Player Matchup

Arachne
Arachne
Silver I
DrTheCandyman
Arachne
Silver I
Level 159
God Stats
13W - 8L
1,601 SR
Queue Stats
90W - 89L
1,480 MMR
Party 1
Hera
Hera
Gold IV
Oppa1Senpa1
Hera
Gold IV
Level 107
God Stats
2W - 2L
1,349 SR
Queue Stats
72W - 69L
1,475 MMR
Solo
Cthulhu
Cthulhu
Gold IV
ShllttyCloud
Cthulhu
Gold IV
Level 56
God Stats
1W - 0L
1,726 SR
Queue Stats
23W - 27L
1,466 MMR
Solo
Guan Yu
Guan Yu
Bronze III
WelcomeMatt5360
Guan Yu
Bronze III
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 40L
1,449 MMR
Party 1
Anhur
Anhur
Gold III
xNobleRock17xx
Anhur
Gold III
Level 98
God Stats
67W - 65L
1,614 SR
Queue Stats
763W - 751L
1,477 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,558 SR
1,469 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,509 SR
1,470 MMR
Kukulkan
Kukulkan
Silver I
BugarinPro
Kukulkan
Silver I
Level 101
God Stats
11W - 13L
1,654 SR
Queue Stats
114W - 115L
1,471 MMR
Solo
Pele
Pele
Gold IV
Capt_James
Pele
Gold IV
Level 119
God Stats
1W - 3L
1,476 SR
Queue Stats
74W - 79L
1,464 MMR
Solo
Thanatos
Thanatos
Gold IV
GoldMouth_X
Thanatos
Gold IV
Level 118
God Stats
26W - 38L
1,424 SR
Queue Stats
255W - 249L
1,434 MMR
Party 2
Hou Yi
Hou Yi
Gold III
HarleyRidingAg
Hou Yi
Gold III
Level 160
God Stats
16W - 21L
1,479 SR
Queue Stats
811W - 809L
1,471 MMR
Solo
Fafnir
Fafnir
Gold I
jahsonlikedat
Fafnir
Gold I
Level 109
God Stats
1W - 2L
1,514 SR
Queue Stats
136W - 143L
1,509 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
10 / 2 / 7
11,928
542
16,575
17,443
9,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 0 / 3
12,276
558
13,149
5,117
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ShllttyCloud
Cthulhu
16
1 / 3 / 5
10,546
479
9,447
19,221
19,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 1 / 7
11,760
535
11,639
19,756
24,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 0 / 5
11,282
513
9,227
13,533
4,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Cu ChulainnDanzaburouNemesisScyllaPersephone

VS

Bans
ApolloChang'eOsirisHadesAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BugarinPro
Kukulkan
17
0 / 3 / 3
10,490
477
14,330
13,772
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 5 / 1
11,752
534
12,682
20,861
16,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Thanatos
GoldMouth_X
Thanatos
14
1 / 5 / 1
8,873
403
6,054
15,474
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 3 / 1
9,661
439
3,988
12,241
5,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 3
10,136
461
8,067
20,207
21,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
21
Kills
6
6
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BugarinPro
Kukulkan
0
3
3
0.5
L
3
5
1
0.7
W
Arachne
10
2
7
6.75
L
Thanatos
GoldMouth_X
Thanatos
1
5
1
0.3
L
0
3
1
0.17
W
3
0
3
4.5
W
Cthulhu
ShllttyCloud
Cthulhu
1
3
5
1.17
W
4
1
7
7.5
L
2
5
3
0.7
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,037
Damage
45,121
75,070
Taken
82,555
60,887
Mitigated
54,104
21,646
Healing
33,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BugarinPro
Kukulkan
14,330
1,183
0
1,248
13,772
5,486
0
6,153
7,322
101,428
0
L
12,682
2,100
0
7,355
20,861
16,079
668
2,359
18,428
955
92,390
W
Arachne
16,575
11,621
0
4,705
17,443
9,767
4,382
4,989
12,454
0
79,544
L
Thanatos
GoldMouth_X
Thanatos
6,054
1,465
0
13,451
15,474
4,948
0
4,544
10,868
0
51,590
L
3,988
1,615
0
2,953
12,241
5,686
0
3,446
8,693
0
64,534
W
13,149
3,345
0
908
5,117
2,335
806
1,936
3,181
86,677
0
W
Cthulhu
ShllttyCloud
Cthulhu
9,447
734
634
1,879
19,221
19,614
578
8,897
10,324
41,943
0
W
11,639
1,244
2,913
6,660
19,756
24,387
830
2,997
16,759
0
56,674
L
8,067
1,727
0
8,385
20,207
21,905
0
5,475
14,648
35,668
0
W
9,227
4,482
0
3,947
13,533
4,784
1,224
4,313
9,220
0
98,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,792
Gold Earned
50,912
590
Minions Killed
646
0
Camps Cleared
0
2,092,372
Distance Traveled
2,019,016
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,490
477
175
8
0
413,803
1
L
Pele
11,752
534
183
8
0
400,084
0
W
Arachne
11,928
542
104
5
0
444,946
7
L
Thanatos
8,873
403
91
4
0
434,220
11
L
Hou Yi
9,661
439
130
6
0
382,673
5
W
Hera
12,276
558
169
8
0
423,400
6
W
Cthulhu
10,546
479
61
3
0
417,477
5
W
Guan Yu
11,760
535
104
5
0
439,321
2
L
Fafnir
10,136
461
67
3
0
388,236
9
W
Anhur
11,282
513
152
7
0
367,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role