Player Matchup

Cthulhu
Cthulhu
GrilledKeese
Cthulhu
Level 25
God Stats
6W - 14L
1,390 SR
Queue Stats
21W - 38L
1,369 Elo+
Solo
Hel
Hel
QuiGonGym
Hel
Level 23
God Stats
5W - 3L
1,566 SR
Queue Stats
53W - 45L
1,439 Elo+
Solo
Izanami
Izanami
Tetalivia
Izanami
Level 63
God Stats
131W - 145L
1,567 SR
Queue Stats
168W - 214L
1,509 Elo+
Solo
Team Averages
Level 37
1,508 SR
1,439 Elo+

VS

Team Averages
Level 49
1,497 SR
1,556 Elo+
Danzaburou
Danzaburou
Cubollie
Danzaburou
Level 29
God Stats
1W - 5L
1,490 SR
Queue Stats
2W - 6L
1,553 Elo+
Solo
Chaac
Chaac
docmollusk
Chaac
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
56W - 74L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
vANT1v
Baron Samedi
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrilledKeese
Cthulhu
9
0 / 0 / 2
6,394
581
3,732
6,801
2,734
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 2 / 2
6,385
580
1,759
5,017
1,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Tetalivia
Izanami
11
3 / 3 / 0
7,525
684
4,654
9,068
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cubollie
Danzaburou
10
0 / 2 / 3
7,019
638
5,309
6,923
2,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
9
0 / 0 / 3
6,633
603
2,078
2,697
1,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
vANT1v
Baron Samedi
12
5 / 1 / 0
8,043
731
10,497
7,692
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
5
5
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cubollie
Danzaburou
0
2
3
0.75
W
Cthulhu
GrilledKeese
Cthulhu
0
0
2
1
W
0
2
2
0.5
W
Izanami
Tetalivia
Izanami
3
3
0
1
L
Chaac
0
0
3
1.5
L
Baron Samedi
vANT1v
Baron Samedi
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,145
Damage
17,884
20,886
Taken
17,312
7,073
Mitigated
8,559
8,299
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cubollie
Danzaburou
5,309
2,171
0
555
6,923
2,371
396
2,641
4,282
0
27,838
W
Cthulhu
GrilledKeese
Cthulhu
3,732
155
0
431
6,801
2,734
124
3,108
3,648
15,183
0
W
1,759
494
3,419
2,190
5,017
1,398
162
2,564
2,428
7,628
0
W
Izanami
Tetalivia
Izanami
4,654
2,724
0
2,259
9,068
2,941
461
4,893
4,100
0
32,530
L
Chaac
2,078
68
0
908
2,697
1,947
0
950
1,747
0
8,532
L
Baron Samedi
vANT1v
Baron Samedi
10,497
573
1,091
3,634
7,692
4,241
242
1,916
5,776
36,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,304
Gold Earned
21,695
111
Minions Killed
108
0
Camps Cleared
0
588,373
Distance Traveled
499,805
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,019
638
47
4
0
166,210
1
W
Cthulhu
6,394
581
29
3
0
212,078
3
W
Hel
6,385
580
14
1
0
196,524
0
W
Izanami
7,525
684
68
6
0
179,771
2
L
Chaac
6,633
603
15
1
0
134,058
1
L
Baron Samedi
8,043
731
46
4
0
199,537
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role