Player Matchup

Yemoja
Yemoja
BrainWaves2951
Yemoja
Level 33
God Stats
2W - 2L
1,800 SR
Queue Stats
12W - 14L
1,783 Elo+
Party 1
Ne Zha
Ne Zha
KillerNZ2003
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,901 Elo+
Solo
Zhong Kui
Zhong Kui
PebbleSnatch
Zhong Kui
Level 27
God Stats
2W - 3L
1,419 SR
Queue Stats
161W - 113L
1,656 Elo+
Solo
Osiris
Osiris
Toilet Rug
Osiris
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,837 Elo+
Party 1
Neith
Neith
Yo Decisions
Neith
Level 16
God Stats
7W - 5L
1,639 SR
Queue Stats
8W - 7L
1,735 Elo+
Party 1
Team Averages
Level 23
1,571 SR
1,782 Elo+

VS

Team Averages
Level 48
1,735 SR
1,773 Elo+
Ymir
Ymir
Baw Sq
Ymir
Level 27
God Stats
14W - 4L
1,866 SR
Queue Stats
305W - 133L
1,847 Elo+
Party 2
Aphrodite
Aphrodite
Mardel9244
Aphrodite
Level 25
God Stats
11W - 1L
1,921 SR
Queue Stats
61W - 15L
1,745 Elo+
Party 2
Heimdallr
Heimdallr
ScionSand501404
Heimdallr
Level 18
God Stats
10W - 4L
1,887 SR
Queue Stats
27W - 19L
1,762 Elo+
Party 2
Mulan
Mulan
TheBronzeWizard
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,932 Elo+
Party 2
Kali
Kali
carpio2o
Kali
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
403W - 306L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,607
440
5,203
8,638
4,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
9
1 / 8 / 2
6,263
418
3,846
13,254
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
PebbleSnatch
Zhong Kui
13
2 / 3 / 0
8,296
553
6,754
12,912
8,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
Toilet Rug
Osiris
13
2 / 2 / 1
7,872
525
7,721
10,365
7,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 5 / 0
7,008
467
4,530
7,454
2,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Baw Sq
Ymir
13
7 / 1 / 5
8,306
554
8,398
12,801
7,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Mardel9244
Aphrodite
13
3 / 0 / 7
8,201
547
7,079
8,400
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ScionSand501404
Heimdallr
15
3 / 3 / 4
8,710
581
8,188
9,646
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 3 / 3
8,629
575
6,855
8,646
3,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
15
7 / 1 / 3
9,177
612
9,747
14,201
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
22
22
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
Baw Sq
Ymir
7
1
5
9.5
L
1
4
3
0.63
L
Ne Zha
1
8
2
0.25
W
Aphrodite
Mardel9244
Aphrodite
3
0
7
6.5
L
Zhong Kui
PebbleSnatch
Zhong Kui
2
3
0
0.67
W
Heimdallr
ScionSand501404
Heimdallr
3
3
4
1.67
W
2
3
3
1.17
L
Osiris
Toilet Rug
Osiris
2
2
1
1.25
L
2
5
0
0.4
W
Kali
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,054
Damage
40,267
52,623
Taken
53,694
26,780
Mitigated
23,232
12,228
Healing
22,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Baw Sq
Ymir
8,398
2,378
0
4,125
12,801
7,886
0
3,134
9,667
31,489
2,969
L
5,203
1,183
589
960
8,638
4,021
341
2,447
6,131
20,869
0
L
Ne Zha
3,846
1,531
0
2,244
13,254
4,492
0
4,082
9,120
0
24,681
W
Aphrodite
Mardel9244
Aphrodite
7,079
1,340
4,883
6,129
8,400
3,315
315
1,630
6,770
45,728
0
L
Zhong Kui
PebbleSnatch
Zhong Kui
6,754
1,321
0
4,943
12,912
8,601
0
2,656
10,236
43,048
0
W
Heimdallr
ScionSand501404
Heimdallr
8,188
3,720
0
1,316
9,646
2,978
393
5,737
3,909
0
53,858
W
6,855
880
0
2,013
8,646
3,813
0
192
8,454
0
40,654
L
Osiris
Toilet Rug
Osiris
7,721
3,169
0
2,674
10,365
7,117
0
4,267
6,028
132
44,976
L
4,530
1,475
0
818
7,454
2,549
159
1,569
5,796
0
20,845
W
Kali
9,747
5,570
0
4,009
14,201
5,240
79
1,396
12,805
0
57,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,046
Gold Earned
43,023
291
Minions Killed
379
0
Camps Cleared
0
1,462,118
Distance Traveled
1,465,311
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,306
554
37
2
0
277,166
1
L
Yemoja
6,607
440
38
3
0
298,582
4
L
Ne Zha
6,263
418
45
3
0
262,945
3
W
Aphrodite
8,201
547
78
5
0
297,019
3
L
Zhong Kui
8,296
553
87
6
0
339,970
3
W
Heimdallr
8,710
581
94
6
0
295,763
0
W
Mulan
8,629
575
81
5
0
293,601
4
L
Osiris
7,872
525
80
5
0
302,848
2
L
Neith
7,008
467
41
3
0
257,773
2
W
Kali
9,177
612
89
6
0
301,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role