Player Matchup

Da Ji
Da Ji
ImOIorun
Da Ji
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,279 Elo+
Party 1
Zeus
Zeus
killerscopes50
Zeus
Level 89
God Stats
1W - 3L
1,312 SR
Queue Stats
122W - 151L
1,387 Elo+
Party 1
Aphrodite
Aphrodite
ladirainicorn
Aphrodite
Level 43
God Stats
7W - 8L
1,248 SR
Queue Stats
34W - 50L
1,212 Elo+
Party 1
Heimdallr
Heimdallr
sloppy_wet_UwU
Heimdallr
Level 107
God Stats
21W - 24L
1,195 SR
Queue Stats
151W - 176L
1,318 Elo+
Party 1
Sun Wukong
Sun Wukong
xclusivecutz1
Sun Wukong
Level 89
God Stats
16W - 9L
1,673 SR
Queue Stats
255W - 279L
1,523 Elo+
Party 1
Team Averages
Level 88
1,385 SR
1,344 Elo+

VS

Team Averages
Level 45
1,476 SR
1,415 Elo+
Apollo
Apollo
LigerZero1338
Apollo
Level 46
God Stats
1W - 7L
1,469 SR
Queue Stats
151W - 156L
1,486 Elo+
Solo
Tyr
Tyr
Rfenske
Tyr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,387 Elo+
Solo
Cerberus
Cerberus
THENICG
Cerberus
Level 43
God Stats
7W - 11L
1,446 SR
Queue Stats
10W - 18L
1,372 Elo+
Party 2
Merlin
Merlin
kettleghost
Merlin
Level 46
God Stats
42W - 40L
1,628 SR
Queue Stats
154W - 158L
1,432 Elo+
Solo
Arachne
Arachne
wampaluilli
Arachne
Level 58
God Stats
28W - 17L
1,336 SR
Queue Stats
79W - 85L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ImOIorun
Da Ji
20
12 / 4 / 6
14,939
553
21,603
24,852
12,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 11 / 9
13,672
506
29,460
22,518
7,811
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
ladirainicorn
Aphrodite
18
1 / 4 / 15
11,710
434
6,852
15,318
15,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
sloppy_wet_UwU
Heimdallr
20
6 / 3 / 13
13,930
516
27,325
17,406
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
xclusivecutz1
Sun Wukong
20
5 / 6 / 7
15,170
562
18,826
28,487
23,606
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 8
11,889
440
11,756
27,106
11,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
16
0 / 8 / 3
9,727
360
5,876
23,845
22,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
THENICG
Cerberus
17
3 / 3 / 13
11,852
439
12,328
28,348
33,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
20
13 / 5 / 7
14,213
526
29,032
21,544
9,623
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
wampaluilli
Arachne
18
7 / 9 / 10
12,057
447
15,311
26,448
11,853
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
69
29
Kills
28
28
Deaths
29
50
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ImOIorun
Da Ji
12
4
6
3.75
L
5
4
8
2.25
L
Tyr
0
8
3
0.19
L
Cerberus
THENICG
Cerberus
3
3
13
3.17
L
Merlin
13
5
7
3.3
W
5
11
9
0.86
W
Aphrodite
ladirainicorn
Aphrodite
1
4
15
2.13
W
Heimdallr
sloppy_wet_UwU
Heimdallr
6
3
13
4.17
L
Arachne
wampaluilli
Arachne
7
9
10
1.33
W
Sun Wukong
xclusivecutz1
Sun Wukong
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,066
Damage
74,303
108,581
Taken
127,291
65,037
Mitigated
89,098
46,501
Healing
34,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ImOIorun
Da Ji
21,603
6,217
0
8,349
24,852
12,264
1,334
7,075
17,451
0
109,943
L
11,756
6,861
0
9,009
27,106
11,777
28
6,015
20,987
0
81,645
L
Tyr
5,876
1,427
0
4,258
23,845
22,569
284
6,810
16,410
0
37,740
L
Cerberus
THENICG
Cerberus
12,328
373
1,389
6,305
28,348
33,276
0
9,808
18,515
37,388
0
L
Merlin
29,032
225
262
5,649
21,544
9,623
0
8,423
13,046
105,621
0
W
29,460
1,390
420
3,458
22,518
7,811
1,605
8,091
14,010
87,348
0
W
Aphrodite
ladirainicorn
Aphrodite
6,852
1,177
10,990
8,452
15,318
15,716
1,015
7,486
7,516
40,969
0
W
Heimdallr
sloppy_wet_UwU
Heimdallr
27,325
11,960
0
5,154
17,406
5,640
3,992
9,726
7,380
0
93,111
L
Arachne
wampaluilli
Arachne
15,311
10,504
0
7,208
26,448
11,853
557
6,630
19,563
0
63,483
W
Sun Wukong
xclusivecutz1
Sun Wukong
18,826
3,483
0
9,678
28,487
23,606
3,337
7,487
20,339
1,484
111,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,421
Gold Earned
59,738
687
Minions Killed
464
0
Camps Cleared
0
2,319,116
Distance Traveled
2,721,597
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,939
553
129
5
0
485,951
1
L
Apollo
11,889
440
133
5
0
552,229
2
L
Tyr
9,727
360
68
3
0
457,417
1
L
Cerberus
11,852
439
36
1
0
524,250
2
L
Merlin
14,213
526
142
5
0
534,059
0
W
Zeus
13,672
506
135
5
0
383,860
5
W
Aphrodite
11,710
434
62
2
0
495,794
1
W
Heimdallr
13,930
516
145
5
0
488,887
4
L
Arachne
12,057
447
85
3
0
653,642
2
W
Sun Wukong
15,170
562
216
8
0
464,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role