Player Matchup

Scylla
Scylla
A95 Munoz
Scylla
Level 58
God Stats
0W - 6L
1,500 SR
Queue Stats
45W - 45L
1,640 Elo+
Party 3
Ao Kuang
Ao Kuang
BlueOrigins
Ao Kuang
Level 55
God Stats
7W - 4L
1,715 SR
Queue Stats
60W - 71L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
Green Origin519
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,171 Elo+
Party 2
Loki
Loki
MannyZvl
Loki
Level 84
God Stats
4W - 5L
1,803 SR
Queue Stats
94W - 86L
1,614 Elo+
Party 3
Neith
Neith
iTDino
Neith
Level 45
God Stats
4W - 7L
1,520 SR
Queue Stats
49W - 41L
1,578 Elo+
Party 3
Team Averages
Level 51
1,608 SR
1,473 Elo+

VS

Team Averages
Level 71
1,532 SR
1,571 Elo+
Bacchus
Bacchus
DankHominid
Bacchus
Level 60
God Stats
132W - 116L
1,565 SR
Queue Stats
336W - 334L
1,584 Elo+
Party 1
Kukulkan
Kukulkan
Rhae Black
Kukulkan
Level 107
God Stats
173W - 161L
1,410 SR
Queue Stats
523W - 520L
1,463 Elo+
Solo
Fenrir
Fenrir
Zacatochi
Fenrir
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
326W - 320L
1,610 Elo+
Party 1
Odin
Odin
kelikwarheart35
Odin
Level 26
God Stats
25W - 21L
1,581 SR
Queue Stats
148W - 149L
1,589 Elo+
Party 1
Danzaburou
Danzaburou
the_best_dino13
Danzaburou
Level 34
God Stats
6W - 4L
1,606 SR
Queue Stats
35W - 25L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
A95 Munoz
Scylla
19
4 / 0 / 1
13,251
947
29,652
8,386
3,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
BlueOrigins
Ao Kuang
18
1 / 9 / 6
12,007
858
10,152
25,758
10,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
0 / 12 / 5
11,562
826
7,284
27,429
29,753
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
18
3 / 2 / 2
12,518
894
8,652
7,213
3,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
iTDino
Neith
18
0 / 0 / 4
11,603
829
9,871
7,508
3,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

84

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DankHominid
Bacchus
19
5 / 1 / 15
12,451
889
13,261
19,240
19,000
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Rhae Black
Kukulkan
19
7 / 0 / 14
13,364
955
16,211
6,332
2,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Zacatochi
Fenrir
19
4 / 3 / 17
13,803
986
12,987
18,617
18,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 2 / 20
12,479
891
9,292
13,175
11,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
the_best_dino13
Danzaburou
20
4 / 2 / 17
12,835
917
19,671
12,609
4,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
106
8
Kills
23
23
Deaths
8
18
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Scylla
A95 Munoz
Scylla
4
0
1
4.5
L
Ao Kuang
BlueOrigins
Ao Kuang
1
9
6
0.44
W
Bacchus
DankHominid
Bacchus
5
1
15
12.5
L
0
12
5
0.21
L
Loki
3
2
2
2
W
Kukulkan
Rhae Black
Kukulkan
7
0
14
14
W
Fenrir
Zacatochi
Fenrir
4
3
17
4.17
L
Neith
iTDino
Neith
0
0
4
2
W
3
2
20
6.5
W
Danzaburou
the_best_dino13
Danzaburou
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,611
Damage
71,422
76,294
Taken
69,973
50,050
Mitigated
55,462
8,711
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
A95 Munoz
Scylla
29,652
1,225
0
0
8,386
3,163
0
4,352
4,009
62,957
0
L
Ao Kuang
BlueOrigins
Ao Kuang
10,152
4,028
512
5,628
25,758
10,553
0
11,221
14,362
22,483
0
W
Bacchus
DankHominid
Bacchus
13,261
1,909
1,690
1,147
19,240
19,000
0
13,518
5,722
34,371
0
L
7,284
485
71
436
27,429
29,753
0
10,069
17,042
21,110
0
L
Loki
8,652
928
0
0
7,213
3,482
0
1,570
5,593
0
39,397
W
Kukulkan
Rhae Black
Kukulkan
16,211
553
1,603
823
6,332
2,383
0
3,002
3,330
44,152
0
W
Fenrir
Zacatochi
Fenrir
12,987
3,875
0
3,100
18,617
18,417
0
11,131
7,486
284
22,514
L
Neith
iTDino
Neith
9,871
4,984
0
2,064
7,508
3,099
0
2,792
4,670
0
34,469
W
9,292
1,772
0
339
13,175
11,371
0
9,978
3,197
248
13,225
W
Danzaburou
the_best_dino13
Danzaburou
19,671
11,243
0
1,305
12,609
4,291
0
9,459
3,150
0
60,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,941
Gold Earned
64,932
244
Minions Killed
251
11
Camps Cleared
7
1,278,878
Distance Traveled
1,430,494
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,251
947
86
6
2
289,834
0
L
Ao Kuang
12,007
858
24
2
1
266,937
0
W
Bacchus
12,451
889
41
3
1
274,748
0
L
Cthulhu
11,562
826
29
2
0
187,735
1
L
Loki
12,518
894
46
3
6
268,208
2
W
Kukulkan
13,364
955
76
5
0
303,291
0
W
Fenrir
13,803
986
22
2
5
294,671
1
L
Neith
11,603
829
59
4
2
266,164
0
W
Odin
12,479
891
17
1
0
297,354
3
W
Danzaburou
12,835
917
95
7
1
260,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role