Player Matchup

Anhur
Anhur
Gold I
Cªrs
Anhur
Gold I
Level 157
God Stats
32W - 33L
1,646 SR
Queue Stats
587W - 564L
1,659 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
MrEvil555
Cu Chulainn
Gold II
Level 148
God Stats
20W - 25L
1,543 SR
Queue Stats
178W - 171L
1,670 MMR
Solo
Thor
Thor
Gold III
OcularRoom
Thor
Gold III
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 138L
1,667 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Slokos
Kuzenbo
Gold III
Level 154
God Stats
19W - 17L
1,749 SR
Queue Stats
152W - 146L
1,640 MMR
Solo
Thoth
Thoth
Gold III
cosmicompoli
Thoth
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,588 SR
1,627 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,711 SR
1,620 MMR
Athena
Athena
Gold I
FloppyBurger
Athena
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
Kyomane
Scylla
Gold I
Level 125
God Stats
4W - 9L
1,798 SR
Queue Stats
232W - 233L
1,672 MMR
Solo
Chaac
Chaac
Gold V
NieRauT
Chaac
Gold V
Level 31
God Stats
6W - 2L
1,842 SR
Queue Stats
16W - 9L
1,646 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
maoJmc
Ratatoskr
Gold IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 93L
1,646 MMR
Solo
Izanami
Izanami
Gold II
swolehouse
Izanami
Gold II
Level 156
God Stats
7W - 6L
1,916 SR
Queue Stats
455W - 455L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cªrs
Anhur
17
3 / 3 / 3
10,513
526
5,901
14,197
5,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
MrEvil555
Cu Chulainn
15
2 / 6 / 3
9,900
495
14,622
19,832
18,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 8 / 4
10,840
542
10,264
15,918
8,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Slokos
Kuzenbo
14
0 / 3 / 8
8,793
440
8,002
13,601
12,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 4 / 2
10,065
503
13,122
8,651
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TsukuyomiPersephoneSetApolloNu Wa

VS

Bans
DanzaburouGebNemesisMerlinYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
4 / 3 / 12
11,207
560
9,705
21,611
11,357
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Kyomane
Scylla
18
7 / 6 / 11
12,175
609
14,824
13,472
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
NieRauT
Chaac
18
5 / 1 / 5
12,635
632
14,461
18,982
16,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
maoJmc
Ratatoskr
18
6 / 5 / 10
12,341
617
5,657
12,468
5,924
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
swolehouse
Izanami
20
2 / 3 / 9
13,406
670
9,528
10,985
5,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
71
18
Kills
24
24
Deaths
18
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cªrs
Anhur
3
3
3
1.5
W
Athena
4
3
12
3.33
W
Scylla
Kyomane
Scylla
7
6
11
2.08
L
Cu Chulainn
MrEvil555
Cu Chulainn
2
6
3
0.58
W
Chaac
NieRauT
Chaac
5
1
5
7.5
L
8
8
4
1.25
L
Kuzenbo
Slokos
Kuzenbo
0
3
8
1.33
L
5
4
2
1.5
W
Ratatoskr
maoJmc
Ratatoskr
6
5
10
2.2
W
Izanami
swolehouse
Izanami
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,911
Damage
54,175
72,199
Taken
77,518
47,715
Mitigated
43,158
16,594
Healing
33,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cªrs
Anhur
5,901
3,164
0
6,274
14,197
5,113
920
4,121
9,986
0
84,671
W
Athena
9,705
3,872
535
8,215
21,611
11,357
423
9,488
11,865
43,761
0
W
Scylla
Kyomane
Scylla
14,824
1,576
0
4,897
13,472
4,167
657
6,962
6,154
72,127
0
L
Cu Chulainn
MrEvil555
Cu Chulainn
14,622
2,916
0
4,613
19,832
18,151
0
4,964
14,732
6,240
61,313
W
Chaac
NieRauT
Chaac
14,461
3,332
0
11,265
18,982
16,499
2,280
3,272
15,598
0
78,925
L
10,264
3,488
0
1,887
15,918
8,629
762
6,324
9,456
0
74,737
L
Kuzenbo
Slokos
Kuzenbo
8,002
3,784
0
2,487
13,601
12,508
0
4,170
9,314
26,478
0
L
13,122
331
116
1,217
8,651
3,314
0
4,351
4,182
62,246
0
W
Ratatoskr
maoJmc
Ratatoskr
5,657
1,507
0
3,682
12,468
5,924
2,475
2,299
10,049
0
69,268
W
Izanami
swolehouse
Izanami
9,528
6,520
0
4,428
10,985
5,211
6,286
1,554
9,379
0
107,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,111
Gold Earned
61,764
544
Minions Killed
626
0
Camps Cleared
0
1,864,351
Distance Traveled
2,009,376
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,513
526
149
7
0
346,580
3
W
Athena
11,207
560
53
3
0
452,588
6
W
Scylla
12,175
609
116
6
0
378,142
6
L
Cu Chulainn
9,900
495
131
7
0
374,550
6
W
Chaac
12,635
632
151
8
0
402,533
0
L
Thor
10,840
542
112
6
0
345,566
2
L
Kuzenbo
8,793
440
41
2
0
429,154
13
L
Thoth
10,065
503
111
6
0
368,501
3
W
Ratatoskr
12,341
617
120
6
0
402,991
3
W
Izanami
13,406
670
186
9
0
373,122
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role