Player Matchup

Kuzenbo
Kuzenbo
Donacheti
Kuzenbo
Level 125
God Stats
8W - 5L
1,423 SR
Queue Stats
100W - 85L
1,509 Elo+
Party 3
Sobek
Sobek
GargoDuty
Sobek
Level 29
God Stats
3W - 5L
1,695 SR
Queue Stats
14W - 10L
1,480 Elo+
Party 3
Kukulkan
Kukulkan
MasterMayKs
Kukulkan
Level 107
God Stats
1W - 2L
1,353 SR
Queue Stats
5W - 3L
1,587 Elo+
Party 3
Apollo
Apollo
Smiauz
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
XKv0ThE
Thor
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,474 Elo+
Party 3
Team Averages
Level 91
1,494 SR
1,510 Elo+

VS

Team Averages
Level 110
1,369 SR
1,498 Elo+
Ra
Ra
DreamBigger
Ra
Level 149
God Stats
9W - 3L
1,595 SR
Queue Stats
50W - 56L
1,472 Elo+
Party 2
Osiris
Osiris
HunterBound
Osiris
Level 127
God Stats
5W - 4L
1,588 SR
Queue Stats
52W - 61L
1,451 Elo+
Party 2
Fenrir
Fenrir
Josiffov
Fenrir
Level 48
God Stats
2W - 5L
1,235 SR
Queue Stats
43W - 49L
1,508 Elo+
Party 2
Chronos
Chronos
PAKISAURUS
Chronos
Level 102
God Stats
1W - 0L
1,266 SR
Queue Stats
132W - 105L
1,530 Elo+
Party 1
Guan Yu
Guan Yu
ZeToastieZ
Guan Yu
Level 124
God Stats
3W - 4L
1,163 SR
Queue Stats
227W - 201L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Donacheti
Kuzenbo
12
0 / 3 / 0
6,773
452
6,438
18,352
15,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sobek
GargoDuty
Sobek
10
1 / 6 / 3
6,483
432
2,450
14,877
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
MasterMayKs
Kukulkan
12
1 / 5 / 0
7,540
503
3,769
7,810
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Smiauz
Apollo
11
3 / 5 / 3
6,941
463
8,173
12,009
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
XKv0ThE
Thor
11
2 / 5 / 3
6,946
463
9,325
12,357
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 1
10,995
733
8,856
9,061
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
16
2 / 0 / 1
9,879
659
13,137
13,577
8,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Josiffov
Fenrir
13
4 / 0 / 2
8,250
550
4,571
9,605
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
PAKISAURUS
Chronos
14
6 / 4 / 6
8,505
567
14,357
7,638
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
ZeToastieZ
Guan Yu
13
1 / 2 / 10
8,509
567
7,497
11,887
9,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
23
24
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Donacheti
Kuzenbo
0
3
0
0
W
10
1
1
10.5
L
Sobek
GargoDuty
Sobek
1
6
3
0.42
W
Osiris
2
0
1
2.5
W
Fenrir
Josiffov
Fenrir
4
0
2
5
L
Kukulkan
MasterMayKs
Kukulkan
1
5
0
0.2
W
Chronos
PAKISAURUS
Chronos
6
4
6
2.25
L
Apollo
Smiauz
Apollo
3
5
3
0.9
L
Thor
XKv0ThE
Thor
2
5
3
0.7
W
Guan Yu
ZeToastieZ
Guan Yu
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,155
Damage
48,418
65,405
Taken
51,768
34,218
Mitigated
27,527
16,238
Healing
26,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Donacheti
Kuzenbo
6,438
2,603
0
5,238
18,352
15,616
72
1,568
16,756
41,173
0
W
8,856
979
362
5,568
9,061
4,024
1,385
2,495
6,378
93,755
0
L
Sobek
GargoDuty
Sobek
2,450
235
0
2,742
14,877
7,572
0
6,240
8,215
14,425
0
W
Osiris
13,137
6,012
0
9,668
13,577
8,361
2,338
4,760
8,817
0
69,645
W
Fenrir
Josiffov
Fenrir
4,571
909
0
5,094
9,605
3,811
40
1,375
8,206
0
41,800
L
Kukulkan
MasterMayKs
Kukulkan
3,769
435
105
1,080
7,810
2,947
0
4,892
2,888
42,149
0
W
Chronos
PAKISAURUS
Chronos
14,357
2,203
0
1,174
7,638
2,318
410
1,745
5,873
44,489
0
L
Apollo
Smiauz
Apollo
8,173
4,009
0
3,749
12,009
3,568
889
5,457
6,288
0
39,511
L
Thor
XKv0ThE
Thor
9,325
2,084
0
3,324
12,357
4,515
0
4,294
8,045
0
38,771
W
Guan Yu
ZeToastieZ
Guan Yu
7,497
1,292
534
4,144
11,887
9,013
382
2,004
9,837
0
24,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,683
Gold Earned
46,138
356
Minions Killed
504
0
Camps Cleared
0
1,390,114
Distance Traveled
1,518,799
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,773
452
81
5
0
273,658
5
W
Ra
10,995
733
179
12
0
339,135
8
L
Sobek
6,483
432
19
1
0
300,117
0
W
Osiris
9,879
659
141
9
0
318,782
3
W
Fenrir
8,250
550
75
5
0
289,005
6
L
Kukulkan
7,540
503
118
8
0
271,440
8
W
Chronos
8,505
567
86
6
0
278,676
1
L
Apollo
6,941
463
75
5
0
272,911
2
L
Thor
6,946
463
63
4
0
271,988
1
W
Guan Yu
8,509
567
23
2
0
293,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role