Player Matchup

Agni
Agni
BallnStalin
Agni
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
203W - 208L
1,507 Elo+
Solo
Chang'e
Chang'e
DiemsTesla
Chang'e
Level 63
God Stats
0W - 2L
1,436 SR
Queue Stats
40W - 41L
1,668 Elo+
Party 1
Hercules
Hercules
HotRanchDip
Hercules
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,646 Elo+
Solo
Fafnir
Fafnir
WetNWildHotTubs
Fafnir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,884 Elo+
Party 1
Da Ji
Da Ji
shhh xD
Da Ji
Level 158
God Stats
2W - 6L
1,089 SR
Queue Stats
175W - 159L
1,562 Elo+
Solo
Team Averages
Level 109
1,405 SR
1,653 Elo+

VS

Team Averages
Level 149
1,665 SR
1,571 Elo+
Merlin
Merlin
CrankierYak8158
Merlin
Level 145
God Stats
4W - 1L
1,702 SR
Queue Stats
163W - 155L
1,565 Elo+
Party 2
Cernunnos
Cernunnos
Kenton227
Cernunnos
Level 158
God Stats
2W - 1L
1,981 SR
Queue Stats
142W - 135L
1,558 Elo+
Solo
Fenrir
Fenrir
asteroidsafe828
Fenrir
Level 160
God Stats
9W - 5L
1,504 SR
Queue Stats
255W - 259L
1,570 Elo+
Party 2
Chang'e
Chang'e
macNcheesecake
Chang'e
Level 157
God Stats
6W - 4L
1,832 SR
Queue Stats
286W - 272L
1,585 Elo+
Party 2
Serqet
Serqet
th3p0wnmast3r
Serqet
Level 125
God Stats
4W - 2L
1,305 SR
Queue Stats
166W - 141L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 10
13,703
856
28,207
14,308
7,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
DiemsTesla
Chang'e
5
0 / 4 / 2
7,540
471
305
4,147
1,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
HotRanchDip
Hercules
20
6 / 6 / 9
11,923
745
16,969
30,134
32,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

6
1 / 3 / 1
7,827
489
123
3,891
356
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes

Shoes

+6%
Movement Speed

Da Ji
shhh xD
Da Ji
19
6 / 3 / 8
10,360
648
11,807
15,537
10,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 9
11,708
732
15,955
13,088
6,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Kenton227
Cernunnos
20
1 / 3 / 5
12,094
756
11,382
17,357
8,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 4 / 6
12,849
803
9,897
23,814
20,186
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 6 / 4
11,802
738
14,811
15,421
11,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
3 / 4 / 11
12,442
778
5,701
19,828
20,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
54
21
Kills
19
20
Deaths
22
30
Assists
35
Player
Kills
Deaths
Assists
KDA
L
8
4
10
3.25
W
3
5
9
1.5
L
Chang'e
DiemsTesla
Chang'e
0
4
2
0.25
L
Hercules
HotRanchDip
Hercules
6
6
9
1.75
W
Cernunnos
Kenton227
Cernunnos
1
3
5
1.17
L
1
3
1
0.5
W
5
4
6
2
W
7
6
4
1.5
L
Da Ji
shhh xD
Da Ji
6
3
8
3.33
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,411
Damage
57,746
68,017
Taken
89,508
52,427
Mitigated
66,334
19,749
Healing
38,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,207
529
748
2,307
14,308
7,848
832
5,221
9,026
78,357
0
W
15,955
761
991
3,164
13,088
6,113
993
4,258
8,667
41,644
0
L
Chang'e
DiemsTesla
Chang'e
305
0
0
80
4,147
1,230
0
2,909
896
305
0
L
Hercules
HotRanchDip
Hercules
16,969
6,257
1,313
10,635
30,134
32,118
0
15,141
14,603
0
30,863
W
Cernunnos
Kenton227
Cernunnos
11,382
4,498
693
6,556
17,357
8,367
3,141
7,092
9,848
0
36,965
L
123
0
0
0
3,891
356
0
3,494
0
123
0
W
9,897
2,259
426
9,274
23,814
20,186
1,028
7,176
15,973
0
19,682
W
14,811
244
4,027
4,145
15,421
11,360
890
5,004
9,356
35,643
0
L
Da Ji
shhh xD
Da Ji
11,807
2,837
0
4,666
15,537
10,875
451
4,001
10,946
0
16,988
W
5,701
1,131
2,527
6,691
19,828
20,308
701
4,387
13,588
0
6,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,353
Gold Earned
60,895
119
Minions Killed
176
0
Camps Cleared
0
848,621
Distance Traveled
1,423,529
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,703
856
91
6
0
272,591
1
W
Merlin
11,708
732
40
3
0
279,510
0
L
Chang'e
7,540
471
0
0
0
20,576
0
L
Hercules
11,923
745
23
1
0
281,640
1
W
Cernunnos
12,094
756
63
4
0
250,798
0
L
Fafnir
7,827
489
0
0
0
28,996
0
W
Fenrir
12,849
803
19
1
0
311,044
0
W
Chang'e
11,802
738
48
3
0
278,442
0
L
Da Ji
10,360
648
5
0
0
244,818
0
W
Serqet
12,442
778
6
0
0
303,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role