Player Matchup

Neith
Neith
Avexik1629
Neith
Level 28
God Stats
14W - 19L
1,448 SR
Queue Stats
288W - 373L
1,445 Elo+
Solo
Arachne
Arachne
MelodicMetal
Arachne
Level 11
God Stats
5W - 1L
1,609 SR
Queue Stats
9W - 6L
1,524 Elo+
Party 2
Bellona
Bellona
Mr_Virtuozo
Bellona
Level 26
God Stats
2W - 2L
1,232 SR
Queue Stats
96W - 84L
1,545 Elo+
Solo
Izanami
Izanami
ShadowSlayerTID
Izanami
Level 66
God Stats
2W - 0L
1,579 SR
Queue Stats
6W - 2L
1,430 Elo+
Party 2
Khepri
Khepri
Techno Grandpa
Khepri
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,469 Elo+
Party 2
Team Averages
Level 32
1,474 SR
1,483 Elo+

VS

Team Averages
Level 8
1,383 SR
1,346 Elo+
Medusa
Medusa
AndresKillerPTY
Medusa
Level 6
God Stats
0W - 2L
1,306 SR
Queue Stats
3W - 7L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
Blackdeadcd
Nu Wa
Level 22
God Stats
1W - 2L
1,286 SR
Queue Stats
113W - 94L
1,451 Elo+
Solo
Thor
Thor
Wud upTurd
Thor
Level 6
God Stats
1W - 3L
1,322 SR
Queue Stats
114W - 119L
1,406 Elo+
Solo
Hades
Hades
escanor16_jr
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1
Ares
Ares
slayergtn
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
2 / 0 / 3
12,991
619
5,449
7,756
3,284
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MelodicMetal
Arachne
18
13 / 2 / 3
12,722
606
13,792
16,954
8,172
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Mr_Virtuozo
Bellona
18
7 / 0 / 4
12,608
600
13,149
13,511
14,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
7 / 3 / 10
12,278
585
15,239
14,269
6,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 11
10,493
500
4,722
13,953
10,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
9,426
449
11,048
15,742
7,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 6 / 1
9,890
471
4,275
12,249
4,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 8 / 0
9,938
473
3,787
15,371
10,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

6
0 / 4 / 2
6,268
298
1,327
5,052
1,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Ares
13
2 / 9 / 5
9,119
434
4,722
18,093
13,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
31
Kills
9
10
Deaths
32
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Neith
2
0
3
3.5
L
0
6
1
0.08
W
Arachne
MelodicMetal
Arachne
13
2
3
7.25
W
Bellona
Mr_Virtuozo
Bellona
7
0
4
9
W
7
3
10
4
W
2
5
11
1.5
L
2
8
0
0.25
L
0
4
2
0.25
L
Ares
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,351
Damage
25,159
66,443
Taken
66,507
42,527
Mitigated
37,480
20,177
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,048
5,910
0
4,360
15,742
7,024
1,296
1,928
13,814
0
66,283
W
Neith
5,449
2,532
0
2,559
7,756
3,284
5,073
3,077
4,400
0
88,302
L
4,275
1,426
0
1,194
12,249
4,501
375
197
12,052
59,528
0
W
Arachne
MelodicMetal
Arachne
13,792
10,677
0
9,743
16,954
8,172
2,387
1,372
14,661
0
84,330
W
Bellona
Mr_Virtuozo
Bellona
13,149
6,966
0
1,523
13,511
14,749
3,093
1,418
11,444
0
62,024
W
15,239
10,591
0
5,610
14,269
6,117
4,830
3,090
10,735
0
92,174
W
4,722
546
0
742
13,953
10,205
837
1,595
10,450
27,830
0
L
3,787
1,024
0
350
15,371
10,662
700
75
15,296
0
58,956
L
1,327
510
0
247
5,052
1,348
0
429
4,623
5,116
0
L
Ares
4,722
997
0
1,121
18,093
13,945
220
2,093
16,000
14,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,092
Gold Earned
44,641
536
Minions Killed
398
0
Camps Cleared
0
1,816,465
Distance Traveled
1,337,896
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,426
449
124
6
0
301,354
0
W
Neith
12,991
619
165
8
0
352,270
0
L
Nu Wa
9,890
471
127
6
0
266,807
0
W
Arachne
12,722
606
115
5
0
334,891
0
W
Bellona
12,608
600
102
5
0
444,188
0
W
Izanami
12,278
585
112
5
0
336,007
0
W
Khepri
10,493
500
42
2
0
349,109
0
L
Thor
9,938
473
121
6
0
287,856
0
L
Hades
6,268
298
3
0
0
154,799
1
L
Ares
9,119
434
23
1
0
327,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role