Player Matchup

Neith
Neith
FITZ813
Neith
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 36L
1,562 Elo+
Solo
Ne Zha
Ne Zha
Harpzone
Ne Zha
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,567 Elo+
Solo
Mercury
Mercury
Mr_pelon_420
Mercury
Level 157
God Stats
6W - 9L
1,189 SR
Queue Stats
563W - 600L
1,552 Elo+
Solo
Olorun
Olorun
Ogkilla341
Olorun
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 134L
1,500 Elo+
Solo
Yemoja
Yemoja
WizardOfWoz
Yemoja
Level 123
God Stats
2W - 2L
1,285 SR
Queue Stats
185W - 199L
1,548 Elo+
Solo
Team Averages
Level 118
1,395 SR
1,546 Elo+

VS

Team Averages
Level 131
1,577 SR
1,522 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Killord1001
Guan Yu
Level 128
God Stats
3W - 2L
1,551 SR
Queue Stats
144W - 130L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LesSachets
Tsukuyomi
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 302L
1,540 Elo+
Solo
Set
Set
LordHunter
Set
Level 124
God Stats
1W - 1L
1,834 SR
Queue Stats
66W - 61L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FITZ813
Neith
18
4 / 4 / 13
11,074
791
12,035
19,045
8,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Harpzone
Ne Zha
18
5 / 3 / 11
11,059
790
16,163
14,571
7,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
Mr_pelon_420
Mercury
18
8 / 4 / 11
12,520
894
13,490
14,556
6,243
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Ogkilla341
Olorun
18
2 / 2 / 16
11,409
815
7,625
18,752
11,845
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
18
4 / 3 / 16
11,882
849
11,874
16,435
16,172
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
4 / 4 / 10
10,486
749
28,124
13,764
6,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
 
Ao Kuang
15
3 / 4 / 7
9,555
683
6,724
13,449
5,260
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Killord1001
Guan Yu
16
0 / 4 / 8
9,197
657
6,911
12,311
14,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
LesSachets
Tsukuyomi
18
6 / 5 / 5
10,959
783
14,454
16,459
6,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 6 / 9
10,362
740
14,114
15,320
8,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
55
23
Kills
16
16
Deaths
23
67
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
4
10
2.25
L
Ao Kuang
 
Ao Kuang
3
4
7
1.63
W
Neith
FITZ813
Neith
4
4
13
2.63
W
Ne Zha
Harpzone
Ne Zha
5
3
11
3.5
L
Guan Yu
Killord1001
Guan Yu
0
4
8
1
L
Tsukuyomi
LesSachets
Tsukuyomi
6
5
5
1.7
L
3
6
9
1.25
W
Mercury
Mr_pelon_420
Mercury
8
4
11
3.38
W
Olorun
Ogkilla341
Olorun
2
2
16
5
W
Yemoja
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,187
Damage
70,327
83,359
Taken
71,303
50,626
Mitigated
40,995
49,273
Healing
27,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
28,124
289
2,801
4,567
13,764
6,393
478
3,758
10,006
55,649
0
L
Ao Kuang
 
Ao Kuang
6,724
1,438
192
3,370
13,449
5,260
537
3,548
9,901
11,842
0
W
Neith
FITZ813
Neith
12,035
5,311
1,222
4,873
19,045
8,673
2,216
7,881
11,089
0
33,239
W
Ne Zha
Harpzone
Ne Zha
16,163
1,915
3,817
2,589
14,571
7,693
932
7,130
7,366
0
30,737
L
Guan Yu
Killord1001
Guan Yu
6,911
633
6,526
4,315
12,311
14,389
50
3,226
9,085
0
16,526
L
Tsukuyomi
LesSachets
Tsukuyomi
14,454
2,342
87
3,138
16,459
6,777
0
3,864
12,595
0
31,536
L
14,114
3,730
338
2,057
15,320
8,176
732
5,103
10,217
0
25,349
W
Mercury
Mr_pelon_420
Mercury
13,490
4,122
2,282
2,398
14,556
6,243
1,445
3,568
9,119
0
25,735
W
Olorun
Ogkilla341
Olorun
7,625
2,127
9,675
7,865
18,752
11,845
1,310
8,027
10,675
27,436
0
W
Yemoja
11,874
1,561
11,184
3,368
16,435
16,172
586
8,242
8,043
20,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,944
Gold Earned
50,559
160
Minions Killed
141
0
Camps Cleared
0
1,299,357
Distance Traveled
1,274,760
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,486
749
59
4
0
225,773
3
L
Ao Kuang
9,555
683
14
1
0
252,374
5
W
Neith
11,074
791
60
4
0
238,534
0
W
Ne Zha
11,059
790
23
2
0
276,074
1
L
Guan Yu
9,197
657
15
1
0
304,267
7
L
Tsukuyomi
10,959
783
22
2
0
235,584
2
L
Set
10,362
740
31
2
0
256,762
0
W
Mercury
12,520
894
16
1
0
285,904
1
W
Olorun
11,409
815
42
3
0
246,967
0
W
Yemoja
11,882
849
19
1
0
251,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role