Player Matchup

Sylvanus
Sylvanus
K0tero
Sylvanus
Level 147
God Stats
12W - 16L
1,437 SR
Queue Stats
85W - 79L
1,450 Elo+
Party 1
Raijin
Raijin
Konohu
Raijin
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 87L
1,425 Elo+
Solo
Danzaburou
Danzaburou
SuperRadiateur
Danzaburou
Level 85
God Stats
19W - 21L
1,502 SR
Queue Stats
183W - 176L
1,442 Elo+
Party 1
Team Averages
Level 113
1,480 SR
1,439 Elo+

VS

Team Averages
Level 103
1,426 SR
1,432 Elo+
Heimdallr
Heimdallr
Durekaru
Heimdallr
Level 154
God Stats
0W - 1L
1,278 SR
Queue Stats
37W - 32L
1,453 Elo+
Party 2
Bacchus
Bacchus
EsTruJiDo
Bacchus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,390 Elo+
Solo
Chang'e
Chang'e
TinyKhepri
Chang'e
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 44L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
K0tero
Sylvanus
15
0 / 1 / 10
10,987
578
6,363
18,147
19,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Konohu
Raijin
17
6 / 4 / 2
12,811
674
18,439
11,694
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
SuperRadiateur
Danzaburou
15
4 / 1 / 5
12,090
636
15,143
12,951
6,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Durekaru
Heimdallr
15
2 / 3 / 4
11,141
586
18,605
14,814
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
EsTruJiDo
Bacchus
14
2 / 2 / 4
10,656
561
8,360
18,126
23,047
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
TinyKhepri
Chang'e
14
2 / 5 / 4
10,741
565
5,963
13,588
5,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
10
Kills
6
6
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Durekaru
Heimdallr
2
3
4
1.33
L
Bacchus
EsTruJiDo
Bacchus
2
2
4
2
W
Sylvanus
K0tero
Sylvanus
0
1
10
5
W
Raijin
Konohu
Raijin
6
4
2
1.75
W
Danzaburou
SuperRadiateur
Danzaburou
4
1
5
6.5
L
Chang'e
TinyKhepri
Chang'e
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,945
Damage
32,928
42,792
Taken
46,528
30,795
Mitigated
36,444
22,864
Healing
11,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Durekaru
Heimdallr
18,605
7,504
0
2,343
14,814
7,892
706
9,459
4,885
0
89,613
L
Bacchus
EsTruJiDo
Bacchus
8,360
1,043
0
1,690
18,126
23,047
62
8,980
8,829
13,832
0
W
Sylvanus
K0tero
Sylvanus
6,363
1,211
7,262
8,426
18,147
19,782
0
5,924
11,881
19,896
0
W
Raijin
Konohu
Raijin
18,439
1,074
0
2,598
11,694
4,738
126
2,434
9,226
79,806
0
W
Danzaburou
SuperRadiateur
Danzaburou
15,143
5,010
0
4,578
12,951
6,275
260
5,493
7,286
0
67,411
L
Chang'e
TinyKhepri
Chang'e
5,963
319
3,518
4,370
13,588
5,505
0
5,225
8,001
33,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,888
Gold Earned
32,538
240
Minions Killed
213
0
Camps Cleared
0
1,093,903
Distance Traveled
1,014,511
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,141
586
138
7
0
325,380
5
L
Bacchus
10,656
561
11
1
0
367,396
2
W
Sylvanus
10,987
578
27
1
0
342,240
12
W
Raijin
12,811
674
117
6
0
368,207
3
W
Danzaburou
12,090
636
96
5
0
383,456
5
L
Chang'e
10,741
565
64
3
0
321,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role