Player Matchup

Hades
Hades
FW_X07
Hades
Level 33
God Stats
11W - 2L
1,624 SR
Queue Stats
57W - 42L
1,599 Elo+
Party 1
Anubis
Anubis
RedRook03
Anubis
Level 17
God Stats
16W - 22L
1,549 SR
Queue Stats
62W - 84L
1,415 Elo+
Solo
Sol
Sol
Sauke_G
Sol
Level 26
God Stats
6W - 1L
1,579 SR
Queue Stats
83W - 85L
1,453 Elo+
Solo
Fenrir
Fenrir
caesar7_q8
Fenrir
Level 28
God Stats
25W - 19L
1,640 SR
Queue Stats
65W - 60L
1,545 Elo+
Party 1
Bellona
Bellona
letsnottalkabout
Bellona
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 5L
1,108 Elo+
Solo
Team Averages
Level 24
1,578 SR
1,424 Elo+

VS

Team Averages
Level 20
1,475 SR
1,430 Elo+
Anubis
Anubis
Amantejohnson387
Anubis
Level 23
God Stats
0W - 2L
1,269 SR
Queue Stats
60W - 61L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
DireWolf122
Sun Wukong
Level 27
God Stats
7W - 8L
1,729 SR
Queue Stats
7W - 11L
1,499 Elo+
Party 2
Ah Puch
Ah Puch
Henrique_Lucky
Ah Puch
Level 13
God Stats
2W - 6L
1,299 SR
Queue Stats
46W - 56L
1,299 Elo+
Solo
Loki
Loki
Victor 139505
Loki
Level 7
God Stats
2W - 3L
1,396 SR
Queue Stats
3W - 10L
1,404 Elo+
Solo
Rama
Rama
tony7943
Rama
Level 29
God Stats
6W - 7L
1,681 SR
Queue Stats
28W - 43L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FW_X07
Hades
20
18 / 0 / 15
16,647
617
24,715
20,415
15,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
RedRook03
Anubis
18
8 / 7 / 16
12,710
471
11,449
14,823
6,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
20
18 / 2 / 11
14,690
544
36,620
24,419
13,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
caesar7_q8
Fenrir
18
17 / 3 / 10
13,360
495
14,186
18,601
7,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 4 / 7
11,946
442
11,318
22,172
20,183
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 18 / 1
10,463
388
16,181
27,403
17,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
DireWolf122
Sun Wukong
14
7 / 13 / 1
10,416
386
14,146
26,356
13,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 12 / 0
10,896
404
10,087
18,684
6,263
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 12 / 0
8,929
331
861
11,062
3,041
Rama
18
3 / 14 / 2
11,642
431
9,923
33,784
11,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
19
67
Kills
15
16
Deaths
69
59
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
18
1
0.08
L
Sun Wukong
DireWolf122
Sun Wukong
7
13
1
0.58
W
Hades
FW_X07
Hades
18
0
15
25.5
L
2
12
0
0.17
W
Anubis
RedRook03
Anubis
8
7
16
2.29
W
Sol
18
2
11
11.75
L
2
12
0
0.17
W
Fenrir
caesar7_q8
Fenrir
17
3
10
7.33
W
6
4
7
2.38
L
Rama
3
14
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,288
Damage
51,198
100,430
Taken
117,289
62,605
Mitigated
51,424
48,965
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,181
1,867
12
4,347
27,403
17,584
0
19,060
8,343
61,797
0
L
Sun Wukong
DireWolf122
Sun Wukong
14,146
4,039
111
3,233
26,356
13,185
0
17,259
8,860
0
43,731
W
Hades
FW_X07
Hades
24,715
1,936
479
19,647
20,415
15,308
841
3,625
16,790
157,295
0
L
10,087
1,445
0
3,845
18,684
6,263
212
7,056
11,628
52,290
0
W
Anubis
RedRook03
Anubis
11,449
659
0
4,773
14,823
6,382
3,039
3,697
11,126
55,897
0
W
Sol
36,620
13,268
0
17,496
24,419
13,036
6,006
4,934
19,485
112,594
0
L
861
241
0
0
11,062
3,041
0
4,765
6,297
0
7,561
W
Fenrir
caesar7_q8
Fenrir
14,186
3,987
653
4,971
18,601
7,696
0
6,274
11,547
0
43,524
W
11,318
4,198
0
946
22,172
20,183
650
7,738
14,434
0
48,645
L
Rama
9,923
7,705
0
9,190
33,784
11,351
0
24,407
9,377
0
67,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,353
Gold Earned
52,346
585
Minions Killed
408
0
Camps Cleared
0
2,358,340
Distance Traveled
1,818,494
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,463
388
100
4
0
334,741
0
L
Sun Wukong
10,416
386
63
2
0
427,612
2
W
Hades
16,647
617
223
8
0
504,295
7
L
Ah Puch
10,896
404
99
4
0
351,921
1
W
Anubis
12,710
471
89
3
0
436,469
0
W
Sol
14,690
544
134
5
0
420,827
4
L
Loki
8,929
331
15
1
0
318,226
0
W
Fenrir
13,360
495
65
2
0
575,122
1
W
Bellona
11,946
442
74
3
0
421,627
1
L
Rama
11,642
431
131
5
0
385,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role