Player Matchup

Sylvanus
Sylvanus
CipherGalm
Sylvanus
Level 89
God Stats
1W - 5L
1,328 SR
Queue Stats
146W - 112L
1,645 Elo+
Solo
He Bo
He Bo
KermieFinesse
He Bo
Level 109
God Stats
2W - 9L
1,173 SR
Queue Stats
435W - 374L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MutantN64
Ah Muzen Cab
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 55L
1,446 Elo+
Party 1
Loki
Loki
SkynetWentLive
Loki
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
niamaru
Eset
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,442 Elo+
Party 1
Team Averages
Level 129
1,400 SR
1,513 Elo+

VS

Team Averages
Level 118
1,614 SR
1,591 Elo+
Osiris
Osiris
BukkakeJockey
Osiris
Level 101
God Stats
11W - 8L
1,516 SR
Queue Stats
117W - 96L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
Cjor100
Kuzenbo
Level 97
God Stats
16W - 16L
1,429 SR
Queue Stats
145W - 143L
1,547 Elo+
Solo
Anhur
Anhur
DietFried
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Sjael
He Bo
Level 157
God Stats
16W - 6L
1,834 SR
Queue Stats
653W - 339L
1,813 Elo+
Party 2
Apollo
Apollo
ayoitsdrew
Apollo
Level 79
God Stats
9W - 6L
1,792 SR
Queue Stats
44W - 37L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CipherGalm
Sylvanus
12
3 / 6 / 6
7,170
478
7,008
14,631
13,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 7 / 6
7,936
529
7,709
8,873
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MutantN64
Ah Muzen Cab
13
3 / 3 / 7
7,925
528
6,304
11,063
4,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 1 / 1
8,894
593
4,602
10,257
4,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
niamaru
Eset
13
3 / 8 / 4
8,025
535
8,872
10,186
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,746
583
2,866
6,891
6,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Cjor100
Kuzenbo
12
2 / 5 / 8
8,083
539
8,141
14,974
13,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
DietFried
Anhur
16
12 / 3 / 5
10,307
687
11,631
10,488
3,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
Sjael
He Bo
15
5 / 2 / 9
9,189
613
13,694
11,127
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
ayoitsdrew
Apollo
11
2 / 6 / 5
7,790
519
5,991
12,561
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
53
18
Kills
25
25
Deaths
18
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
Sylvanus
CipherGalm
Sylvanus
3
6
6
1
W
Kuzenbo
Cjor100
Kuzenbo
2
5
8
1.2
W
Anhur
DietFried
Anhur
12
3
5
4.83
L
4
7
6
1
L
Ah Muzen Cab
MutantN64
Ah Muzen Cab
3
3
7
2.17
W
He Bo
Sjael
He Bo
5
2
9
4.75
L
5
1
1
5.5
W
Apollo
ayoitsdrew
Apollo
2
6
5
0.75
L
Eset
niamaru
Eset
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,495
Damage
42,323
55,010
Taken
56,041
27,161
Mitigated
30,436
11,270
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,866
854
0
1,473
6,891
6,241
405
2,003
4,829
0
49,411
L
Sylvanus
CipherGalm
Sylvanus
7,008
2,254
1,054
2,301
14,631
13,032
0
6,804
7,827
19,244
4,513
W
Kuzenbo
Cjor100
Kuzenbo
8,141
2,694
0
3,140
14,974
13,113
70
5,939
8,846
27,029
0
W
Anhur
DietFried
Anhur
11,631
6,834
0
1,540
10,488
3,593
528
5,420
4,564
0
60,687
L
7,709
581
0
832
8,873
2,650
0
2,845
6,028
36,356
0
L
Ah Muzen Cab
MutantN64
Ah Muzen Cab
6,304
2,528
0
3,101
11,063
4,179
0
4,056
7,007
0
47,866
W
He Bo
Sjael
He Bo
13,694
854
0
5,282
11,127
3,738
200
4,636
6,319
67,618
0
L
4,602
1,105
0
2,395
10,257
4,030
472
4,828
5,429
0
51,160
W
Apollo
ayoitsdrew
Apollo
5,991
4,366
453
4,475
12,561
3,751
785
3,931
8,470
0
40,432
L
Eset
niamaru
Eset
8,872
445
395
1,192
10,186
3,270
0
3,302
6,884
48,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,950
Gold Earned
44,115
388
Minions Killed
468
0
Camps Cleared
0
1,341,869
Distance Traveled
1,509,345
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,746
583
107
7
0
343,720
8
L
Sylvanus
7,170
478
38
3
0
247,571
1
W
Kuzenbo
8,083
539
40
3
0
313,323
4
W
Anhur
10,307
687
117
8
0
282,314
6
L
He Bo
7,936
529
64
4
0
283,081
5
L
Ah Muzen Cab
7,925
528
88
6
0
265,382
1
W
He Bo
9,189
613
119
8
0
313,065
2
L
Loki
8,894
593
104
7
0
297,032
4
W
Apollo
7,790
519
85
6
0
256,923
3
L
Eset
8,025
535
94
6
0
248,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role