Player Matchup

Rama
Rama
K3ING3LL
Rama
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 49L
1,614 Elo+
Party 1
Guan Yu
Guan Yu
Kisfonok
Guan Yu
Level 4
God Stats
1W - 1L
1,283 SR
Queue Stats
2W - 4L
1,313 Elo+
Solo
Janus
Janus
ReisuXCVI
Janus
Level 8
God Stats
5W - 6L
1,552 SR
Queue Stats
11W - 11L
1,545 Elo+
Party 1
Nemesis
Nemesis
hitterhilt
Nemesis
Level 18
God Stats
31W - 17L
1,608 SR
Queue Stats
39W - 34L
1,439 Elo+
Party 3
Jormungandr
Jormungandr
rock-5001
Jormungandr
Level 18
God Stats
18W - 19L
1,573 SR
Queue Stats
56W - 52L
1,449 Elo+
Party 3
Team Averages
Level 23
1,503 SR
1,472 Elo+

VS

Team Averages
Level 8
1,273 SR
1,191 Elo+
Da Ji
Da Ji
Anti Gunn3rzz
Da Ji
Level 8
God Stats
1W - 2L
1,474 SR
Queue Stats
3W - 12L
1,250 Elo+
Party 2
Cthulhu
Cthulhu
Blizzardking862
Cthulhu
Level 9
God Stats
2W - 7L
1,140 SR
Queue Stats
2W - 9L
1,157 Elo+
Party 2
Jormungandr
Jormungandr
Power boi4368
Jormungandr
Level 4
God Stats
0W - 1L
1,144 SR
Queue Stats
0W - 4L
1,135 Elo+
Party 2
Ares
Ares
StraitOdin
Ares
Level 10
God Stats
1W - 7L
1,186 SR
Queue Stats
2W - 13L
1,157 Elo+
Party 2
Zeus
Zeus
THEREALKENZO117
Zeus
Level 8
God Stats
2W - 3L
1,420 SR
Queue Stats
2W - 7L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
6 / 0 / 3
11,139
586
6,590
7,028
2,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Kisfonok
Guan Yu
14
4 / 4 / 9
10,205
537
8,084
13,313
11,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
ReisuXCVI
Janus
17
8 / 0 / 5
12,021
633
8,094
8,528
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
hitterhilt
Nemesis
17
5 / 1 / 2
10,821
570
4,555
11,906
4,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
rock-5001
Jormungandr
12
2 / 2 / 6
8,922
470
2,804
6,497
2,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 5
7,376
388
2,968
13,953
13,172
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
1 / 5 / 2
7,737
407
3,430
10,934
7,596
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Power boi4368
Jormungandr
11
0 / 2 / 5
7,977
420
2,196
7,860
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 2
7,707
406
3,141
9,104
6,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 6 / 3
7,259
382
3,641
8,036
2,426
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
25
Kills
7
7
Deaths
26
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
L
1
5
2
0.4
W
Rama
6
0
3
7.5
W
Guan Yu
Kisfonok
Guan Yu
4
4
9
2.13
L
Jormungandr
Power boi4368
Jormungandr
0
2
5
1.25
W
Janus
ReisuXCVI
Janus
8
0
5
10.5
L
2
3
2
1
L
2
6
3
0.58
W
Nemesis
hitterhilt
Nemesis
5
1
2
6
W
Jormungandr
rock-5001
Jormungandr
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,127
Damage
15,376
47,272
Taken
49,887
23,956
Mitigated
33,029
11,029
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,968
934
0
0
13,953
13,172
400
3,028
10,743
0
8,771
L
3,430
463
0
0
10,934
7,596
601
1,869
9,004
33,750
0
W
Rama
6,590
5,470
267
2,977
7,028
2,671
6,284
2,338
4,690
0
67,338
W
Guan Yu
Kisfonok
Guan Yu
8,084
1,953
335
3,090
13,313
11,334
1,097
5,820
7,493
0
29,045
L
Jormungandr
Power boi4368
Jormungandr
2,196
714
0
2,238
7,860
3,572
372
825
6,989
24,929
0
W
Janus
ReisuXCVI
Janus
8,094
915
0
2,316
8,528
2,588
3,936
1,458
7,070
74,128
0
L
3,141
414
0
0
9,104
6,263
398
2,703
6,269
14,518
0
L
3,641
1,641
0
1,719
8,036
2,426
667
1,914
5,984
32,828
0
W
Nemesis
hitterhilt
Nemesis
4,555
2,710
0
1,487
11,906
4,619
0
1,426
10,480
0
81,698
W
Jormungandr
rock-5001
Jormungandr
2,804
260
0
557
6,497
2,744
700
1,736
4,761
22,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,108
Gold Earned
38,056
449
Minions Killed
190
0
Camps Cleared
0
1,628,548
Distance Traveled
1,357,329
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,376
388
12
1
0
302,398
1
L
Cthulhu
7,737
407
50
3
0
292,281
2
W
Rama
11,139
586
112
6
0
353,781
1
W
Guan Yu
10,205
537
36
2
0
322,059
0
L
Jormungandr
7,977
420
40
2
0
245,057
0
W
Janus
12,021
633
129
7
0
335,520
1
L
Ares
7,707
406
21
1
0
263,960
1
L
Zeus
7,259
382
67
4
0
253,633
0
W
Nemesis
10,821
570
134
7
0
409,081
0
W
Jormungandr
8,922
470
38
2
0
208,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role