Player Matchup

Izanami
Izanami
BIG TATER TEX
Izanami
Level 129
God Stats
0W - 1L
1,461 SR
Queue Stats
37W - 43L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Gareesuhn
Nu Wa
Level 63
God Stats
1W - 3L
1,251 SR
Queue Stats
188W - 174L
1,508 Elo+
Solo
Jormungandr
Jormungandr
Raethiel
Jormungandr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Solo
Heimdallr
Heimdallr
Valrhak
Heimdallr
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 25L
1,406 Elo+
Solo
Fenrir
Fenrir
space-trekkie
Fenrir
Level 154
God Stats
15W - 23L
1,474 SR
Queue Stats
553W - 571L
1,510 Elo+
Solo
Team Averages
Level 99
1,437 SR
1,436 Elo+

VS

Team Averages
Level 120
1,608 SR
1,450 Elo+
Sol
Sol
BigLuscious
Sol
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 108L
1,389 Elo+
Solo
Arachne
Arachne
Kigstar
Arachne
Level 146
God Stats
4W - 7L
1,642 SR
Queue Stats
110W - 125L
1,399 Elo+
Solo
Ganesha
Ganesha
LuckXande
Ganesha
Level 105
God Stats
1W - 1L
1,694 SR
Queue Stats
49W - 47L
1,511 Elo+
Party 1
Awilix
Awilix
Mewsyra
Awilix
Level 153
God Stats
3W - 3L
1,704 SR
Queue Stats
953W - 1,007L
1,463 Elo+
Solo
Khepri
Khepri
force igor
Khepri
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 61L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
2 / 9 / 10
11,463
674
20,707
20,095
7,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Gareesuhn
Nu Wa
20
4 / 5 / 13
12,436
732
27,177
12,105
4,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Raethiel
Jormungandr
20
2 / 6 / 12
11,642
685
14,309
24,000
28,873
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Valrhak
Heimdallr
18
5 / 10 / 10
12,317
725
22,492
20,017
8,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
5 / 4 / 10
11,860
698
9,346
17,466
7,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 18
14,237
837
38,088
22,976
12,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Kigstar
Arachne
20
7 / 4 / 20
12,661
745
9,812
17,704
10,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
LuckXande
Ganesha
19
1 / 4 / 31
12,627
743
14,456
22,108
27,513
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Mewsyra
Awilix
20
11 / 4 / 13
13,216
777
13,624
20,111
11,702
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
force igor
Khepri
20
4 / 3 / 20
12,829
755
10,744
25,847
37,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
136
18
Kills
34
34
Deaths
18
55
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
9
10
0.78
W
11
3
18
6.67
L
Nu Wa
Gareesuhn
Nu Wa
4
5
13
2.1
W
Arachne
Kigstar
Arachne
7
4
20
4.25
W
Ganesha
LuckXande
Ganesha
1
4
31
4.13
W
Awilix
Mewsyra
Awilix
11
4
13
4.38
L
Jormungandr
Raethiel
Jormungandr
2
6
12
1.33
L
Heimdallr
Valrhak
Heimdallr
5
10
10
1
W
Khepri
force igor
Khepri
4
3
20
4.67
L
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,031
Damage
86,724
93,683
Taken
108,746
56,475
Mitigated
100,455
23,765
Healing
40,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
20,707
11,225
1,746
4,088
20,095
7,708
1,356
17,373
2,722
0
47,441
W
38,088
12,845
2,217
12,621
22,976
12,641
4,726
8,808
13,797
92,792
0
L
Nu Wa
Gareesuhn
Nu Wa
27,177
7,797
3,580
597
12,105
4,441
908
8,561
3,544
51,951
0
W
Arachne
Kigstar
Arachne
9,812
7,221
2,824
3,733
17,704
10,964
1,227
6,265
11,220
0
21,117
W
Ganesha
LuckXande
Ganesha
14,456
861
1,043
2,005
22,108
27,513
173
11,144
10,726
39,828
0
W
Awilix
Mewsyra
Awilix
13,624
5,916
1,473
4,234
20,111
11,702
1,033
8,032
11,873
0
28,732
L
Jormungandr
Raethiel
Jormungandr
14,309
2,642
0
0
24,000
28,873
217
13,281
10,719
36,786
0
L
Heimdallr
Valrhak
Heimdallr
22,492
13,276
2,013
3,378
20,017
8,193
1,241
11,992
8,025
0
45,344
W
Khepri
force igor
Khepri
10,744
231
4,995
5,656
25,847
37,635
322
5,987
19,644
29,714
0
L
9,346
2,015
3,902
4,461
17,466
7,260
453
12,081
5,385
0
13,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,718
Gold Earned
65,570
226
Minions Killed
231
0
Camps Cleared
0
1,366,639
Distance Traveled
1,694,976
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,463
674
57
3
0
205,394
1
W
Sol
14,237
837
139
8
0
281,761
3
L
Nu Wa
12,436
732
44
3
0
287,168
0
W
Arachne
12,661
745
19
1
0
388,588
0
W
Ganesha
12,627
743
7
0
0
317,090
0
W
Awilix
13,216
777
37
2
0
332,075
0
L
Jormungandr
11,642
685
58
3
0
280,572
2
L
Heimdallr
12,317
725
53
3
0
251,186
1
W
Khepri
12,829
755
29
2
0
375,462
0
L
Fenrir
11,860
698
14
1
0
342,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role