Player Matchup

Zeus
Zeus
 
Zeus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
GLoBaLxChris_
Chaac
Level 28
God Stats
22W - 30L
1,410 SR
Queue Stats
41W - 42L
1,438 Elo+
Party 2
Fenrir
Fenrir
RageHunter98
Fenrir
Level 58
God Stats
11W - 14L
1,498 SR
Queue Stats
26W - 32L
1,443 Elo+
Solo
Neith
Neith
Xx_CaddyMike_xX
Neith
Level 18
God Stats
57W - 62L
1,465 SR
Queue Stats
195W - 157L
1,444 Elo+
Party 2
Chiron
Chiron
rikoDaG
Chiron
Level 87
God Stats
6W - 3L
1,794 SR
Queue Stats
24W - 30L
1,477 Elo+
Party 2
Team Averages
Level 54
1,533 SR
1,460 Elo+

VS

Team Averages
Level 108
1,436 SR
1,440 Elo+
Kukulkan
Kukulkan
Gnivri_Darko
Kukulkan
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 61L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
HemlocK420666
Tsukuyomi
Level 155
God Stats
37W - 30L
1,541 SR
Queue Stats
53W - 53L
1,394 Elo+
Party 1
Ares
Ares
Heretic123666
Ares
Level 157
God Stats
37W - 30L
1,525 SR
Queue Stats
51W - 53L
1,389 Elo+
Party 1
Olorun
Olorun
Hipsospyrose
Olorun
Level 42
God Stats
0W - 3L
1,236 SR
Queue Stats
21W - 23L
1,511 Elo+
Solo
King Arthur
King Arthur
T1atuani
King Arthur
Level 52
God Stats
2W - 5L
1,380 SR
Queue Stats
25W - 27L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
9 / 9 / 24
15,399
1,027
34,741
16,678
7,564
The Alternate Timeline

The Alternate Timeline

+45
Magical Power
+45
Physical Protection
+45
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 25% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

20
2 / 3 / 33
14,767
984
17,417
21,839
19,492
Runic Shield

Runic Shield

+35
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 40.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+20%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 8 Protections. Stacks up to 3 times.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Fenrir
20
19 / 4 / 17
17,573
1,172
24,852
25,285
17,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+20
Physical Power
+60
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 15%.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 5 / 30
15,016
1,001
31,329
17,262
8,341
Hunter's Cowl

Hunter's Cowl

+60
Physical Power
+15%
Physical Lifesteal
+20%
Attack Speed

AURA - While you are within 55 units of an allied god you gain 25% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your Basic Attacks benefit from an additional 10% Physical Penetration.

Chiron
rikoDaG
Chiron
20
17 / 5 / 21
17,060
1,137
50,379
26,443
12,920
Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+30
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+50
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gnivri_Darko
Kukulkan
20
2 / 10 / 13
14,458
964
19,068
20,148
9,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Tsukuyomi
HemlocK420666
Tsukuyomi
20
8 / 15 / 10
15,384
1,026
35,174
32,358
14,529
Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 5% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+30
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 6s.

20
1 / 11 / 17
14,121
941
10,597
32,499
39,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+30
Physical Protection
+50
Health

Olorun
20
5 / 9 / 9
14,570
971
12,482
37,148
33,031
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+15
Physical Protection
+15
Magical Protection
+300
Health

PASSIVE - Protects you from a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+100
Magical Power
+25%
Attack Speed

PASSIVE - Your Basic Attacks deal bonus damage of 10 + 15% of your Magical Power. This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

King Arthur
T1atuani
King Arthur
20
10 / 7 / 6
15,807
1,054
18,621
44,691
53,047
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 15% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+200
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Void Shield

Void Shield

+20
Physical Power
+60
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 15%.

Animosity

Animosity

+400
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Your Basic Attacks deal bonus damage equal to 4% of your Maximum Health as Magical Damage to enemies and structures.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
81
52
Kills
26
26
Deaths
52
125
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
9
24
2.33
W
2
3
33
6.17
L
Kukulkan
Gnivri_Darko
Kukulkan
2
10
13
0.85
L
Tsukuyomi
HemlocK420666
Tsukuyomi
8
15
10
0.87
L
1
11
17
0.86
L
Olorun
5
9
9
1.06
W
Fenrir
19
4
17
6.88
L
King Arthur
T1atuani
King Arthur
10
7
6
1.86
W
5
5
30
4
W
Chiron
rikoDaG
Chiron
17
5
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,718
Damage
95,942
107,507
Taken
166,844
65,580
Mitigated
149,417
23,206
Healing
23,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
34,741
3,593
546
813
16,678
7,564
0
5,180
11,324
50,474
0
W
17,417
6,049
0
3,331
21,839
19,492
0
8,874
12,583
0
30,113
L
Kukulkan
Gnivri_Darko
Kukulkan
19,068
723
990
1,503
20,148
9,634
0
1,955
18,193
39,178
0
L
Tsukuyomi
HemlocK420666
Tsukuyomi
35,174
11,885
684
2,874
32,358
14,529
0
7,554
24,804
0
60,658
L
10,597
337
1,336
3,331
32,499
39,176
0
8,888
23,611
26,150
0
L
Olorun
12,482
5,033
926
3,649
37,148
33,031
0
7,021
30,127
42,159
0
W
Fenrir
24,852
4,498
0
1,881
25,285
17,263
0
9,596
15,425
0
37,824
L
King Arthur
T1atuani
King Arthur
18,621
2,998
561
7,812
44,691
53,047
0
9,323
35,368
0
41,769
W
31,329
18,321
0
2,446
17,262
8,341
0
8,147
8,954
0
62,722
W
Chiron
rikoDaG
Chiron
50,379
35,685
2,200
11,989
26,443
12,920
0
9,323
16,846
0
76,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,815
Gold Earned
74,340
200
Minions Killed
249
7
Camps Cleared
4
1,298,798
Distance Traveled
1,304,852
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,399
1,027
31
2
1
236,315
0
W
Chaac
14,767
984
38
3
1
264,300
0
L
Kukulkan
14,458
964
63
4
3
248,094
0
L
Tsukuyomi
15,384
1,026
44
3
0
270,173
1
L
Ares
14,121
941
32
2
0
273,984
0
L
Olorun
14,570
971
49
3
1
237,719
0
W
Fenrir
17,573
1,172
22
1
3
298,780
0
L
King Arthur
15,807
1,054
61
4
0
274,882
0
W
Neith
15,016
1,001
73
5
2
239,031
0
W
Chiron
17,060
1,137
36
2
0
260,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role