Player Matchup

Anhur
Anhur
ChatPatrol
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,516 Elo+
Party 2
Fenrir
Fenrir
Foxail
Fenrir
Level 3
God Stats
1W - 2L
1,768 SR
Queue Stats
5W - 5L
1,658 Elo+
Solo
Aphrodite
Aphrodite
MioChikurin
Aphrodite
Level 14
God Stats
20W - 22L
1,493 SR
Queue Stats
54W - 51L
1,515 Elo+
Solo
Agni
Agni
Oh Rut Roh
Agni
Level 29
God Stats
2W - 10L
1,324 SR
Queue Stats
103W - 123L
1,443 Elo+
Party 2
Guan Yu
Guan Yu
gravis61
Guan Yu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 55L
1,500 Elo+
Solo
Team Averages
Level 12
1,517 SR
1,526 Elo+

VS

Team Averages
Level 26
1,526 SR
1,573 Elo+
Hercules
Hercules
AlexaMorrison
Hercules
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Love Gucci Gang
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,775 Elo+
Party 1
Hachiman
Hachiman
Magariño13
Hachiman
Level 28
God Stats
13W - 9L
1,361 SR
Queue Stats
409W - 410L
1,507 Elo+
Solo
Scylla
Scylla
k33n
Scylla
Level 23
God Stats
4W - 4L
1,760 SR
Queue Stats
14W - 10L
1,631 Elo+
Party 1
Hun Batz
Hun Batz
sh4d2512
Hun Batz
Level 37
God Stats
17W - 15L
1,508 SR
Queue Stats
45W - 52L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
0 / 4 / 0
4,002
400
2,541
7,198
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Foxail
Fenrir
6
0 / 4 / 0
4,268
427
888
7,187
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
MioChikurin
Aphrodite
6
0 / 3 / 0
4,465
447
2,667
5,119
2,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
1 / 4 / 1
4,907
491
3,204
5,454
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
gravis61
Guan Yu
7
1 / 5 / 0
4,838
484
949
5,695
1,390
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlexaMorrison
Hercules
9
3 / 0 / 3
5,776
578
4,203
5,585
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
11
6 / 1 / 7
6,498
650
5,939
6,430
2,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Magariño13
Hachiman
10
1 / 0 / 4
5,579
558
3,282
3,510
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
k33n
Scylla
9
7 / 0 / 2
5,786
579
6,152
2,382
636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
sh4d2512
Hun Batz
11
3 / 1 / 3
6,157
616
2,178
6,328
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
20
20
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlexaMorrison
Hercules
3
0
3
4.5
L
Anhur
0
4
0
0
L
Fenrir
Foxail
Fenrir
0
4
0
0
W
Cerberus
6
1
7
9.5
W
Hachiman
Magariño13
Hachiman
1
0
4
3
L
Aphrodite
MioChikurin
Aphrodite
0
3
0
0
L
1
4
1
0.38
L
Guan Yu
gravis61
Guan Yu
1
5
0
0.2
W
Scylla
k33n
Scylla
7
0
2
8
W
Hun Batz
sh4d2512
Hun Batz
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,249
Damage
21,754
30,653
Taken
24,235
8,446
Mitigated
9,440
8,726
Healing
13,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlexaMorrison
Hercules
4,203
642
0
2,895
5,585
2,980
0
2,154
3,411
0
16,759
L
Anhur
2,541
1,414
0
1,181
7,198
1,451
0
1,960
5,230
0
11,552
L
Fenrir
Foxail
Fenrir
888
232
0
2,310
7,187
1,811
0
2,254
4,889
0
16,062
W
Cerberus
5,939
540
0
4,079
6,430
2,963
0
1,695
4,567
31,608
0
W
Hachiman
Magariño13
Hachiman
3,282
2,155
0
2,036
3,510
939
384
585
2,925
0
24,804
L
Aphrodite
MioChikurin
Aphrodite
2,667
787
1,484
2,217
5,119
2,386
0
1,586
3,505
10,796
0
L
3,204
82
0
289
5,454
1,408
0
3,614
1,578
12,885
0
L
Guan Yu
gravis61
Guan Yu
949
481
85
1,160
5,695
1,390
441
2,235
3,360
0
13,819
W
Scylla
k33n
Scylla
6,152
1,180
0
819
2,382
636
984
883
1,423
19,145
0
W
Hun Batz
sh4d2512
Hun Batz
2,178
1,251
0
3,198
6,328
1,922
0
242
6,038
0
31,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,480
Gold Earned
29,796
139
Minions Killed
285
0
Camps Cleared
0
842,215
Distance Traveled
895,387
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,776
578
23
2
0
192,885
3
L
Anhur
4,002
400
32
3
0
156,314
2
L
Fenrir
4,268
427
36
4
0
162,049
0
W
Cerberus
6,498
650
85
9
0
187,051
1
W
Hachiman
5,579
558
63
6
0
154,859
0
L
Aphrodite
4,465
447
16
2
0
175,051
3
L
Agni
4,907
491
22
2
0
190,910
2
L
Guan Yu
4,838
484
33
3
0
157,891
0
W
Scylla
5,786
579
33
3
0
183,197
0
W
Hun Batz
6,157
616
81
8
0
177,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role