Player Matchup

Baron Samedi
Baron Samedi
LtUndead
Baron Samedi
Level 91
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 130L
1,476 Elo+
Party 2
Ullr
Ullr
Zewsal
Ullr
Level 22
God Stats
2W - 2L
1,695 SR
Queue Stats
58W - 52L
1,478 Elo+
Party 2
Osiris
Osiris
xUNKNOWNCOOKIEx
Osiris
Level 26
God Stats
21W - 15L
1,404 SR
Queue Stats
58W - 80L
1,311 Elo+
Solo
Team Averages
Level 46
1,533 SR
1,422 Elo+

VS

Team Averages
Level 13
1,458 SR
1,569 Elo+
Danzaburou
Danzaburou
Brief_hyper
Danzaburou
Level 14
God Stats
21W - 39L
1,375 SR
Queue Stats
96W - 139L
1,278 Elo+
Solo
Anubis
Anubis
CripTikYuqii
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,696 Elo+
Party 1
Zeus
Zeus
YeeeeeeBoyyyyyy_
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LtUndead
Baron Samedi
15
12 / 2 / 11
12,095
930
11,568
7,109
3,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Zewsal
Ullr
12
2 / 4 / 12
9,343
719
6,217
8,646
2,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
12 / 3 / 11
11,693
899
15,047
19,692
9,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brief_hyper
Danzaburou
12
4 / 8 / 3
9,502
731
8,991
14,213
4,507
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
1 / 9 / 7
9,417
724
5,820
13,876
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 9 / 3
8,922
686
9,168
11,593
3,170
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
26
Kills
9
9
Deaths
26
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Brief_hyper
Danzaburou
4
8
3
0.69
L
Anubis
1
9
7
0.5
W
Baron Samedi
LtUndead
Baron Samedi
12
2
11
8.75
L
4
9
3
0.61
W
Ullr
Zewsal
Ullr
2
4
12
2
W
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,832
Damage
23,979
35,447
Taken
39,682
14,826
Mitigated
13,729
16,208
Healing
3,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Brief_hyper
Danzaburou
8,991
3,257
0
1,232
14,213
4,507
0
2,926
11,287
0
25,171
L
Anubis
5,820
779
0
1,026
13,876
6,052
0
4,148
9,728
18,716
0
W
Baron Samedi
LtUndead
Baron Samedi
11,568
692
3,023
2,389
7,109
3,196
802
3,263
3,846
39,491
0
L
9,168
2,945
258
1,192
11,593
3,170
0
4,527
7,066
21,115
0
W
Ullr
Zewsal
Ullr
6,217
3,748
135
1,355
8,646
2,470
664
4,410
4,236
0
21,568
W
15,047
7,433
0
9,306
19,692
9,160
919
7,414
12,278
0
58,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,131
Gold Earned
27,841
152
Minions Killed
77
0
Camps Cleared
0
651,146
Distance Traveled
485,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,502
731
26
2
0
188,025
0
L
Anubis
9,417
724
31
2
0
159,359
0
W
Baron Samedi
12,095
930
62
5
0
210,491
0
L
Zeus
8,922
686
20
2
0
138,601
0
W
Ullr
9,343
719
29
2
0
194,279
0
W
Osiris
11,693
899
61
5
0
246,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role