Player Matchup

Cerberus
Cerberus
Silver II
Dardos92
Cerberus
Silver II
Level 123
God Stats
29W - 41L
1,656 SR
Queue Stats
329W - 392L
1,303 MMR
Party 1
Janus
Janus
Gold III
Sir_Speedwagon
Janus
Gold III
Level 148
God Stats
0W - 1L
1,305 SR
Queue Stats
240W - 281L
1,322 MMR
Solo
Awilix
Awilix
Silver I
xXCOBRA_VENONXx
Awilix
Silver I
Level 100
God Stats
6W - 16L
1,794 SR
Queue Stats
307W - 349L
1,282 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,585 SR
1,302 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,489 SR
1,440 MMR
Sol
Sol
Gold V
 
Sol
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver II
 
Cernunnos
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
iCFLO
Sylvanus
Bronze III
Level 127
God Stats
6W - 9L
1,467 SR
Queue Stats
7W - 15L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dardos92
Cerberus
12
0 / 2 / 9
8,656
618
10,343
17,414
11,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
9 / 4 / 2
10,833
774
17,170
10,155
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 5
9,288
663
5,699
9,139
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PersephoneDanzaburouCthulhuChaacAphrodite

VS

Bans
JormungandrCu ChulainnMedusaGuan YuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 4 / 4
10,151
725
15,006
15,244
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
 
Cernunnos
13
3 / 3 / 4
9,803
700
7,818
14,431
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
iCFLO
Sylvanus
14
3 / 5 / 5
9,882
706
5,310
14,435
11,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
12
Kills
9
9
Deaths
12
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
4
4
1.25
W
Cernunnos
 
Cernunnos
3
3
4
1.67
L
Cerberus
Dardos92
Cerberus
0
2
9
2.25
L
9
4
2
2.5
W
Sylvanus
iCFLO
Sylvanus
3
5
5
1.1
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,212
Damage
28,134
36,708
Taken
44,110
18,455
Mitigated
20,388
8,173
Healing
20,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,006
4,756
336
6,908
15,244
4,609
1,413
8,332
6,674
52,906
0
W
Cernunnos
 
Cernunnos
7,818
3,448
816
6,452
14,431
4,266
1,055
9,536
4,591
0
45,974
L
Cerberus
Dardos92
Cerberus
10,343
198
633
4,956
17,414
11,908
90
8,500
8,914
27,026
0
L
17,170
640
0
1,449
10,155
3,325
33
6,832
3,323
55,700
0
W
Sylvanus
iCFLO
Sylvanus
5,310
1,050
2,896
3,262
14,435
11,513
354
8,867
5,212
16,390
0
L
5,699
1,941
0
1,135
9,139
3,222
198
5,068
4,071
0
34,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,777
Gold Earned
29,836
221
Minions Killed
172
0
Camps Cleared
0
779,596
Distance Traveled
642,654
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,151
725
67
5
0
211,687
2
W
Cernunnos
9,803
700
78
6
0
207,179
4
L
Cerberus
8,656
618
79
6
0
271,579
0
L
Janus
10,833
774
89
6
0
237,804
2
W
Sylvanus
9,882
706
27
2
0
223,788
3
L
Awilix
9,288
663
53
4
0
270,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role