Player Matchup

Guan Yu
Guan Yu
JimiBoiii
Guan Yu
Level 129
God Stats
8W - 1L
1,585 SR
Queue Stats
207W - 157L
1,712 Elo+
Party 1
Cerberus
Cerberus
WongHolio
Cerberus
Level 100
God Stats
7W - 2L
1,590 SR
Queue Stats
19W - 14L
1,727 Elo+
Party 1
Neith
Neith
cochra11
Neith
Level 68
God Stats
16W - 11L
1,493 SR
Queue Stats
141W - 127L
1,609 Elo+
Party 1
Team Averages
Level 99
1,556 SR
1,683 Elo+

VS

Team Averages
Level 112
1,464 SR
1,504 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
CBDeacon
Hel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,459 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DarkwingCUCK69
Cu Chulainn
Level 123
God Stats
16W - 9L
1,392 SR
Queue Stats
88W - 78L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JimiBoiii
Guan Yu
16
7 / 3 / 11
13,199
660
10,655
17,576
23,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
WongHolio
Cerberus
18
10 / 1 / 10
14,295
715
24,183
24,173
11,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
cochra11
Neith
17
3 / 1 / 12
12,635
632
13,089
9,422
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 4 / 1
12,504
625
18,846
15,894
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 8 / 2
11,033
552
5,532
15,754
8,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
DarkwingCUCK69
Cu Chulainn
15
0 / 8 / 5
11,386
569
15,677
24,017
19,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
20
Kills
5
5
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
1
1.13
L
1
8
2
0.25
L
Cu Chulainn
DarkwingCUCK69
Cu Chulainn
0
8
5
0.31
W
Guan Yu
JimiBoiii
Guan Yu
7
3
11
4.17
W
Cerberus
WongHolio
Cerberus
10
1
10
15
W
Neith
cochra11
Neith
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,927
Damage
40,055
51,171
Taken
55,665
39,679
Mitigated
32,837
28,172
Healing
18,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,846
9,158
0
5,836
15,894
4,973
1,538
7,501
7,757
0
68,413
L
5,532
819
6,165
5,011
15,754
8,032
82
7,394
7,804
46,047
0
L
Cu Chulainn
DarkwingCUCK69
Cu Chulainn
15,677
2,781
0
1,408
24,017
19,832
0
8,208
15,027
9,621
46,500
W
Guan Yu
JimiBoiii
Guan Yu
10,655
1,564
6,288
7,408
17,576
23,733
794
3,657
13,469
0
34,227
W
Cerberus
WongHolio
Cerberus
24,183
313
0
10,551
24,173
11,890
562
4,864
18,984
100,398
0
W
Neith
cochra11
Neith
13,089
4,172
0
3,925
9,422
4,056
669
505
8,767
0
63,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,129
Gold Earned
34,923
297
Minions Killed
235
0
Camps Cleared
0
1,052,754
Distance Traveled
962,176
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,504
625
113
6
0
309,370
4
L
Hel
11,033
552
54
3
0
295,593
2
L
Cu Chulainn
11,386
569
68
3
0
357,213
0
W
Guan Yu
13,199
660
47
2
0
351,296
0
W
Cerberus
14,295
715
179
9
0
365,406
2
W
Neith
12,635
632
71
4
0
336,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role