Player Matchup

Anhur
Anhur
CoolManOfBlock1
Anhur
Level 81
God Stats
17W - 10L
1,811 SR
Queue Stats
28W - 26L
1,807 Elo+
Solo
Raijin
Raijin
FrickenFuzzy
Raijin
Level 151
God Stats
1W - 0L
1,415 SR
Queue Stats
6W - 16L
1,367 Elo+
Solo
Horus
Horus
Julse²
Horus
Level 158
God Stats
9W - 11L
1,663 SR
Queue Stats
344W - 299L
1,697 Elo+
Solo
Team Averages
Level 130
1,629 SR
1,624 Elo+

VS

Team Averages
Level 143
1,691 SR
1,769 Elo+
Thor
Thor
ItsMeTristan
Thor
Level 160
God Stats
1W - 1L
1,614 SR
Queue Stats
13W - 8L
2,070 Elo+
Party 1
Scylla
Scylla
SilentHillProz
Scylla
Level 108
God Stats
4W - 2L
1,726 SR
Queue Stats
20W - 28L
1,500 Elo+
Solo
Danzaburou
Danzaburou
iFIare
Danzaburou
Level 160
God Stats
5W - 3L
1,731 SR
Queue Stats
55W - 47L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 1
11,068
738
7,419
10,329
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
12
0 / 3 / 7
9,265
618
6,313
9,204
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Julse²
Horus
13
2 / 2 / 7
10,924
728
4,759
13,469
13,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
9,681
645
10,986
10,500
3,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 6 / 3
9,019
601
9,049
9,086
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
iFIare
Danzaburou
8
1 / 1 / 1
8,256
550
4,738
4,028
1,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
5
5
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
0
1
9.5
W
Raijin
0
3
7
1.17
L
3
4
2
1
W
Horus
Julse²
Horus
2
2
7
2.75
L
1
6
3
0.42
L
Danzaburou
iFIare
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,491
Damage
24,773
33,002
Taken
23,614
20,539
Mitigated
7,470
17,525
Healing
2,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,419
2,788
0
4,925
10,329
4,280
2,303
3,153
7,176
0
44,510
W
Raijin
6,313
392
0
1,113
9,204
3,207
57
1,354
7,850
59,553
0
L
10,986
1,928
0
245
10,500
3,617
0
1,926
8,372
0
39,009
W
Horus
Julse²
Horus
4,759
2,329
4,220
7,267
13,469
13,052
604
4,608
8,861
0
13,623
L
9,049
691
0
0
9,086
2,724
74
2,167
6,639
44,313
0
L
Danzaburou
iFIare
Danzaburou
4,738
2,292
0
2,220
4,028
1,129
0
1,598
2,210
0
16,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,257
Gold Earned
26,956
193
Minions Killed
159
0
Camps Cleared
0
791,205
Distance Traveled
633,143
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,068
738
98
7
0
271,179
6
W
Raijin
9,265
618
82
5
0
229,035
2
L
Thor
9,681
645
41
3
0
247,852
5
W
Horus
10,924
728
13
1
0
290,991
3
L
Scylla
9,019
601
82
5
0
234,942
0
L
Danzaburou
8,256
550
36
2
0
150,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role