Player Matchup

Sol
Sol
Clgomez
Sol
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
206W - 238L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
Galen33
Kuzenbo
Level 108
God Stats
3W - 7L
1,777 SR
Queue Stats
105W - 144L
1,426 Elo+
Solo
Fenrir
Fenrir
TerroristaGang
Fenrir
Level 29
God Stats
3W - 2L
1,521 SR
Queue Stats
12W - 17L
1,454 Elo+
Solo
Team Averages
Level 88
1,599 SR
1,457 Elo+

VS

Team Averages
Level 87
1,522 SR
1,487 Elo+
Danzaburou
Danzaburou
Cheongug
Danzaburou
Level 29
God Stats
19W - 12L
1,460 SR
Queue Stats
21W - 16L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
XAtrocitusX
Ao Kuang
Level 149
God Stats
44W - 33L
1,650 SR
Queue Stats
44W - 35L
1,658 Elo+
Solo
Fenrir
Fenrir
crisdragneel8
Fenrir
Level 84
God Stats
0W - 2L
1,455 SR
Queue Stats
34W - 46L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
3 / 4 / 8
11,120
695
10,498
11,229
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Galen33
Kuzenbo
13
0 / 5 / 9
9,631
602
6,148
16,231
20,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 4 / 3
11,710
732
14,124
16,120
6,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cheongug
Danzaburou
14
2 / 6 / 8
10,666
667
7,152
13,132
4,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
XAtrocitusX
Ao Kuang
16
6 / 1 / 5
12,391
774
10,583
10,466
8,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 5 / 6
10,984
687
11,858
18,939
7,337
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
11
Kills
12
13
Deaths
12
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cheongug
Danzaburou
2
6
8
1
W
Sol
3
4
8
1.75
W
Kuzenbo
Galen33
Kuzenbo
0
5
9
0.9
W
8
4
3
2.38
L
Ao Kuang
XAtrocitusX
Ao Kuang
6
1
5
8.5
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,770
Damage
29,593
43,580
Taken
42,537
30,925
Mitigated
19,867
12,081
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cheongug
Danzaburou
7,152
2,577
0
2,663
13,132
4,168
1,053
4,931
7,965
0
39,683
W
Sol
10,498
1,827
241
2,816
11,229
3,517
1,609
1,348
9,881
46,098
0
W
Kuzenbo
Galen33
Kuzenbo
6,148
2,199
1,214
2,201
16,231
20,713
83
4,387
11,844
21,033
0
W
14,124
3,217
0
5,609
16,120
6,695
713
5,020
11,100
0
57,774
L
Ao Kuang
XAtrocitusX
Ao Kuang
10,583
479
0
5,169
10,466
8,362
0
3,400
6,750
51,675
0
L
11,858
2,156
0
2,082
18,939
7,337
0
8,021
10,702
173
55,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,461
Gold Earned
34,041
187
Minions Killed
213
0
Camps Cleared
0
802,788
Distance Traveled
821,145
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,666
667
94
6
0
246,652
2
W
Sol
11,120
695
88
6
0
253,136
4
W
Kuzenbo
9,631
602
23
1
0
269,704
6
W
Fenrir
11,710
732
76
5
0
279,948
4
L
Ao Kuang
12,391
774
58
4
0
289,758
5
L
Fenrir
10,984
687
61
4
0
284,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role