Player Matchup

Pele
Pele
Vaffan
Pele
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
XAtrocitusX
Ao Kuang
Level 149
God Stats
44W - 33L
1,653 SR
Queue Stats
44W - 35L
1,647 Elo+
Party 1
Cupid
Cupid
prosword3000
Cupid
Level 156
God Stats
1W - 3L
1,297 SR
Queue Stats
106W - 62L
1,505 Elo+
Party 1
Team Averages
Level 134
1,483 SR
1,551 Elo+

VS

Team Averages
Level 77
1,620 SR
1,442 Elo+
Horus
Horus
MidoriShika
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,438 Elo+
Party 2
Hel
Hel
Revlu
Hel
Level 66
God Stats
0W - 2L
1,860 SR
Queue Stats
33W - 31L
1,388 Elo+
Party 2
Hou Yi
Hou Yi
绯红灬巨阙
Hou Yi
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Vaffan
Pele
10
1 / 0 / 5
7,193
719
5,162
5,771
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
XAtrocitusX
Ao Kuang
11
1 / 0 / 5
7,639
764
3,832
2,924
1,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 2
7,496
750
5,083
4,857
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,230
623
1,916
8,420
4,511
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hel
Revlu
Hel
9
0 / 2 / 0
6,264
626
3,908
4,928
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 0
6,231
623
3,968
5,531
1,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Hel
Revlu
Hel
0
2
0
0
W
Pele
Vaffan
Pele
1
0
5
3.5
W
Ao Kuang
XAtrocitusX
Ao Kuang
1
0
5
3.5
W
4
0
2
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,077
Damage
9,792
13,552
Taken
18,879
6,103
Mitigated
7,828
6,095
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,916
919
448
1,180
8,420
4,511
0
2,330
6,090
0
12,875
L
Hel
Revlu
Hel
3,908
323
2,226
1,948
4,928
1,555
0
1,279
3,649
25,199
0
W
Pele
Vaffan
Pele
5,162
655
117
1,986
5,771
1,788
261
1,626
3,985
0
23,456
W
Ao Kuang
XAtrocitusX
Ao Kuang
3,832
44
0
1,507
2,924
1,986
115
513
2,365
26,955
0
W
5,083
1,841
122
2,363
4,857
2,329
401
1,518
3,183
0
26,568
L
3,968
2,406
0
1,237
5,531
1,762
0
267
5,264
0
19,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,328
Gold Earned
18,725
139
Minions Killed
119
0
Camps Cleared
0
616,899
Distance Traveled
580,992
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,230
623
25
3
0
206,833
6
L
Hel
6,264
626
38
4
0
186,495
3
W
Pele
7,193
719
37
4
0
220,121
2
W
Ao Kuang
7,639
764
47
5
0
208,471
4
W
Cupid
7,496
750
55
6
0
188,307
3
L
Hou Yi
6,231
623
56
6
0
187,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role