 29L
1,540 Elo+
Party 1
Thanatos
Thanatos
ShiftyTripod2
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,594 Elo+
Party 1
Ullr
Ullr
Try-Hard454
Ullr
Level 48
God Stats
37W - 34L
1,507 SR
Queue Stats
195W - 182L
1,546 Elo+
Solo
Guan Yu
Guan Yu
shiftytripod
Guan Yu
Level 124
God Stats
10W - 6L
1,714 SR
Queue Stats
348W - 322L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Caden8989
Heimdallr
17
0 / 3 / 1
10,757
489
8,356
13,331
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 6 / 2
9,502
432
4,334
18,181
7,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
17
0 / 4 / 0
10,673
485
9,746
17,762
19,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 6 / 0
12,019
546
19,556
15,717
6,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
14
1 / 6 / 1
9,372
426
10,121
20,504
14,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
4 / 1 / 7
12,211
555
12,147
15,980
6,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 0 / 12
11,798
536
7,967
23,367
27,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
ShiftyTripod2
Thanatos
20
11 / 1 / 9
13,753
625
19,857
22,696
14,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
2 / 1 / 5
13,320
605
6,232
14,777
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
shiftytripod
Guan Yu
19
3 / 2 / 9
12,752
580
12,145
23,134
30,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
4
Kills
24
25
Deaths
5
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Caden8989
Heimdallr
0
3
1
0.17
L
0
6
2
0.17
L
Chaac
0
4
0
0
W
Chang'e
4
1
7
7.5
L
3
6
0
0.5
W
4
0
12
10
W
Thanatos
ShiftyTripod2
Thanatos
11
1
9
15.5
L
Cerberus
1
6
1
0.25
W
2
1
5
4.5
W
Guan Yu
shiftytripod
Guan Yu
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,113
Damage
58,348
85,495
Taken
99,954
51,770
Mitigated
83,244
24,956
Healing
66,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Caden8989
Heimdallr
8,356
4,483
0
2,604
13,331
4,699
816
860
12,471
0
86,540
L
4,334
573
0
5,380
18,181
7,025
918
4,019
13,981
0
67,155
L
Chaac
9,746
1,326
0
8,314
17,762
19,268
0
4,005
12,940
0
77,711
W
Chang'e
12,147
1,286
7,807
10,760
15,980
6,343
1,332
9,819
5,655
81,677
0
L
19,556
1,271
0
5,221
15,717
6,194
238
6,444
8,992
94,395
0
W
7,967
1,412
0
3,995
23,367
27,567
1,164
5,554
17,545
43,487
0
W
Thanatos
ShiftyTripod2
Thanatos
19,857
8,342
0
19,477
22,696
14,217
2,308
5,911
16,666
0
113,708
L
Cerberus
10,121
311
0
3,437
20,504
14,584
0
4,540
15,779
49,733
0
W
6,232
3,575
0
8,542
14,777
4,914
6,850
6,090
8,677
0
97,092
W
Guan Yu
shiftytripod
Guan Yu
12,145
2,570
5,892
9,854
23,134
30,203
819
5,262
16,991
318
80,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,323
Gold Earned
63,834
672
Minions Killed
691
0
Camps Cleared
0
2,020,002
Distance Traveled
2,183,020
30
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,757
489
153
7
0
366,156
1
L
Pele
9,502
432
113
5
0
421,119
3
L
Chaac
10,673
485
159
7
0
401,444
5
W
Chang'e
12,211
555
147
7
0
438,138
1
L
Eset
12,019
546
165
8
0
399,047
11
W
Ymir
11,798
536
66
3
0
455,909
0
W
Thanatos
13,753
625
139
6
0
454,758
0
L
Cerberus
9,372
426
82
4
0
432,236
10
W
Ullr
13,320
605
184
8
0
403,569
0
W
Guan Yu
12,752
580
155
7
0
430,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role