Player Matchup

Anhur
Anhur
 
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DanieI-gonza
Guan Yu
Level 115
God Stats
15W - 19L
1,439 SR
Queue Stats
245W - 228L
1,522 Elo+
Solo
Merlin
Merlin
ErwinSmith_13
Merlin
Level 105
God Stats
4W - 5L
1,548 SR
Queue Stats
51W - 64L
1,482 Elo+
Party 1
Cabrakan
Cabrakan
S2CHAINZ_
Cabrakan
Level 127
God Stats
93W - 54L
1,665 SR
Queue Stats
188W - 159L
1,567 Elo+
Party 1
Kumbhakarna
Kumbhakarna
noleq8
Kumbhakarna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,615 Elo+
Party 1
Team Averages
Level 111
1,530 SR
1,537 Elo+

VS

Team Averages
Level 125
1,591 SR
1,519 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Briiiaxx
Ullr
Level 138
God Stats
62W - 54L
1,576 SR
Queue Stats
146W - 131L
1,510 Elo+
Solo
Ymir
Ymir
Mr_TOm20
Ymir
Level 160
God Stats
25W - 15L
1,565 SR
Queue Stats
219W - 192L
1,475 Elo+
Solo
Apollo
Apollo
N01zY_Sh3D0wZ
Apollo
Level 130
God Stats
3W - 0L
1,500 SR
Queue Stats
475W - 471L
1,566 Elo+
Party 2
Terra
Terra
SovietUnionofJon
Terra
Level 86
God Stats
21W - 14L
1,816 SR
Queue Stats
178W - 165L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 2 / 1
6,588
507
5,431
8,699
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
DanieI-gonza
Guan Yu
13
0 / 1 / 0
7,151
550
4,236
9,030
8,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 1
6,762
520
4,989
4,456
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
S2CHAINZ_
Cabrakan
10
0 / 2 / 1
6,075
467
2,676
9,134
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
noleq8
Kumbhakarna
9
1 / 4 / 1
5,883
453
2,259
9,432
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
4 / 0 / 6
7,083
545
8,468
7,797
4,795
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ullr
13
2 / 1 / 1
6,964
536
3,461
7,180
1,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
13
1 / 0 / 2
7,313
563
3,985
8,274
5,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 5
7,379
568
4,006
6,441
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 8
5,929
456
4,260
5,194
2,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
11
11
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
1
0.75
W
Cabrakan
 
Cabrakan
4
0
6
7
W
Ullr
2
1
1
2.5
L
Guan Yu
DanieI-gonza
Guan Yu
0
1
0
0
L
0
2
1
0.25
W
Ymir
1
0
2
2
W
3
1
5
5.5
L
Cabrakan
S2CHAINZ_
Cabrakan
0
2
1
0.25
W
1
0
8
5
L
Kumbhakarna
noleq8
Kumbhakarna
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,591
Damage
24,180
40,751
Taken
34,886
22,268
Mitigated
16,887
14,474
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,431
2,249
0
3,997
8,699
2,302
0
2,403
6,296
0
36,487
W
Cabrakan
 
Cabrakan
8,468
1,179
0
3,514
7,797
4,795
56
2,391
5,277
38,838
0
W
Ullr
3,461
1,781
0
2,008
7,180
1,817
0
1,159
5,995
0
43,415
L
Guan Yu
DanieI-gonza
Guan Yu
4,236
1,048
265
4,453
9,030
8,275
0
4,582
4,207
0
43,425
L
4,989
225
0
934
4,456
1,579
318
1,605
2,851
50,541
0
W
Ymir
3,985
472
0
3,279
8,274
5,777
312
1,448
6,826
43,485
0
W
4,006
1,733
0
3,318
6,441
2,123
450
3,145
3,039
0
46,938
L
Cabrakan
S2CHAINZ_
Cabrakan
2,676
346
0
2,878
9,134
4,975
0
4,029
5,081
34,316
0
W
4,260
200
633
1,634
5,194
2,375
0
1,285
3,825
15,197
0
L
Kumbhakarna
noleq8
Kumbhakarna
2,259
428
368
1,579
9,432
5,137
0
3,829
5,603
11,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,459
Gold Earned
34,668
363
Minions Killed
362
0
Camps Cleared
0
1,223,513
Distance Traveled
1,241,544
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,588
507
73
6
0
224,232
4
W
Cabrakan
7,083
545
66
5
0
250,173
3
W
Ullr
6,964
536
78
6
0
226,974
1
L
Guan Yu
7,151
550
110
8
0
258,638
5
L
Merlin
6,762
520
105
8
0
244,914
4
W
Ymir
7,313
563
93
7
0
235,008
3
W
Apollo
7,379
568
109
8
0
259,050
1
L
Cabrakan
6,075
467
64
5
0
249,135
4
W
Terra
5,929
456
16
1
0
270,339
0
L
Kumbhakarna
5,883
453
11
1
0
246,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role