Player Matchup

Achilles
Achilles
Chaosminer
Achilles
Level 50
God Stats
5W - 6L
1,500 SR
Queue Stats
125W - 121L
1,358 Elo+
Solo
Xing Tian
Xing Tian
Stryker56
Xing Tian
Level 17
God Stats
0W - 2L
1,241 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1
Scylla
Scylla
cgy290
Scylla
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Arachne
Arachne
renderdhawk
Arachne
Level 65
God Stats
14W - 14L
1,620 SR
Queue Stats
58W - 59L
1,446 Elo+
Party 1
Chiron
Chiron
vBallistix
Chiron
Level 64
God Stats
0W - 1L
1,723 SR
Queue Stats
20W - 18L
1,567 Elo+
Party 1
Team Averages
Level 63
1,517 SR
1,474 Elo+

VS

Team Averages
Level 86
1,542 SR
1,500 Elo+
Odin
Odin
IMANUELEXI
Odin
Level 145
God Stats
2W - 0L
1,783 SR
Queue Stats
243W - 254L
1,434 Elo+
Solo
Anhur
Anhur
Sérpent
Anhur
Level 69
God Stats
5W - 5L
1,295 SR
Queue Stats
470W - 354L
1,629 Elo+
Party 2
Cupid
Cupid
eepicmann
Cupid
Level 29
God Stats
23W - 9L
1,749 SR
Queue Stats
212W - 109L
1,674 Elo+
Party 2
Ares
Ares
jordiise
Ares
Level 63
God Stats
3W - 13L
1,330 SR
Queue Stats
31W - 52L
1,366 Elo+
Solo
Anubis
Anubis
zgames
Anubis
Level 126
God Stats
17W - 7L
1,553 SR
Queue Stats
105W - 122L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chaosminer
Achilles
12
1 / 0 / 1
6,988
538
4,110
7,066
5,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Stryker56
Xing Tian
9
0 / 7 / 5
5,649
435
2,173
9,136
4,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
cgy290
Scylla
10
0 / 6 / 1
6,061
466
5,128
6,906
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
renderdhawk
Arachne
10
2 / 6 / 1
6,737
518
4,820
10,245
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
vBallistix
Chiron
11
3 / 7 / 2
6,655
512
6,462
9,696
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 14
7,215
555
3,490
9,846
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Sérpent
Anhur
15
10 / 1 / 3
8,911
685
7,087
6,828
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
eepicmann
Cupid
14
12 / 2 / 2
8,724
671
11,376
7,753
2,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
0 / 1 / 0
6,686
514
1,469
5,126
3,734
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
zgames
Anubis
13
4 / 0 / 5
7,823
602
6,383
7,478
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
26
26
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
Chaosminer
Achilles
1
0
1
1.5
W
0
2
14
3.5
L
Xing Tian
Stryker56
Xing Tian
0
7
5
0.36
W
Anhur
Sérpent
Anhur
10
1
3
11.5
L
Scylla
cgy290
Scylla
0
6
1
0.08
W
Cupid
eepicmann
Cupid
12
2
2
6.5
W
Ares
0
1
0
0
L
Arachne
renderdhawk
Arachne
2
6
1
0.42
L
Chiron
vBallistix
Chiron
3
7
2
0.57
W
Anubis
zgames
Anubis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,693
Damage
29,805
43,049
Taken
37,031
17,239
Mitigated
20,124
9,091
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Chaosminer
Achilles
4,110
812
0
3,331
7,066
5,239
0
2,001
5,065
0
32,467
W
3,490
989
0
1,590
9,846
7,937
48
1,551
8,245
0
15,314
L
Xing Tian
Stryker56
Xing Tian
2,173
213
0
858
9,136
4,130
257
617
8,519
10,276
0
W
Anhur
Sérpent
Anhur
7,087
2,744
0
763
6,828
2,437
78
828
5,975
0
67,968
L
Scylla
cgy290
Scylla
5,128
575
0
540
6,906
1,286
0
3,255
3,651
38,588
0
W
Cupid
eepicmann
Cupid
11,376
8,837
235
3,217
7,753
2,695
734
740
6,988
0
48,968
W
Ares
1,469
72
0
762
5,126
3,734
430
0
4,851
28,281
0
L
Arachne
renderdhawk
Arachne
4,820
2,580
0
2,266
10,245
4,372
0
1,979
8,266
0
33,776
L
Chiron
vBallistix
Chiron
6,462
3,132
315
1,781
9,696
2,212
697
0
9,696
0
29,408
W
Anubis
zgames
Anubis
6,383
250
0
3,913
7,478
3,321
234
4,182
3,296
48,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
39,359
270
Minions Killed
402
0
Camps Cleared
0
1,187,725
Distance Traveled
1,177,522
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,988
538
74
6
0
246,252
3
W
Odin
7,215
555
27
2
0
223,841
4
L
Xing Tian
5,649
435
12
1
0
252,182
0
W
Anhur
8,911
685
125
10
0
259,610
0
L
Scylla
6,061
466
68
5
0
211,028
4
W
Cupid
8,724
671
94
7
0
246,905
1
W
Ares
6,686
514
65
5
0
235,291
4
L
Arachne
6,737
518
61
5
0
267,627
0
L
Chiron
6,655
512
55
4
0
210,636
3
W
Anubis
7,823
602
91
7
0
211,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role