Player Matchup

Sylvanus
Sylvanus
Bronze III
Comedian81Bra
Sylvanus
Bronze III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
Mickdisty
Neith
Gold III
Level 144
God Stats
15W - 25L
1,608 SR
Queue Stats
235W - 240L
1,497 MMR
Solo
Chang'e
Chang'e
Gold V
SenpaiWoof
Chang'e
Gold V
Level 154
God Stats
16W - 9L
1,702 SR
Queue Stats
177W - 171L
1,509 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
YungLongergo
Cu Chulainn
Gold III
Level 142
God Stats
29W - 23L
1,825 SR
Queue Stats
207W - 183L
1,501 MMR
Solo
Bastet
Bastet
Silver II
avigors666
Bastet
Silver II
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 21L
1,504 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,627 SR
1,502 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,419 SR
1,502 MMR
Hel
Hel
Gold IV
AnttisBald
Hel
Gold IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 138L
1,496 MMR
Solo
Cerberus
Cerberus
Bronze III
EVOKE V3
Cerberus
Bronze III
Level 61
God Stats
3W - 6L
1,500 SR
Queue Stats
51W - 61L
1,500 MMR
Solo
Ravana
Ravana
Gold IV
JvierGwi
Ravana
Gold IV
Level 128
God Stats
7W - 7L
1,301 SR
Queue Stats
101W - 98L
1,511 MMR
Solo
Jormungandr
Jormungandr
Gold III
RoaringDino
Jormungandr
Gold III
Level 123
God Stats
1W - 5L
1,269 SR
Queue Stats
382W - 383L
1,503 MMR
Solo
Medusa
Medusa
Bronze III
Texasmade90
Medusa
Bronze III
Level 127
God Stats
0W - 1L
1,527 SR
Queue Stats
17W - 27L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Comedian81Bra
Sylvanus
15
3 / 0 / 12
10,721
511
10,219
16,624
14,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Mickdisty
Neith
18
6 / 1 / 9
11,720
558
14,138
11,755
4,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
SenpaiWoof
Chang'e
20
14 / 0 / 6
13,432
640
20,359
20,312
10,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
YungLongergo
Cu Chulainn
17
3 / 1 / 7
11,661
555
10,007
16,996
18,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
avigors666
Bastet
11
1 / 4 / 5
8,511
405
1,492
8,040
2,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
King ArthurAphroditeJanusCthulhu

VS

Bans
SetGuan YuCupidDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 0
8,871
422
7,344
14,834
5,221
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
EVOKE V3
Cerberus
11
0 / 7 / 3
7,374
351
7,307
20,728
11,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
JvierGwi
Ravana
13
0 / 5 / 1
8,070
384
1,168
11,086
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
RoaringDino
Jormungandr
17
2 / 2 / 0
10,197
486
6,186
9,910
9,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
16
2 / 5 / 1
9,245
440
15,930
21,777
7,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
27
Kills
6
6
Deaths
28
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
W
Sylvanus
Comedian81Bra
Sylvanus
3
0
12
9
L
Cerberus
EVOKE V3
Cerberus
0
7
3
0.21
L
Ravana
JvierGwi
Ravana
0
5
1
0.1
W
Neith
Mickdisty
Neith
6
1
9
10.5
L
Jormungandr
RoaringDino
Jormungandr
2
2
0
1
W
Chang'e
SenpaiWoof
Chang'e
14
0
6
17
L
Medusa
2
5
1
0.5
W
Cu Chulainn
YungLongergo
Cu Chulainn
3
1
7
6.5
W
Bastet
avigors666
Bastet
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,215
Damage
37,935
73,727
Taken
78,335
50,458
Mitigated
37,114
39,229
Healing
24,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,344
598
2,874
3,647
14,834
5,221
0
7,875
6,551
58,701
0
W
Sylvanus
Comedian81Bra
Sylvanus
10,219
2,286
6,564
6,671
16,624
14,466
893
3,925
12,699
29,127
0
L
Cerberus
EVOKE V3
Cerberus
7,307
282
362
6,808
20,728
11,071
0
8,779
11,761
32,217
0
L
Ravana
JvierGwi
Ravana
1,168
249
0
2,840
11,086
3,628
0
2,822
8,234
0
51,764
W
Neith
Mickdisty
Neith
14,138
4,881
0
4,521
11,755
4,845
3,882
3,329
8,426
0
86,992
L
Jormungandr
RoaringDino
Jormungandr
6,186
878
0
2,162
9,910
9,596
648
1,259
8,647
68,886
0
W
Chang'e
SenpaiWoof
Chang'e
20,359
1,504
5,203
12,666
20,312
10,204
2,351
6,542
13,770
104,130
0
L
Medusa
15,930
8,489
0
5,398
21,777
7,598
0
10,419
11,248
0
79,675
W
Cu Chulainn
YungLongergo
Cu Chulainn
10,007
2,366
0
3,604
16,996
18,370
1,284
4,368
12,628
10,401
77,105
W
Bastet
avigors666
Bastet
1,492
268
0
0
8,040
2,573
693
2,673
5,367
0
19,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,045
Gold Earned
43,757
515
Minions Killed
547
0
Camps Cleared
0
1,857,398
Distance Traveled
1,604,236
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,871
422
116
6
0
338,882
1
W
Sylvanus
10,721
511
38
2
0
393,267
0
L
Cerberus
7,374
351
71
3
0
364,909
3
L
Ravana
8,070
384
81
4
0
257,309
5
W
Neith
11,720
558
137
7
0
380,222
6
L
Jormungandr
10,197
486
158
8
0
253,897
3
W
Chang'e
13,432
640
184
9
0
386,446
3
L
Medusa
9,245
440
121
6
0
389,239
3
W
Cu Chulainn
11,661
555
130
6
0
426,410
1
W
Bastet
8,511
405
26
1
0
271,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role