Player Matchup

Tsukuyomi
Tsukuyomi
BiMSwitch420NSFW
Tsukuyomi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 113L
1,593 Elo+
Party 2
Ares
Ares
Giantgalaxy5
Ares
Level 128
God Stats
1W - 2L
1,360 SR
Queue Stats
59W - 43L
1,589 Elo+
Party 2
Merlin
Merlin
MizKozilek
Merlin
Level 27
God Stats
4W - 3L
1,644 SR
Queue Stats
13W - 30L
1,289 Elo+
Party 4
Chernobog
Chernobog
SavoryKarma8211
Chernobog
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,381 Elo+
Party 4
Fenrir
Fenrir
rat12217
Fenrir
Level 43
God Stats
66W - 55L
1,540 SR
Queue Stats
190W - 174L
1,597 Elo+
Party 2
Team Averages
Level 57
1,509 SR
1,490 Elo+

VS

Team Averages
Level 53
1,528 SR
1,478 Elo+
Baron Samedi
Baron Samedi
AntgodM
Baron Samedi
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
740W - 653L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
BronzeWeeeb
Zhong Kui
Level 44
God Stats
3W - 1L
1,466 SR
Queue Stats
186W - 177L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
CapybaraChad
Danzaburou
Level 27
God Stats
10W - 11L
1,586 SR
Queue Stats
62W - 58L
1,467 Elo+
Party 3
Cabrakan
Cabrakan
LoutishArcher70
Cabrakan
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,430 Elo+
Party 3
Arachne
Arachne
T_Overlord2
Arachne
Level 49
God Stats
32W - 13L
1,587 SR
Queue Stats
280W - 272L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
11 / 6 / 6
13,858
513
21,091
27,058
11,345
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 4 / 10
13,701
507
24,666
29,283
37,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
MizKozilek
Merlin
17
1 / 6 / 3
11,212
415
13,183
15,692
7,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
SavoryKarma8211
Chernobog
20
5 / 4 / 10
13,428
497
18,556
19,936
10,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
rat12217
Fenrir
20
6 / 6 / 6
12,652
469
14,177
25,056
19,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AntgodM
Baron Samedi
19
4 / 5 / 14
12,829
475
19,108
19,810
10,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
BronzeWeeeb
Zhong Kui
20
8 / 5 / 5
13,167
488
28,546
30,739
24,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
CapybaraChad
Danzaburou
17
3 / 4 / 6
11,979
444
12,148
17,223
6,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
16
2 / 6 / 6
11,107
411
13,281
24,128
33,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
T_Overlord2
Arachne
20
9 / 10 / 8
13,110
486
18,477
32,214
15,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
65
30
Kills
26
26
Deaths
30
35
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AntgodM
Baron Samedi
4
5
14
2.2
L
Tsukuyomi
11
6
6
2.33
W
Zhong Kui
BronzeWeeeb
Zhong Kui
8
5
5
2.1
W
Danzaburou
CapybaraChad
Danzaburou
3
4
6
1.5
L
7
4
10
3
W
Cabrakan
2
6
6
0.83
L
Merlin
MizKozilek
Merlin
1
6
3
0.42
L
Chernobog
SavoryKarma8211
Chernobog
5
4
10
2.5
W
Arachne
T_Overlord2
Arachne
9
10
8
1.3
L
Fenrir
rat12217
Fenrir
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,673
Damage
91,560
117,025
Taken
124,114
86,860
Mitigated
90,850
26,372
Healing
43,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AntgodM
Baron Samedi
19,108
1,804
2,610
4,680
19,810
10,773
0
6,517
13,293
88,455
0
L
Tsukuyomi
21,091
5,024
0
7,040
27,058
11,345
960
14,248
12,512
523
101,802
W
Zhong Kui
BronzeWeeeb
Zhong Kui
28,546
3,476
563
18,670
30,739
24,629
882
8,973
21,766
82,511
0
W
Danzaburou
CapybaraChad
Danzaburou
12,148
6,551
0
3,211
17,223
6,685
2,457
7,977
9,246
0
61,332
L
24,666
912
621
3,540
29,283
37,717
360
15,513
13,521
50,605
0
W
Cabrakan
13,281
837
0
936
24,128
33,716
1,106
6,519
17,609
35,160
0
L
Merlin
MizKozilek
Merlin
13,183
486
0
3,122
15,692
7,875
424
6,865
8,624
77,163
0
L
Chernobog
SavoryKarma8211
Chernobog
18,556
10,041
270
6,684
19,936
10,418
2,088
9,817
9,961
0
95,359
W
Arachne
T_Overlord2
Arachne
18,477
12,961
0
12,519
32,214
15,047
648
8,515
23,699
0
91,423
L
Fenrir
rat12217
Fenrir
14,177
4,985
0
5,095
25,056
19,505
556
13,370
11,472
0
68,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,851
Gold Earned
62,192
557
Minions Killed
510
0
Camps Cleared
0
2,391,826
Distance Traveled
2,245,931
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,829
475
137
5
0
457,671
1
L
Tsukuyomi
13,858
513
146
5
0
545,403
3
W
Zhong Kui
13,167
488
126
5
0
425,142
2
W
Danzaburou
11,979
444
83
3
0
489,633
3
L
Ares
13,701
507
46
2
0
474,927
2
W
Cabrakan
11,107
411
43
2
0
395,875
3
L
Merlin
11,212
415
126
5
0
448,251
7
L
Chernobog
13,428
497
128
5
0
440,872
3
W
Arachne
13,110
486
121
4
0
477,610
0
L
Fenrir
12,652
469
111
4
0
482,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role