Player Matchup

Hades
Hades
BuRstGuardian1
Hades
Level 124
God Stats
5W - 1L
1,697 SR
Queue Stats
115W - 122L
1,466 Elo+
Party 2
Amaterasu
Amaterasu
Caziuh
Amaterasu
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 99L
1,490 Elo+
Party 2
Apollo
Apollo
DiemsTesla
Apollo
Level 63
God Stats
1W - 0L
1,692 SR
Queue Stats
40W - 41L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
GuFF25
Cthulhu
Level 153
God Stats
6W - 1L
1,623 SR
Queue Stats
248W - 267L
1,512 Elo+
Solo
Cernunnos
Cernunnos
WetNWildHotTubs
Cernunnos
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,854 Elo+
Party 1
Team Averages
Level 109
1,602 SR
1,595 Elo+

VS

Team Averages
Level 151
1,392 SR
1,463 Elo+
Merlin
Merlin
BraunTron
Merlin
Level 160
God Stats
5W - 7L
1,162 SR
Queue Stats
722W - 712L
1,503 Elo+
Solo
He Bo
He Bo
ChRoNiCxHaVoC
He Bo
Level 148
God Stats
11W - 20L
1,298 SR
Queue Stats
1,066W - 1,065L
1,449 Elo+
Party 3
Horus
Horus
LEGi0N4Ry
Horus
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
390W - 375L
1,447 Elo+
Party 3
Neith
Neith
SC Fade
Neith
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 62L
1,465 Elo+
Solo
Raijin
Raijin
To ThE MAX1029
Raijin
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
245W - 224L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 17
11,851
790
15,392
15,320
9,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Caziuh
Amaterasu
17
2 / 1 / 25
11,293
753
6,115
22,857
24,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
DiemsTesla
Apollo
20
17 / 3 / 18
13,047
870
25,384
21,636
10,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
GuFF25
Cthulhu
18
5 / 4 / 26
11,764
784
16,977
31,993
29,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
WetNWildHotTubs
Cernunnos
18
10 / 6 / 20
12,507
834
21,326
15,765
6,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BraunTron
Merlin
17
2 / 8 / 9
10,445
696
20,430
16,222
7,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 10 / 6
11,223
748
12,663
15,615
6,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
LEGi0N4Ry
Horus
16
1 / 6 / 10
9,824
655
6,115
25,995
18,469
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
SC Fade
Neith
14
2 / 10 / 7
9,319
621
17,624
18,606
7,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 9 / 8
11,114
741
17,315
16,172
7,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
55
43
Kills
15
18
Deaths
43
106
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
BraunTron
Merlin
2
8
9
0.81
W
9
4
17
4.38
W
Amaterasu
Caziuh
Amaterasu
2
1
25
14.5
L
5
10
6
0.8
W
Apollo
DiemsTesla
Apollo
17
3
18
8.67
W
Cthulhu
GuFF25
Cthulhu
5
4
26
4.5
L
Horus
LEGi0N4Ry
Horus
1
6
10
1
L
Neith
SC Fade
Neith
2
10
7
0.55
L
5
9
8
1
W
Cernunnos
WetNWildHotTubs
Cernunnos
10
6
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,194
Damage
74,147
107,571
Taken
92,610
81,184
Mitigated
47,659
62,013
Healing
28,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BraunTron
Merlin
20,430
431
269
3,457
16,222
7,067
0
6,668
9,554
40,265
0
W
15,392
1,243
4,656
5,197
15,320
9,839
955
9,951
5,220
27,634
0
W
Amaterasu
Caziuh
Amaterasu
6,115
1,482
4,103
12,013
22,857
24,228
955
8,362
14,281
0
15,682
L
12,663
1,136
531
713
15,615
6,966
0
6,747
8,868
24,426
0
W
Apollo
DiemsTesla
Apollo
25,384
16,794
2,541
10,288
21,636
10,318
3,069
10,892
9,935
0
44,785
W
Cthulhu
GuFF25
Cthulhu
16,977
798
5,213
13,118
31,993
29,913
185
14,913
16,752
33,073
0
L
Horus
LEGi0N4Ry
Horus
6,115
3,021
4,729
10,110
25,995
18,469
0
7,987
18,008
0
11,760
L
Neith
SC Fade
Neith
17,624
7,910
1,283
4,190
18,606
7,883
0
5,105
13,391
0
32,584
L
17,315
1,340
1,179
2,279
16,172
7,274
0
5,862
10,310
29,935
0
W
Cernunnos
WetNWildHotTubs
Cernunnos
21,326
10,799
558
4,326
15,765
6,886
1,273
5,427
10,246
0
34,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,462
Gold Earned
51,925
137
Minions Killed
131
0
Camps Cleared
0
1,446,289
Distance Traveled
1,078,283
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,445
696
47
3
0
224,037
2
W
Hades
11,851
790
25
2
0
266,871
1
W
Amaterasu
11,293
753
4
0
0
321,727
1
L
He Bo
11,223
748
30
2
0
209,911
0
W
Apollo
13,047
870
42
3
0
298,274
0
W
Cthulhu
11,764
784
39
3
0
288,840
6
L
Horus
9,824
655
15
1
0
229,469
0
L
Neith
9,319
621
18
1
0
208,151
3
L
Raijin
11,114
741
21
1
0
206,715
0
W
Cernunnos
12,507
834
27
2
0
270,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role