Player Matchup

King Arthur
King Arthur
BigHogLad
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
KamiKamiKami
Hachiman
Level 60
God Stats
2W - 8L
1,083 SR
Queue Stats
159W - 149L
1,431 Elo+
Party 1
Discordia
Discordia
Kweno
Discordia
Level 59
God Stats
2W - 1L
1,573 SR
Queue Stats
10W - 9L
1,514 Elo+
Party 1
Cerberus
Cerberus
WordManJaredMan
Cerberus
Level 101
God Stats
6W - 4L
1,886 SR
Queue Stats
152W - 165L
1,420 Elo+
Party 2
Pele
Pele
joesyourdaddy49
Pele
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
221W - 236L
1,512 Elo+
Solo
Team Averages
Level 75
1,508 SR
1,475 Elo+

VS

Team Averages
Level 91
1,392 SR
1,432 Elo+
Horus
Horus
DarkAVJ
Horus
Level 66
God Stats
7W - 11L
1,423 SR
Queue Stats
226W - 225L
1,479 Elo+
Solo
Vulcan
Vulcan
Gjallarhorn8699
Vulcan
Level 105
God Stats
0W - 2L
1,309 SR
Queue Stats
216W - 208L
1,432 Elo+
Solo
Izanami
Izanami
Papa_Bless23
Izanami
Level 65
God Stats
11W - 6L
1,437 SR
Queue Stats
359W - 363L
1,413 Elo+
Solo
Athena
Athena
SoulZero13
Athena
Level 157
God Stats
0W - 2L
1,286 SR
Queue Stats
40W - 64L
1,378 Elo+
Solo
Ravana
Ravana
WhyS0Yumi
Ravana
Level 63
God Stats
10W - 14L
1,505 SR
Queue Stats
604W - 551L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigHogLad
King Arthur
11
2 / 2 / 1
6,331
576
6,685
7,456
5,112
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hachiman
KamiKamiKami
Hachiman
11
8 / 0 / 3
6,880
625
7,573
6,771
2,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Kweno
Discordia
11
3 / 3 / 2
6,404
582
4,526
4,971
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
10
3 / 1 / 7
6,033
548
7,752
6,480
2,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 0 / 1
6,272
570
1,642
6,643
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DarkAVJ
Horus
10
2 / 3 / 0
6,040
549
4,336
9,089
4,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 5 / 2
5,491
499
1,542
5,323
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Papa_Bless23
Izanami
9
0 / 5 / 0
5,171
470
4,693
8,324
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
SoulZero13
Athena
8
0 / 4 / 1
5,227
475
2,100
8,938
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ravana
WhyS0Yumi
Ravana
10
4 / 2 / 0
6,298
573
4,729
5,868
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
19
Kills
6
6
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigHogLad
King Arthur
2
2
1
1.25
L
Horus
DarkAVJ
Horus
2
3
0
0.67
L
0
5
2
0.2
W
Hachiman
KamiKamiKami
Hachiman
8
0
3
9.5
W
Discordia
Kweno
Discordia
3
3
2
1.33
L
Izanami
Papa_Bless23
Izanami
0
5
0
0
L
Athena
SoulZero13
Athena
0
4
1
0.13
L
Ravana
WhyS0Yumi
Ravana
4
2
0
2
W
Cerberus
3
1
7
6.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,178
Damage
17,400
32,321
Taken
37,542
13,029
Mitigated
13,558
10,792
Healing
9,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigHogLad
King Arthur
6,685
662
0
250
7,456
5,112
0
0
7,456
6,675
22,475
L
Horus
DarkAVJ
Horus
4,336
2,116
109
2,255
9,089
4,592
0
2,194
6,895
0
28,636
L
1,542
422
0
720
5,323
1,740
0
3,318
1,613
26,454
0
W
Hachiman
KamiKamiKami
Hachiman
7,573
5,484
195
4,281
6,771
2,216
797
1,056
5,715
0
32,783
W
Discordia
Kweno
Discordia
4,526
378
0
509
4,971
1,312
516
1,441
3,420
28,849
0
L
Izanami
Papa_Bless23
Izanami
4,693
3,246
0
1,976
8,324
1,724
0
3,035
5,289
0
33,977
L
Athena
SoulZero13
Athena
2,100
1,229
0
1,934
8,938
3,441
0
3,442
5,462
14,815
0
L
Ravana
WhyS0Yumi
Ravana
4,729
1,116
0
2,016
5,868
2,061
0
1,526
4,310
0
33,154
W
Cerberus
7,752
287
0
2,869
6,480
2,584
325
981
5,499
21,672
0
W
1,642
500
0
2,688
6,643
1,805
294
54
6,589
0
31,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,920
Gold Earned
28,227
309
Minions Killed
258
0
Camps Cleared
0
1,036,227
Distance Traveled
972,418
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,331
576
70
6
0
195,070
4
L
Horus
6,040
549
54
5
0
174,377
0
L
Vulcan
5,491
499
47
4
0
157,080
0
W
Hachiman
6,880
625
63
6
0
201,654
0
W
Discordia
6,404
582
72
7
0
195,731
1
L
Izanami
5,171
470
65
6
0
188,721
0
L
Athena
5,227
475
19
2
0
214,872
2
L
Ravana
6,298
573
73
7
0
237,368
3
W
Cerberus
6,033
548
33
3
0
222,731
2
W
Pele
6,272
570
71
6
0
221,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role