Player Matchup

Izanami
Izanami
ADrunkPineapple
Izanami
Level 82
God Stats
49W - 34L
1,553 SR
Queue Stats
695W - 742L
1,498 Elo+
Solo
Scylla
Scylla
ExpressSet430
Scylla
Level 88
God Stats
11W - 5L
1,683 SR
Queue Stats
31W - 34L
1,629 Elo+
Party 1
King Arthur
King Arthur
RavenInWinter
King Arthur
Level 140
God Stats
7W - 10L
1,440 SR
Queue Stats
102W - 111L
1,466 Elo+
Party 1
Team Averages
Level 103
1,559 SR
1,531 Elo+

VS

Team Averages
Level 73
1,590 SR
1,463 Elo+
Loki
Loki
IPurrI
Loki
Level 87
God Stats
11W - 14L
1,425 SR
Queue Stats
503W - 708L
1,321 Elo+
Party 2
Cerberus
Cerberus
Moreno21_Bots
Cerberus
Level 5
God Stats
0W - 1L
1,459 SR
Queue Stats
2W - 2L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
QnO_Helpeer
Zhong Kui
Level 127
God Stats
3W - 3L
1,886 SR
Queue Stats
18W - 26L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
7,129
713
3,317
6,469
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 1 / 1
7,215
722
5,481
3,790
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
RavenInWinter
King Arthur
10
0 / 2 / 3
6,596
660
3,197
6,286
4,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
IPurrI
Loki
9
3 / 3 / 2
7,414
741
2,551
6,359
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Moreno21_Bots
Cerberus
11
1 / 0 / 3
6,827
683
1,898
5,290
3,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
QnO_Helpeer
Zhong Kui
10
1 / 1 / 3
6,988
699
6,728
6,144
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
4
Kills
5
5
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
3
1
1
3.5
L
Loki
IPurrI
Loki
3
3
2
1.33
L
Cerberus
Moreno21_Bots
Cerberus
1
0
3
2.5
L
Zhong Kui
QnO_Helpeer
Zhong Kui
1
1
3
2.5
W
King Arthur
RavenInWinter
King Arthur
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,995
Damage
11,177
16,545
Taken
17,793
7,506
Mitigated
11,350
3,167
Healing
4,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,317
2,254
299
2,279
6,469
2,013
1,264
3,522
2,947
0
32,481
W
5,481
112
0
0
3,790
1,099
0
1,820
1,970
17,590
0
L
Loki
IPurrI
Loki
2,551
612
0
924
6,359
3,193
399
2,537
3,617
0
7,313
L
Cerberus
Moreno21_Bots
Cerberus
1,898
129
0
965
5,290
3,358
188
832
4,362
25,467
0
L
Zhong Kui
QnO_Helpeer
Zhong Kui
6,728
627
0
2,757
6,144
4,799
315
1,615
4,317
29,508
3,485
W
King Arthur
RavenInWinter
King Arthur
3,197
354
0
589
6,286
4,394
0
3,254
3,032
0
14,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,940
Gold Earned
21,229
121
Minions Killed
116
0
Camps Cleared
0
579,866
Distance Traveled
546,048
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,129
713
56
6
0
169,049
2
W
Scylla
7,215
722
29
3
0
203,322
4
L
Loki
7,414
741
7
1
0
159,729
0
L
Cerberus
6,827
683
48
5
0
203,545
0
L
Zhong Kui
6,988
699
61
6
0
182,774
3
W
King Arthur
6,596
660
36
4
0
207,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role