Player Matchup

Vamana
Vamana
Banza123
Vamana
Level 8
God Stats
1W - 1L
1,712 SR
Queue Stats
14W - 18L
1,534 Elo+
Party 2
Hercules
Hercules
EdgySquash
Hercules
Level 22
God Stats
2W - 2L
1,771 SR
Queue Stats
217W - 225L
1,644 Elo+
Solo
Artemis
Artemis
KnewBetter
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,414 Elo+
Solo
Cthulhu
Cthulhu
LobuDoMato
Cthulhu
Level 5
God Stats
7W - 6L
1,624 SR
Queue Stats
12W - 13L
1,800 Elo+
Party 2
Arachne
Arachne
Zilzada
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,553 Elo+
Party 2
Team Averages
Level 10
1,621 SR
1,589 Elo+

VS

Team Averages
Level 18
1,525 SR
1,457 Elo+
Persephone
Persephone
AgZura
Persephone
Level 7
God Stats
3W - 4L
1,274 SR
Queue Stats
197W - 144L
1,527 Elo+
Party 1
Loki
Loki
Andrey_Silva_1
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,462 Elo+
Solo
Ra
Ra
elfeduwu
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,272 Elo+
Solo
Tyr
Tyr
vladimirsekaa
Tyr
Level 29
God Stats
14W - 11L
1,853 SR
Queue Stats
131W - 97L
1,628 Elo+
Solo
Apollo
Apollo
zZz7SevenzZz
Apollo
Level 18
God Stats
10W - 6L
1,500 SR
Queue Stats
104W - 63L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Banza123
Vamana
12
3 / 7 / 1
8,464
423
5,073
17,233
11,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
EdgySquash
Hercules
16
7 / 3 / 7
10,148
507
11,407
26,916
15,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
KnewBetter
Artemis
14
2 / 6 / 9
8,753
438
7,629
12,956
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
LobuDoMato
Cthulhu
13
2 / 6 / 2
7,883
394
4,755
15,811
7,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Zilzada
Arachne
14
4 / 10 / 5
9,338
467
10,367
20,407
7,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AgZura
Persephone
17
6 / 1 / 10
11,339
567
12,667
10,080
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 4 / 7
10,482
524
6,827
13,895
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 7 / 8
9,069
453
14,801
12,489
4,384
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
13 / 4 / 9
12,408
620
25,376
20,258
25,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
16
5 / 2 / 9
10,254
513
12,732
10,943
6,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
18
Kills
32
32
Deaths
18
24
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Persephone
AgZura
Persephone
6
1
10
11
W
5
4
7
2.13
L
Vamana
Banza123
Vamana
3
7
1
0.5
L
Hercules
EdgySquash
Hercules
7
3
7
3.5
L
Artemis
KnewBetter
Artemis
2
6
9
1.08
L
Cthulhu
LobuDoMato
Cthulhu
2
6
2
0.5
L
Arachne
Zilzada
Arachne
4
10
5
0.65
W
3
7
8
1
W
13
4
9
4.38
W
Apollo
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,231
Damage
72,403
93,323
Taken
67,665
46,530
Mitigated
44,948
27,691
Healing
20,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AgZura
Persephone
12,667
1,406
0
3,342
10,080
3,995
475
1,484
8,370
76,310
0
W
6,827
2,142
0
4,018
13,895
4,913
0
367
13,378
0
70,056
L
Vamana
Banza123
Vamana
5,073
2,120
0
3,063
17,233
11,194
204
5,192
11,879
0
27,153
L
Hercules
EdgySquash
Hercules
11,407
4,326
0
12,269
26,916
15,915
108
5,188
21,658
0
41,913
L
Artemis
KnewBetter
Artemis
7,629
4,523
0
4,774
12,956
4,216
0
2,798
10,126
0
37,313
L
Cthulhu
LobuDoMato
Cthulhu
4,755
172
0
1,584
15,811
7,539
0
8,662
6,762
25,869
0
L
Arachne
Zilzada
Arachne
10,367
8,361
0
6,001
20,407
7,666
0
5,075
15,256
0
52,052
W
14,801
3,090
1,646
2,733
12,489
4,384
1,474
1,750
10,589
43,477
0
W
25,376
4,496
0
7,299
20,258
25,219
51
654
19,129
0
91,669
W
Apollo
12,732
8,746
0
1,923
10,943
6,437
702
0
10,943
0
67,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,586
Gold Earned
53,552
322
Minions Killed
520
0
Camps Cleared
0
1,659,093
Distance Traveled
1,881,586
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,339
567
133
7
0
365,199
4
W
Loki
10,482
524
109
5
0
402,645
6
L
Vamana
8,464
423
36
2
0
372,111
0
L
Hercules
10,148
507
69
3
0
367,443
6
L
Artemis
8,753
438
73
4
0
302,231
3
L
Cthulhu
7,883
394
48
2
0
263,722
0
L
Arachne
9,338
467
96
5
0
353,586
0
W
Ra
9,069
453
56
3
0
331,368
3
W
Tyr
12,408
620
134
7
0
423,553
3
W
Apollo
10,254
513
88
4
0
358,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role