Player Matchup

Neith
Neith
AnotherAnomaly
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Diaz01
Ra
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
191W - 114L
1,812 Elo+
Party 1
Cthulhu
Cthulhu
Objsimple
Cthulhu
Level 155
God Stats
6W - 0L
1,726 SR
Queue Stats
507W - 152L
1,820 Elo+
Party 1
Team Averages
Level 156
1,575 SR
1,711 Elo+

VS

Team Averages
Level 99
1,641 SR
1,626 Elo+
Achilles
Achilles
Complex_Keys
Achilles
Level 104
God Stats
23W - 31L
1,436 SR
Queue Stats
282W - 247L
1,659 Elo+
Party 2
Ao Kuang
Ao Kuang
XAtrocitusX
Ao Kuang
Level 149
God Stats
44W - 33L
1,628 SR
Queue Stats
44W - 35L
1,643 Elo+
Solo
Izanami
Izanami
tess407
Izanami
Level 44
God Stats
17W - 7L
1,860 SR
Queue Stats
264W - 189L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
7,904
790
8,129
6,936
2,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ra
11
3 / 1 / 5
7,801
780
4,100
4,208
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Objsimple
Cthulhu
11
2 / 0 / 7
7,518
752
10,834
10,091
10,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Complex_Keys
Achilles
11
2 / 3 / 1
7,002
700
6,786
11,118
6,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ao Kuang
XAtrocitusX
Ao Kuang
10
2 / 2 / 1
7,285
729
6,092
9,595
5,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
tess407
Izanami
9
0 / 4 / 2
6,395
640
3,872
8,202
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
9
Kills
4
4
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Achilles
Complex_Keys
Achilles
2
3
1
0.83
W
Ra
3
1
5
5.5
W
Cthulhu
Objsimple
Cthulhu
2
0
7
5.5
L
Ao Kuang
XAtrocitusX
Ao Kuang
2
2
1
1.25
L
Izanami
tess407
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,063
Damage
16,750
21,235
Taken
28,915
14,423
Mitigated
15,907
10,850
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,129
4,301
0
1,093
6,936
2,651
1,996
3,120
3,816
0
29,692
L
Achilles
Complex_Keys
Achilles
6,786
2,090
0
4,271
11,118
6,596
0
5,461
5,214
0
18,743
W
Ra
4,100
1,127
3,974
2,010
4,208
1,469
849
903
3,305
28,805
0
W
Cthulhu
Objsimple
Cthulhu
10,834
786
71
3,702
10,091
10,303
89
2,119
7,972
20,256
0
L
Ao Kuang
XAtrocitusX
Ao Kuang
6,092
251
0
4,382
9,595
5,933
0
3,278
6,007
30,008
0
L
Izanami
tess407
Izanami
3,872
2,760
0
1,091
8,202
3,378
0
5,333
2,550
0
23,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,223
Gold Earned
20,682
147
Minions Killed
116
0
Camps Cleared
0
566,137
Distance Traveled
567,902
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,904
790
66
7
0
174,765
0
L
Achilles
7,002
700
31
3
0
196,700
4
W
Ra
7,801
780
63
6
0
193,800
0
W
Cthulhu
7,518
752
18
2
0
197,572
5
L
Ao Kuang
7,285
729
35
4
0
188,709
4
L
Izanami
6,395
640
50
5
0
182,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role