Player Matchup

Cerberus
Cerberus
Kahvipannu33
Cerberus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 246L
1,602 Elo+
Solo
Mercury
Mercury
OTugaMaluco
Mercury
Level 157
God Stats
9W - 4L
1,695 SR
Queue Stats
208W - 199L
1,629 Elo+
Solo
Danzaburou
Danzaburou
ScarySceptile
Danzaburou
Level 144
God Stats
30W - 20L
1,650 SR
Queue Stats
197W - 94L
1,710 Elo+
Party 2
Scylla
Scylla
Shamaster
Scylla
Level 147
God Stats
3W - 4L
1,712 SR
Queue Stats
201W - 207L
1,563 Elo+
Solo
Bellona
Bellona
Yolofredroking
Bellona
Level 143
God Stats
26W - 14L
1,406 SR
Queue Stats
910W - 388L
1,717 Elo+
Party 2
Team Averages
Level 147
1,593 SR
1,644 Elo+

VS

Team Averages
Level 134
1,741 SR
1,719 Elo+
Aphrodite
Aphrodite
DesynK
Aphrodite
Level 154
God Stats
19W - 4L
2,081 SR
Queue Stats
361W - 84L
1,964 Elo+
Party 1
Osiris
Osiris
GajaTheLegionary
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Kittywaii
Ratatoskr
Level 108
God Stats
20W - 6L
1,824 SR
Queue Stats
773W - 278L
1,954 Elo+
Party 1
Cabrakan
Cabrakan
Pappdiin
Cabrakan
Level 144
God Stats
5W - 1L
1,734 SR
Queue Stats
33W - 26L
1,613 Elo+
Solo
Apollo
Apollo
RJparty226
Apollo
Level 141
God Stats
9W - 7L
1,566 SR
Queue Stats
145W - 124L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kahvipannu33
Cerberus
10
0 / 5 / 5
6,552
468
5,436
16,333
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
OTugaMaluco
Mercury
13
3 / 5 / 2
7,742
553
6,572
11,337
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
ScarySceptile
Danzaburou
14
2 / 3 / 0
8,332
595
7,032
12,002
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Shamaster
Scylla
12
1 / 5 / 1
7,131
509
7,158
6,391
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 2
8,751
625
9,915
15,047
10,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DesynK
Aphrodite
15
6 / 0 / 9
9,165
655
10,371
8,852
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 5 / 2
7,479
534
7,554
13,849
7,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
Kittywaii
Ratatoskr
13
5 / 1 / 8
8,017
573
10,125
11,637
3,985
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Pappdiin
Cabrakan
11
3 / 5 / 8
7,412
529
7,350
12,772
10,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
RJparty226
Apollo
15
4 / 0 / 0
8,448
603
9,187
9,931
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
11
Kills
19
19
Deaths
11
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DesynK
Aphrodite
6
0
9
10.5
W
1
5
2
0.4
L
Cerberus
Kahvipannu33
Cerberus
0
5
5
0.5
W
Ratatoskr
Kittywaii
Ratatoskr
5
1
8
9
L
Mercury
OTugaMaluco
Mercury
3
5
2
0.8
W
Cabrakan
Pappdiin
Cabrakan
3
5
8
1.4
W
Apollo
RJparty226
Apollo
4
0
0
4
L
Danzaburou
ScarySceptile
Danzaburou
2
3
0
0.67
L
Scylla
Shamaster
Scylla
1
5
1
0.3
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,113
Damage
44,587
61,110
Taken
57,041
26,538
Mitigated
30,181
21,583
Healing
28,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DesynK
Aphrodite
10,371
3,246
4,211
6,474
8,852
3,567
0
3,799
4,841
54,175
0
W
7,554
3,021
0
7,349
13,849
7,764
0
923
12,884
0
46,148
L
Cerberus
Kahvipannu33
Cerberus
5,436
653
0
6,020
16,333
7,050
0
7,456
8,703
23,181
0
W
Ratatoskr
Kittywaii
Ratatoskr
10,125
2,928
0
3,559
11,637
3,985
0
3,207
8,336
0
53,060
L
Mercury
OTugaMaluco
Mercury
6,572
3,631
0
1,500
11,337
3,645
0
4,426
6,789
0
58,747
W
Cabrakan
Pappdiin
Cabrakan
7,350
1,167
0
2,958
12,772
10,069
0
3,576
9,123
24,654
0
W
Apollo
RJparty226
Apollo
9,187
6,231
0
4,109
9,931
4,796
0
668
9,263
0
62,335
L
Danzaburou
ScarySceptile
Danzaburou
7,032
4,015
0
6,377
12,002
4,091
118
1,126
10,876
0
55,993
L
Scylla
Shamaster
Scylla
7,158
221
0
607
6,391
1,605
0
1,393
4,862
44,916
0
L
9,915
5,083
0
7,079
15,047
10,147
216
2,826
12,159
0
53,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,508
Gold Earned
40,521
483
Minions Killed
462
0
Camps Cleared
0
1,398,859
Distance Traveled
1,421,345
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,165
655
109
8
0
291,242
1
W
Osiris
7,479
534
114
8
0
282,578
1
L
Cerberus
6,552
468
46
3
0
285,845
5
W
Ratatoskr
8,017
573
88
6
0
316,769
2
L
Mercury
7,742
553
108
8
0
320,149
5
W
Cabrakan
7,412
529
23
2
0
271,605
2
W
Apollo
8,448
603
128
9
0
259,151
6
L
Danzaburou
8,332
595
123
9
0
239,237
5
L
Scylla
7,131
509
88
6
0
260,024
6
L
Bellona
8,751
625
118
8
0
293,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role