Player Matchup

Chang'e
Chang'e
DummyBean
Chang'e
Level 28
God Stats
13W - 10L
1,631 SR
Queue Stats
214W - 191L
1,582 Elo+
Solo
Baba Yaga
Baba Yaga
Dunsche
Baba Yaga
Level 27
God Stats
1W - 1L
1,279 SR
Queue Stats
16W - 9L
1,430 Elo+
Solo
Thoth
Thoth
Gregolroth
Thoth
Level 29
God Stats
15W - 8L
1,500 SR
Queue Stats
301W - 126L
1,732 Elo+
Party 1
Baron Samedi
Baron Samedi
PiPiPuPuCaCa
Baron Samedi
Level 29
God Stats
68W - 24L
1,726 SR
Queue Stats
312W - 137L
1,723 Elo+
Party 1
Kukulkan
Kukulkan
SlickVicious
Kukulkan
Level 15
God Stats
4W - 1L
1,690 SR
Queue Stats
27W - 20L
1,563 Elo+
Solo
Team Averages
Level 26
1,565 SR
1,606 Elo+

VS

Team Averages
Level 19
1,557 SR
1,618 Elo+
Sol
Sol
Chilliumlynx
Sol
Level 26
God Stats
6W - 5L
1,711 SR
Queue Stats
23W - 24L
1,668 Elo+
Solo
Achilles
Achilles
JiraiyaSageMode
Achilles
Level 26
God Stats
3W - 8L
1,533 SR
Queue Stats
97W - 96L
1,511 Elo+
Solo
Chiron
Chiron
KenshiBeep
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 99L
1,550 Elo+
Solo
Janus
Janus
Squ1dwar3
Janus
Level 11
God Stats
4W - 6L
1,544 SR
Queue Stats
237W - 151L
1,777 Elo+
Solo
Skadi
Skadi
Thaloneus
Skadi
Level 7
God Stats
4W - 8L
1,500 SR
Queue Stats
11W - 14L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DummyBean
Chang'e
16
3 / 1 / 6
9,911
991
6,501
10,315
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baba Yaga
Dunsche
Baba Yaga
16
4 / 3 / 10
10,585
1,059
9,073
10,062
5,295
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thoth
16
4 / 3 / 9
9,747
975
12,846
10,043
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
PiPiPuPuCaCa
Baron Samedi
16
0 / 1 / 15
9,446
945
15,958
10,022
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
SlickVicious
Kukulkan
16
7 / 1 / 6
9,897
990
11,192
6,077
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

260

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,447
945
9,220
10,797
4,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
15
2 / 1 / 2
9,278
928
6,588
13,102
18,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
KenshiBeep
Chiron
15
0 / 7 / 4
8,712
871
5,637
15,128
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Squ1dwar3
Janus
16
2 / 2 / 6
9,937
994
12,741
8,245
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Thaloneus
Skadi
16
3 / 7 / 4
10,430
1,043
10,100
12,699
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
18
Kills
9
9
Deaths
18
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
Chang'e
DummyBean
Chang'e
3
1
6
6
W
Baba Yaga
Dunsche
Baba Yaga
4
3
10
3
W
Thoth
4
3
9
2.83
L
Achilles
2
1
2
3
L
Chiron
KenshiBeep
Chiron
0
7
4
0.29
W
Baron Samedi
PiPiPuPuCaCa
Baron Samedi
0
1
15
7.5
W
Kukulkan
SlickVicious
Kukulkan
7
1
6
10
L
Janus
Squ1dwar3
Janus
2
2
6
2.5
L
Skadi
Thaloneus
Skadi
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,570
Damage
44,286
46,519
Taken
59,971
20,226
Mitigated
36,327
13,585
Healing
9,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,220
303
189
2,340
10,797
4,296
0
9,619
1,108
26,903
0
W
Chang'e
DummyBean
Chang'e
6,501
576
1,053
2,147
10,315
3,709
0
3,067
6,984
19,321
0
W
Baba Yaga
Dunsche
Baba Yaga
9,073
355
0
2,126
10,062
5,295
0
4,838
5,026
26,289
0
W
Thoth
12,846
466
0
1,715
10,043
3,721
0
5,565
4,182
22,432
0
L
Achilles
6,588
991
0
2,095
13,102
18,063
0
11,332
1,600
0
15,242
L
Chiron
KenshiBeep
Chiron
5,637
1,220
492
1,309
15,128
5,771
0
14,670
370
0
11,572
W
Baron Samedi
PiPiPuPuCaCa
Baron Samedi
15,958
992
2,598
3,946
10,022
4,933
0
6,096
3,578
32,647
0
W
Kukulkan
SlickVicious
Kukulkan
11,192
983
0
0
6,077
2,568
0
1,605
4,388
29,434
0
L
Janus
Squ1dwar3
Janus
12,741
906
192
1,743
8,245
3,372
0
7,415
790
40,982
0
L
Skadi
Thaloneus
Skadi
10,100
5,363
0
803
12,699
4,825
0
12,020
533
0
28,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,586
Gold Earned
47,804
199
Minions Killed
174
6
Camps Cleared
7
946,097
Distance Traveled
942,640
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,447
945
31
3
2
195,776
2
W
Chang'e
9,911
991
34
3
3
193,286
0
W
Baba Yaga
10,585
1,059
54
5
0
183,537
3
W
Thoth
9,747
975
29
3
1
198,878
0
L
Achilles
9,278
928
14
1
2
187,454
2
L
Chiron
8,712
871
11
1
2
192,993
1
W
Baron Samedi
9,446
945
37
4
2
183,009
0
W
Kukulkan
9,897
990
45
5
0
187,387
0
L
Janus
9,937
994
74
7
0
194,016
3
L
Skadi
10,430
1,043
44
4
1
172,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role