Player Matchup

Thor
Thor
Deimon
Thor
Level 25
God Stats
0W - 2L
1,289 SR
Queue Stats
9W - 11L
1,647 Elo+
Solo
Anubis
Anubis
JigaRL
Anubis
Level 26
God Stats
15W - 11L
1,583 SR
Queue Stats
72W - 64L
1,678 Elo+
Party 1
Ganesha
Ganesha
JonatonEpc
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,648 Elo+
Solo
Izanami
Izanami
bymiiguuel
Izanami
Level 29
God Stats
13W - 16L
1,512 SR
Queue Stats
52W - 49L
1,656 Elo+
Party 1
Guan Yu
Guan Yu
xMuRci
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,591 Elo+
Solo
Team Averages
Level 23
1,477 SR
1,644 Elo+

VS

Team Averages
Level 71
1,574 SR
1,656 Elo+
Ne Zha
Ne Zha
Enral
Ne Zha
Level 16
God Stats
2W - 0L
1,792 SR
Queue Stats
10W - 2L
1,887 Elo+
Party 2
Anhur
Anhur
O0psY0uGotMeSo
Anhur
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 15L
1,666 Elo+
Party 2
Geb
Geb
Opsedo
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
PrinzessinPeach
Nu Wa
Level 159
God Stats
4W - 4L
1,368 SR
Queue Stats
217W - 184L
1,570 Elo+
Party 2
Chaac
Chaac
maciustorres
Chaac
Level 13
God Stats
1W - 1L
1,712 SR
Queue Stats
29W - 29L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Deimon
Thor
9
1 / 5 / 0
5,335
485
2,761
8,769
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
JigaRL
Anubis
12
2 / 1 / 0
6,769
615
3,130
6,616
2,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
JonatonEpc
Ganesha
9
0 / 2 / 0
5,567
506
2,796
7,852
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
bymiiguuel
Izanami
6
0 / 2 / 0
4,552
414
2,338
4,996
773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Guan Yu
xMuRci
Guan Yu
12
1 / 2 / 1
6,565
597
5,240
7,208
5,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Enral
Ne Zha
13
5 / 0 / 3
7,344
668
7,230
8,670
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 1
6,525
593
5,837
6,319
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Opsedo
Geb
8
1 / 1 / 2
5,295
481
1,894
6,236
2,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 2
6,906
628
6,302
3,159
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
5,493
499
2,760
6,479
3,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
12
12
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
Deimon
Thor
1
5
0
0.2
W
Ne Zha
Enral
Ne Zha
5
0
3
6.5
L
Anubis
JigaRL
Anubis
2
1
0
2
L
Ganesha
JonatonEpc
Ganesha
0
2
0
0
W
3
0
1
3.5
W
Geb
Opsedo
Geb
1
1
2
2
W
2
1
2
3
L
Izanami
bymiiguuel
Izanami
0
2
0
0
W
1
2
1
0.75
L
Guan Yu
xMuRci
Guan Yu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,265
Damage
24,023
35,441
Taken
30,863
14,230
Mitigated
10,294
13,819
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Deimon
Thor
2,761
870
0
2,797
8,769
2,275
0
509
8,200
0
27,173
W
Ne Zha
Enral
Ne Zha
7,230
2,646
0
5,004
8,670
2,706
0
849
7,821
0
45,958
L
Anubis
JigaRL
Anubis
3,130
40
0
3,723
6,616
2,880
0
4,148
2,220
46,231
0
L
Ganesha
JonatonEpc
Ganesha
2,796
215
222
2,718
7,852
2,685
0
1,563
6,227
25,803
0
W
5,837
2,872
0
4,051
6,319
1,641
0
1,985
4,334
0
44,173
W
Geb
Opsedo
Geb
1,894
334
0
2,337
6,236
2,145
0
1,493
4,743
17,429
0
W
6,302
1,199
0
468
3,159
757
692
1,599
1,560
48,042
0
L
Izanami
bymiiguuel
Izanami
2,338
1,815
0
500
4,996
773
0
992
3,982
0
16,441
W
2,760
536
0
3,071
6,479
3,045
0
0
6,479
0
23,921
L
Guan Yu
xMuRci
Guan Yu
5,240
454
185
3,674
7,208
5,617
0
530
6,266
0
39,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,788
Gold Earned
31,563
337
Minions Killed
355
0
Camps Cleared
0
976,961
Distance Traveled
1,009,495
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,335
485
70
6
0
194,055
0
W
Ne Zha
7,344
668
98
9
0
222,505
1
L
Anubis
6,769
615
104
9
0
192,725
5
L
Ganesha
5,567
506
34
3
0
219,221
3
W
Anhur
6,525
593
74
7
0
180,463
2
W
Geb
5,295
481
30
3
0
209,305
2
W
Nu Wa
6,906
628
107
10
0
206,457
4
L
Izanami
4,552
414
40
4
0
161,027
3
W
Chaac
5,493
499
46
4
0
190,765
0
L
Guan Yu
6,565
597
89
8
0
209,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role