Player Matchup

Arachne
Arachne
BetaWolfyy
Arachne
Level 20
God Stats
9W - 10L
1,512 SR
Queue Stats
82W - 119L
1,305 Elo+
Party 1
Cerberus
Cerberus
DemonWolfyy
Cerberus
Level 27
God Stats
5W - 8L
1,446 SR
Queue Stats
91W - 116L
1,342 Elo+
Party 1
Ares
Ares
JESSEBRANDT23
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,144 Elo+
Party 2
Skadi
Skadi
TeXcelsior
Skadi
Level 76
God Stats
15W - 11L
1,496 SR
Queue Stats
61W - 112L
1,291 Elo+
Party 2
Fenrir
Fenrir
ltz-_-Rico
Fenrir
Level 29
God Stats
1W - 1L
1,712 SR
Queue Stats
115W - 108L
1,328 Elo+
Solo
Team Averages
Level 31
1,533 SR
1,282 Elo+

VS

Team Averages
Level 23
1,390 SR
1,281 Elo+
Nu Wa
Nu Wa
Marjanee
Nu Wa
Level 29
God Stats
6W - 6L
1,329 SR
Queue Stats
62W - 66L
1,365 Elo+
Solo
Anhur
Anhur
OneMattyxIcee
Anhur
Level 26
God Stats
1W - 1L
1,217 SR
Queue Stats
10W - 8L
1,292 Elo+
Solo
Arachne
Arachne
Starfox92
Arachne
Level 27
God Stats
11W - 3L
1,798 SR
Queue Stats
56W - 62L
1,333 Elo+
Solo
Agni
Agni
Token2770
Agni
Level 17
God Stats
8W - 7L
1,354 SR
Queue Stats
8W - 9L
1,236 Elo+
Solo
Sun Wukong
Sun Wukong
rohankun
Sun Wukong
Level 14
God Stats
6W - 6L
1,253 SR
Queue Stats
8W - 9L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BetaWolfyy
Arachne
19
3 / 11 / 10
13,365
955
8,815
25,226
9,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
DemonWolfyy
Cerberus
19
3 / 14 / 8
13,164
940
20,059
35,274
13,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 7 / 7
12,734
910
2,679
24,497
21,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
20
10 / 7 / 9
16,856
1,204
35,365
17,722
6,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
ltz-_-Rico
Fenrir
20
7 / 6 / 7
15,082
1,077
18,465
21,775
20,251
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Marjanee
Nu Wa
20
4 / 3 / 26
13,850
989
27,009
11,255
3,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 5 / 15
13,917
994
17,320
17,485
5,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Starfox92
Arachne
20
14 / 5 / 23
16,050
1,146
23,590
20,878
9,917
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
20
12 / 4 / 18
15,290
1,092
30,268
18,875
6,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
rohankun
Sun Wukong
20
5 / 6 / 23
14,050
1,004
12,474
19,817
14,369
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
150
23
Kills
45
45
Deaths
23
41
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Arachne
BetaWolfyy
Arachne
3
11
10
0.73
L
Cerberus
DemonWolfyy
Cerberus
3
14
8
0.5
L
0
7
7
0.5
W
Nu Wa
Marjanee
Nu Wa
4
3
26
5.67
W
10
5
15
3.5
W
Arachne
Starfox92
Arachne
14
5
23
5.1
L
Skadi
10
7
9
2.07
W
Agni
12
4
18
5.25
L
Fenrir
ltz-_-Rico
Fenrir
7
6
7
1.75
W
Sun Wukong
rohankun
Sun Wukong
5
6
23
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,383
Damage
110,661
124,494
Taken
88,310
70,826
Mitigated
40,572
13,325
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BetaWolfyy
Arachne
8,815
5,438
0
4,964
25,226
9,330
0
12,688
12,238
0
20,385
L
Cerberus
DemonWolfyy
Cerberus
20,059
546
0
4,031
35,274
13,696
0
12,298
19,632
57,490
0
L
2,679
127
0
1,093
24,497
21,246
0
13,260
10,881
22,949
0
W
Nu Wa
Marjanee
Nu Wa
27,009
8,953
0
738
11,255
3,929
0
1,836
9,419
65,785
0
W
17,320
12,440
0
1,846
17,485
5,945
0
4,720
12,765
0
28,933
W
Arachne
Starfox92
Arachne
23,590
19,100
0
5,296
20,878
9,917
0
5,286
15,592
0
31,208
L
Skadi
35,365
15,732
0
0
17,722
6,303
0
9,673
7,775
0
112,594
W
Agni
30,268
3,917
0
570
18,875
6,412
0
5,123
13,752
49,228
0
L
Fenrir
ltz-_-Rico
Fenrir
18,465
6,771
0
3,237
21,775
20,251
0
7,862
13,677
0
40,505
W
Sun Wukong
rohankun
Sun Wukong
12,474
4,626
456
1,287
19,817
14,369
0
5,773
14,044
0
31,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,201
Gold Earned
73,157
342
Minions Killed
244
6
Camps Cleared
2
1,121,069
Distance Traveled
1,195,495
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,365
955
28
2
1
206,844
0
L
Cerberus
13,164
940
96
7
2
249,784
0
L
Ares
12,734
910
34
2
0
225,523
1
W
Nu Wa
13,850
989
65
5
0
238,031
1
W
Anhur
13,917
994
34
2
0
197,899
0
W
Arachne
16,050
1,146
24
2
0
271,904
1
L
Skadi
16,856
1,204
161
12
0
217,970
0
W
Agni
15,290
1,092
65
5
1
257,725
1
L
Fenrir
15,082
1,077
23
2
3
220,948
0
W
Sun Wukong
14,050
1,004
56
4
1
229,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role