Player Matchup

Horus
Horus
ELDerekos
Horus
Level 18
God Stats
18W - 11L
1,500 SR
Queue Stats
454W - 289L
1,691 Elo+
Party 1
Set
Set
Raphael12974
Set
Level 124
God Stats
3W - 2L
1,696 SR
Queue Stats
357W - 214L
1,711 Elo+
Party 1
Hades
Hades
wce45
Hades
Level 102
God Stats
9W - 1L
1,830 SR
Queue Stats
587W - 442L
1,633 Elo+
Party 1
Team Averages
Level 81
1,675 SR
1,678 Elo+

VS

Team Averages
Level 56
1,594 SR
1,577 Elo+
Neith
Neith
idkihy
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nox
Nox
itszwumbo
Nox
Level 14
God Stats
4W - 4L
1,781 SR
Queue Stats
45W - 60L
1,449 Elo+
Solo
Fenrir
Fenrir
joseph121_
Fenrir
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 37L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ELDerekos
Horus
8
3 / 0 / 1
5,671
945
1,099
3,635
2,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 2
4,780
797
2,431
3,697
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
wce45
Hades
7
0 / 0 / 3
4,494
749
2,299
2,511
1,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
idkihy
Neith
7
0 / 2 / 0
4,087
681
2,187
3,391
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

4
0 / 0 / 0
3,822
637
501
360
89
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
joseph121_
Fenrir
7
0 / 2 / 0
4,433
739
2,195
4,902
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
ELDerekos
Horus
3
0
1
3.5
W
1
0
2
2
L
Neith
idkihy
Neith
0
2
0
0
L
0
0
0
0
L
Fenrir
joseph121_
Fenrir
0
2
0
0
W
Hades
wce45
Hades
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,829
Damage
4,883
9,843
Taken
8,653
4,584
Mitigated
3,278
5,112
Healing
2,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ELDerekos
Horus
1,099
341
300
2,004
3,635
2,204
17
464
3,171
0
5,554
W
2,431
1,081
0
1,540
3,697
1,359
377
120
3,577
0
18,641
L
Neith
idkihy
Neith
2,187
816
0
1,011
3,391
1,001
25
1,331
2,060
0
11,281
L
501
37
111
2
360
89
0
0
360
2,063
0
L
Fenrir
joseph121_
Fenrir
2,195
514
0
1,002
4,902
2,188
0
1,008
3,894
0
9,002
W
Hades
wce45
Hades
2,299
247
369
899
2,511
1,021
313
0
2,511
12,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,945
Gold Earned
12,342
68
Minions Killed
38
0
Camps Cleared
0
332,159
Distance Traveled
225,834
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,671
945
8
1
0
108,414
1
W
Set
4,780
797
26
4
0
116,382
3
L
Neith
4,087
681
19
3
0
87,933
2
L
Nox
3,822
637
4
1
0
32,988
1
L
Fenrir
4,433
739
15
3
0
104,913
2
W
Hades
4,494
749
34
6
0
107,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role