Player Matchup

Izanami
Izanami
Gold II
MidOrTroII-
Izanami
Gold II
Level 115
God Stats
26W - 18L
1,481 SR
Queue Stats
292W - 275L
1,622 MMR
Solo
Awilix
Awilix
Gold IV
OhWassupSuki
Awilix
Gold IV
Level 159
God Stats
1W - 2L
1,267 SR
Queue Stats
259W - 232L
1,627 MMR
Solo
Amaterasu
Amaterasu
Gold II
WaifuExploiter
Amaterasu
Gold II
Level 114
God Stats
1W - 1L
1,347 SR
Queue Stats
127W - 115L
1,626 MMR
Solo
Raijin
Raijin
Gold V
actuallyhades
Raijin
Gold V
Level 148
God Stats
5W - 2L
1,870 SR
Queue Stats
8W - 5L
1,634 MMR
Solo
Bacchus
Bacchus
Gold III
doberman47
Bacchus
Gold III
Level 101
God Stats
1W - 1L
1,154 SR
Queue Stats
55W - 57L
1,622 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,424 SR
1,626 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,582 SR
1,626 MMR
Xbalanque
Xbalanque
Gold III
Gohan117
Xbalanque
Gold III
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 51L
1,625 MMR
Solo
Serqet
Serqet
Gold V
OffshoreSwine
Serqet
Gold V
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,627 MMR
Solo
Sobek
Sobek
Gold V
Prince52
Sobek
Gold V
Level 124
God Stats
5W - 9L
1,500 SR
Queue Stats
59W - 54L
1,627 MMR
Solo
Ymir
Ymir
Silver I
SyntheticID
Ymir
Silver I
Level 159
God Stats
4W - 3L
1,743 SR
Queue Stats
220W - 216L
1,633 MMR
Solo
Persephone
Persephone
Gold II
monckey wars
Persephone
Gold II
Level 142
God Stats
4W - 5L
1,668 SR
Queue Stats
448W - 445L
1,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MidOrTroII-
Izanami
20
5 / 4 / 11
16,227
624
16,791
22,334
11,209
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
20
12 / 3 / 13
16,292
627
18,587
20,967
9,176
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
WaifuExploiter
Amaterasu
20
7 / 1 / 12
14,794
569
23,030
23,569
27,924
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
8 / 5 / 10
14,823
570
26,582
19,542
8,654
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
doberman47
Bacchus
19
2 / 3 / 17
13,348
513
8,020
19,632
21,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetHeraErlang ShenNemesisDanzaburou

VS

Bans
CthulhuApolloScyllaCu ChulainnNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gohan117
Xbalanque
20
4 / 7 / 3
12,960
498
14,977
22,709
7,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 7 / 7
13,119
505
10,456
19,940
13,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Prince52
Sobek
17
0 / 6 / 1
10,681
411
11,359
28,459
29,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 4 / 6
10,748
413
12,185
30,421
25,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
monckey wars
Persephone
18
2 / 10 / 7
11,930
459
20,278
18,216
6,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
39
34
Kills
15
16
Deaths
34
63
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Gohan117
Xbalanque
4
7
3
0.79
W
Izanami
MidOrTroII-
Izanami
5
4
11
2.63
L
5
7
7
1.21
W
Awilix
12
3
13
6.17
L
Sobek
Prince52
Sobek
0
6
1
0.08
L
4
4
6
1.75
W
Amaterasu
WaifuExploiter
Amaterasu
7
1
12
13
W
8
5
10
2.6
W
Bacchus
doberman47
Bacchus
2
3
17
3.5
L
Persephone
monckey wars
Persephone
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,010
Damage
69,255
106,044
Taken
119,745
78,469
Mitigated
82,363
37,441
Healing
32,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Gohan117
Xbalanque
14,977
5,995
253
8,517
22,709
7,992
1,132
4,972
17,518
0
101,953
W
Izanami
MidOrTroII-
Izanami
16,791
10,296
0
11,601
22,334
11,209
6,741
3,849
17,556
0
158,200
L
10,456
2,310
0
5,885
19,940
13,415
23
6,389
13,189
0
72,575
W
Awilix
18,587
7,568
0
7,359
20,967
9,176
1,429
8,766
10,516
0
116,090
L
Sobek
Prince52
Sobek
11,359
953
0
9,146
28,459
29,416
376
5,019
22,331
58,997
0
L
12,185
2,179
329
6,996
30,421
25,517
0
10,957
18,569
43,634
0
W
Amaterasu
WaifuExploiter
Amaterasu
23,030
11,221
0
10,609
23,569
27,924
2,728
11,949
10,664
0
90,079
W
26,582
1,118
196
3,493
19,542
8,654
886
10,066
8,372
115,903
0
W
Bacchus
doberman47
Bacchus
8,020
335
0
4,183
19,632
21,506
87
7,063
12,130
30,359
0
L
Persephone
monckey wars
Persephone
20,278
921
64
1,582
18,216
6,023
0
6,438
11,193
89,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,484
Gold Earned
59,438
755
Minions Killed
576
0
Camps Cleared
0
2,566,758
Distance Traveled
2,334,602
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,960
498
163
6
0
427,730
5
W
Izanami
16,227
624
243
9
0
441,266
5
L
Serqet
13,119
505
111
4
0
513,932
1
W
Awilix
16,292
627
171
7
0
578,686
9
L
Sobek
10,681
411
111
4
0
470,514
0
L
Ymir
10,748
413
46
2
0
477,529
8
W
Amaterasu
14,794
569
128
5
0
560,565
2
W
Raijin
14,823
570
165
6
0
455,933
1
W
Bacchus
13,348
513
48
2
0
530,308
7
L
Persephone
11,930
459
145
6
0
444,897
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role