Player Matchup

Artemis
Artemis
Gold III
HappyShiba
Artemis
Gold III
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 41L
1,833 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
JulOxPompA
Cabrakan
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Diamond III
Morismast
Cupid
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,500 SR
1,611 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 68
1,575 SR
1,627 MMR
Scylla
Scylla
Gold II
Escanyord
Scylla
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
ghostlunx
Danzaburou
Gold V
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,691 MMR
Party 2
Khepri
Khepri
Gold V
УткаЛесбиянка
Khepri
Gold V
Level 42
God Stats
1W - 1L
1,724 SR
Queue Stats
18W - 24L
1,691 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HappyShiba
Artemis
12
6 / 2 / 6
8,092
809
14,308
9,212
3,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
JulOxPompA
Cabrakan
10
2 / 1 / 11
8,230
823
6,699
12,051
12,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
Morismast
Cupid
11
6 / 1 / 5
8,437
844
9,176
6,734
2,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
CthulhuThothChang'ePersephoneAphrodite

VS

Bans
YemojaAchillesTerraOdinOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Escanyord
Scylla
9
2 / 3 / 0
6,597
660
6,208
5,929
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
ghostlunx
Danzaburou
11
2 / 5 / 1
7,708
771
9,282
11,682
4,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 6 / 2
6,869
687
2,979
15,911
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
4
4
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
Escanyord
Scylla
2
3
0
0.67
W
Artemis
HappyShiba
Artemis
6
2
6
4.5
W
Cabrakan
JulOxPompA
Cabrakan
2
1
11
7.5
W
Cupid
Morismast
Cupid
6
1
5
8.5
L
Danzaburou
ghostlunx
Danzaburou
2
5
1
0.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,183
Damage
18,469
27,997
Taken
33,522
18,513
Mitigated
17,429
9,779
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Escanyord
Scylla
6,208
659
0
400
5,929
1,450
0
1,097
4,832
16,373
0
W
Artemis
HappyShiba
Artemis
14,308
8,769
0
3,653
9,212
3,649
1,362
3,268
5,708
0
30,795
W
Cabrakan
JulOxPompA
Cabrakan
6,699
684
0
3,132
12,051
12,338
28
2,854
8,970
18,149
0
W
Cupid
Morismast
Cupid
9,176
5,027
1,376
1,618
6,734
2,526
1,889
2,450
4,092
0
47,767
L
Danzaburou
ghostlunx
Danzaburou
9,282
4,901
0
1,681
11,682
4,284
0
3,647
8,035
0
26,143
L
2,979
444
556
1,544
15,911
11,695
0
1,993
13,918
10,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,759
Gold Earned
21,174
127
Minions Killed
76
0
Camps Cleared
0
531,428
Distance Traveled
483,867
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,597
660
25
3
0
144,198
3
W
Artemis
8,092
809
37
4
0
171,884
0
W
Cabrakan
8,230
823
16
2
0
177,359
3
W
Cupid
8,437
844
74
7
0
182,185
2
L
Danzaburou
7,708
771
41
4
0
167,435
0
L
Khepri
6,869
687
10
1
0
172,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role