Player Matchup

Chaac
Chaac
Avitkero
Chaac
Level 25
God Stats
1W - 0L
1,297 SR
Queue Stats
3W - 3L
1,714 Elo+
Party 1
Hera
Hera
MediumOof
Hera
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 64L
1,548 Elo+
Solo
Nu Wa
Nu Wa
Nekronatho
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,800 Elo+
Party 1
Ganesha
Ganesha
VermellKraken
Ganesha
Level 20
God Stats
1W - 0L
1,696 SR
Queue Stats
3W - 4L
1,800 Elo+
Party 1
Fenrir
Fenrir
祖儿看路
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 49
1,499 SR
1,672 Elo+

VS

Team Averages
Level 101
1,504 SR
1,402 Elo+
Mercury
Mercury
Andronios
Mercury
Level 129
God Stats
18W - 31L
1,840 SR
Queue Stats
1,696W - 1,755L
1,383 Elo+
Solo
Nemesis
Nemesis
Arroonn
Nemesis
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
193W - 185L
1,515 Elo+
Solo
Bellona
Bellona
Camzipantz
Bellona
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,175 Elo+
Solo
Bastet
Bastet
ZebraRyder6419
Bastet
Level 84
God Stats
4W - 7L
1,180 SR
Queue Stats
342W - 357L
1,439 Elo+
Solo
Chronos
Chronos
violencews
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Avitkero
Chaac
20
4 / 6 / 18
12,833
755
16,294
23,770
28,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
20
18 / 6 / 4
16,511
971
30,660
13,797
6,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
19
3 / 9 / 21
12,188
717
14,695
16,625
7,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
19
0 / 6 / 19
11,286
664
7,964
19,505
22,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
17
5 / 6 / 9
11,691
688
8,236
13,916
16,015
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Andronios
Mercury
17
4 / 7 / 13
10,798
635
13,554
15,244
5,392
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Arroonn
Nemesis
18
7 / 7 / 12
11,604
683
9,148
15,871
7,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Camzipantz
Bellona
18
2 / 6 / 16
11,122
654
9,447
20,154
22,529
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
10 / 6 / 13
12,539
738
19,266
17,239
11,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
violencews
Chronos
20
10 / 4 / 17
13,926
819
25,399
23,199
9,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
104
30
Kills
33
33
Deaths
30
71
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Mercury
Andronios
Mercury
4
7
13
1.5
L
Nemesis
Arroonn
Nemesis
7
7
12
1.86
W
Chaac
Avitkero
Chaac
4
6
18
2.17
L
Bellona
Camzipantz
Bellona
2
6
16
1.67
W
Hera
18
6
4
3.33
W
Nu Wa
3
9
21
1.5
W
Ganesha
0
6
19
1.58
L
10
6
13
2.75
L
Chronos
violencews
Chronos
10
4
17
4.63
W
Fenrir
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,849
Damage
76,814
87,613
Taken
91,707
81,473
Mitigated
55,902
17,649
Healing
30,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Andronios
Mercury
13,554
5,791
3,056
2,089
15,244
5,392
87
9,814
5,430
0
30,751
L
Nemesis
Arroonn
Nemesis
9,148
3,391
756
1,909
15,871
7,285
827
8,333
7,538
0
14,809
W
Chaac
Avitkero
Chaac
16,294
2,530
135
8,576
23,770
28,395
991
6,296
17,474
0
36,006
L
Bellona
Camzipantz
Bellona
9,447
988
2,364
3,614
20,154
22,529
63
11,582
8,572
0
25,992
W
Hera
30,660
5,533
283
3,228
13,797
6,472
1,570
5,632
8,165
65,742
0
W
Nu Wa
14,695
4,644
1,333
1,927
16,625
7,695
1,758
5,623
11,002
24,613
0
W
Ganesha
7,964
674
199
609
19,505
22,896
662
5,753
13,752
16,298
0
L
19,266
4,073
3,569
3,057
17,239
11,509
29
9,480
7,759
0
40,577
L
Chronos
violencews
Chronos
25,399
5,731
1,716
8,556
23,199
9,187
312
14,110
9,089
61,306
0
W
Fenrir
8,236
1,523
444
915
13,916
16,015
0
2,095
11,821
0
16,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,509
Gold Earned
59,989
175
Minions Killed
186
0
Camps Cleared
0
1,413,855
Distance Traveled
1,471,068
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,798
635
25
1
0
308,986
0
L
Nemesis
11,604
683
11
1
0
278,393
0
W
Chaac
12,833
755
39
2
0
323,743
2
L
Bellona
11,122
654
34
2
0
292,925
0
W
Hera
16,511
971
79
5
0
293,520
1
W
Nu Wa
12,188
717
28
2
0
243,479
2
W
Ganesha
11,286
664
0
0
0
284,946
0
L
Bastet
12,539
738
52
3
0
278,087
0
L
Chronos
13,926
819
64
4
0
312,677
0
W
Fenrir
11,691
688
29
2
0
268,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role