Player Matchup

Hou Yi
Hou Yi
PhysicalDrake32
Hou Yi
Level 104
God Stats
4W - 7L
1,522 SR
Queue Stats
68W - 63L
1,571 Elo+
Party 2
Vulcan
Vulcan
ThatGal Tifff
Vulcan
Level 103
God Stats
10W - 6L
1,552 SR
Queue Stats
37W - 14L
1,812 Elo+
Party 2
Sobek
Sobek
ThatGuy Robbyy
Sobek
Level 128
God Stats
2W - 4L
1,739 SR
Queue Stats
99W - 62L
1,892 Elo+
Party 2
Team Averages
Level 112
1,605 SR
1,758 Elo+

VS

Team Averages
Level 106
1,495 SR
1,656 Elo+
Neith
Neith
Fullmetal6274
Neith
Level 66
God Stats
15W - 9L
1,626 SR
Queue Stats
167W - 110L
1,719 Elo+
Party 1
Ra
Ra
Quantum V0id22
Ra
Level 131
God Stats
15W - 9L
1,500 SR
Queue Stats
486W - 359L
1,651 Elo+
Party 1
Ymir
Ymir
wolf6500
Ymir
Level 120
God Stats
9W - 15L
1,359 SR
Queue Stats
626W - 446L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,503
650
4,568
7,270
2,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
6,204
620
5,935
3,358
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 0
5,875
588
2,497
7,437
5,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
6,740
674
5,449
4,557
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 3
7,275
728
2,418
4,705
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
2 / 0 / 4
7,489
749
3,856
6,563
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
6
6
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
1
3
0
0.33
W
2
1
3
3.5
L
0
2
1
0.25
L
0
1
0
0
W
Ymir
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,000
Damage
11,723
18,065
Taken
15,825
9,378
Mitigated
7,789
2,510
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,449
2,709
0
880
4,557
1,434
0
2,662
1,743
0
14,442
L
4,568
1,266
0
0
7,270
2,315
0
2,396
4,788
0
21,956
W
2,418
415
1,237
2,055
4,705
1,669
0
1,914
2,723
41,619
0
L
5,935
1,589
0
390
3,358
1,213
0
1,963
1,353
28,517
0
L
2,497
342
0
2,120
7,437
5,850
0
1,741
5,622
9,419
0
W
Ymir
3,856
896
0
2,197
6,563
4,686
0
3,411
2,864
13,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,582
Gold Earned
21,504
110
Minions Killed
139
0
Camps Cleared
0
495,262
Distance Traveled
549,310
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,740
674
25
3
0
192,810
0
L
Hou Yi
6,503
650
40
4
0
152,516
0
W
Ra
7,275
728
94
9
0
186,023
1
L
Vulcan
6,204
620
50
5
0
178,813
3
L
Sobek
5,875
588
20
2
0
163,933
4
W
Ymir
7,489
749
20
2
0
170,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role