Player Matchup

Geb
Geb
TurtleMan9738
Geb
Level 84
God Stats
0W - 1L
1,849 SR
Queue Stats
15W - 22L
1,510 Elo+
Party 1
Ra
Ra
meech02
Ra
Level 109
God Stats
2W - 3L
1,439 SR
Queue Stats
92W - 73L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
moffinboss
Danzaburou
Level 127
God Stats
12W - 1L
1,871 SR
Queue Stats
153W - 120L
1,468 Elo+
Party 1
Team Averages
Level 107
1,720 SR
1,509 Elo+

VS

Team Averages
Level 130
1,578 SR
1,541 Elo+
Medusa
Medusa
Big Castillo
Medusa
Level 115
God Stats
52W - 64L
1,522 SR
Queue Stats
427W - 410L
1,506 Elo+
Solo
Ra
Ra
NazteeZ28
Ra
Level 148
God Stats
14W - 11L
1,591 SR
Queue Stats
253W - 234L
1,596 Elo+
Party 2
Bellona
Bellona
xXLilCaliXx
Bellona
Level 126
God Stats
7W - 3L
1,620 SR
Queue Stats
18W - 19L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
7,899
608
4,159
9,515
7,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 4 / 1
7,801
600
4,405
7,785
3,668
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
moffinboss
Danzaburou
11
1 / 2 / 1
8,207
631
7,214
9,385
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 0 / 4
8,656
666
6,085
5,626
1,839
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
5 / 2 / 3
9,385
722
9,055
8,015
2,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
xXLilCaliXx
Bellona
12
2 / 0 / 4
8,600
662
5,777
10,840
7,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
8
8
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
0
4
3
W
5
2
3
3.25
L
0
2
2
0.5
L
1
4
1
0.38
L
Danzaburou
moffinboss
Danzaburou
1
2
1
0.75
W
Bellona
xXLilCaliXx
Bellona
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,778
Damage
20,917
26,685
Taken
24,481
15,725
Mitigated
12,412
5,516
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,085
2,288
0
1,684
5,626
1,839
382
2,028
3,598
0
35,286
W
9,055
640
1,380
3,847
8,015
2,837
771
2,489
5,526
51,118
0
L
4,159
154
0
830
9,515
7,271
0
3,446
5,944
10,872
0
L
4,405
79
517
1,897
7,785
3,668
0
2,366
5,344
28,564
0
L
Danzaburou
moffinboss
Danzaburou
7,214
3,320
0
2,272
9,385
4,786
38
3,253
6,022
0
39,932
W
Bellona
xXLilCaliXx
Bellona
5,777
2,409
399
2,780
10,840
7,736
272
4,185
6,655
0
27,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,907
Gold Earned
26,641
131
Minions Killed
184
0
Camps Cleared
0
778,311
Distance Traveled
784,093
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,656
666
64
5
0
259,782
5
W
Ra
9,385
722
75
6
0
245,980
5
L
Geb
7,899
608
13
1
0
264,914
3
L
Ra
7,801
600
62
5
0
254,630
6
L
Danzaburou
8,207
631
56
4
0
258,767
3
W
Bellona
8,600
662
45
3
0
278,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role