Player Matchup

King Arthur
King Arthur
Silver II
Dr Phers
King Arthur
Silver II
Level 118
God Stats
0W - 3L
1,300 SR
Queue Stats
10W - 14L
1,459 MMR
Party 3
Bacchus
Bacchus
Platinum IV
Grand Samson
Bacchus
Platinum IV
Level 129
God Stats
1W - 1L
1,780 SR
Queue Stats
103W - 99L
1,700 MMR
Party 3
Cupid
Cupid
Platinum V
qapiks2
Cupid
Platinum V
Level 108
God Stats
4W - 4L
1,942 SR
Queue Stats
281W - 276L
1,777 MMR
Party 1
Nox
Nox
Silver I
rainbownuts-
Nox
Silver I
Level 91
God Stats
8W - 16L
1,575 SR
Queue Stats
348W - 341L
1,373 MMR
Party 1
Fenrir
Fenrir
Gold III
x iCrYwHeNiPeE
Fenrir
Gold III
Level 87
God Stats
0W - 1L
1,336 SR
Queue Stats
77W - 78L
1,575 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,587 SR
1,577 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,630 SR
1,576 MMR
Erlang Shen
Erlang Shen
Gold III
GetClappedScrub
Erlang Shen
Gold III
Level 107
God Stats
20W - 13L
1,705 SR
Queue Stats
106W - 104L
1,578 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Negligent_Lawyer
Sun Wukong
Gold V
Level 136
God Stats
3W - 2L
1,410 SR
Queue Stats
20W - 25L
1,579 MMR
Solo
Sylvanus
Sylvanus
Silver I
Nxkki
Sylvanus
Silver I
Level 142
God Stats
12W - 6L
1,575 SR
Queue Stats
35W - 45L
1,513 MMR
Party 2
Sol
Sol
Silver II
Yinkz
Sol
Silver II
Level 87
God Stats
12W - 3L
1,729 SR
Queue Stats
20W - 9L
1,573 MMR
Solo
Medusa
Medusa
Gold V
Çålmÿë
Medusa
Gold V
Level 158
God Stats
1W - 0L
1,731 SR
Queue Stats
36W - 26L
1,639 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dr Phers
King Arthur
18
4 / 5 / 4
11,660
486
18,691
24,582
24,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Grand Samson
Bacchus
14
1 / 4 / 6
9,870
411
9,581
17,159
17,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
qapiks2
Cupid
19
1 / 4 / 4
11,960
498
9,851
18,642
7,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 9 / 4
10,155
423
9,378
17,585
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 8 / 2
9,383
391
9,763
23,895
9,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
SetDanzaburouJanusCu ChulainnApollo

VS

Bans
Nu WaTsukuyomiCthulhuThanatosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GetClappedScrub
Erlang Shen
20
12 / 1 / 8
15,084
629
18,164
20,212
17,711
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Negligent_Lawyer
Sun Wukong
20
6 / 4 / 8
14,325
597
11,089
25,468
28,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
Nxkki
Sylvanus
18
3 / 2 / 18
13,403
558
9,201
18,788
23,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
Yinkz
Sol
20
7 / 2 / 11
14,912
621
23,540
17,567
7,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Çålmÿë
Medusa
20
2 / 1 / 6
14,940
623
15,127
16,975
9,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
10
Kills
30
30
Deaths
10
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dr Phers
King Arthur
4
5
4
1.2
W
Erlang Shen
GetClappedScrub
Erlang Shen
12
1
8
16
L
Bacchus
Grand Samson
Bacchus
1
4
6
1
W
Sun Wukong
Negligent_Lawyer
Sun Wukong
6
4
8
2.5
W
Sylvanus
Nxkki
Sylvanus
3
2
18
6
W
Sol
Yinkz
Sol
7
2
11
6.25
L
Cupid
qapiks2
Cupid
1
4
4
0.75
L
1
9
4
0.33
L
3
8
2
0.5
W
Medusa
Çålmÿë
Medusa
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,264
Damage
77,121
101,863
Taken
99,010
65,048
Mitigated
86,676
21,327
Healing
49,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dr Phers
King Arthur
18,691
2,435
0
3,045
24,582
24,081
336
6,808
17,235
0
72,081
W
Erlang Shen
GetClappedScrub
Erlang Shen
18,164
9,415
0
5,204
20,212
17,711
1,673
3,768
16,307
0
110,018
L
Bacchus
Grand Samson
Bacchus
9,581
547
0
2,968
17,159
17,224
82
7,247
9,912
32,548
0
W
Sun Wukong
Negligent_Lawyer
Sun Wukong
11,089
2,134
0
10,913
25,468
28,756
161
4,372
20,361
0
82,984
W
Sylvanus
Nxkki
Sylvanus
9,201
2,641
3,840
8,133
18,788
23,743
1,264
3,782
14,783
28,792
0
W
Sol
Yinkz
Sol
23,540
6,347
0
10,700
17,567
7,268
12,104
5,632
11,647
122,492
0
L
Cupid
qapiks2
Cupid
9,851
6,508
139
7,499
18,642
7,256
0
3,975
14,652
0
86,478
L
9,378
1,080
0
1,961
17,585
6,774
0
8,213
9,272
58,374
0
L
9,763
2,149
0
5,715
23,895
9,713
0
6,498
17,372
0
58,038
W
Medusa
Çålmÿë
Medusa
15,127
7,733
0
10,392
16,975
9,198
2,322
1,725
15,000
0
149,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,028
Gold Earned
72,664
530
Minions Killed
688
0
Camps Cleared
0
2,117,774
Distance Traveled
2,246,952
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,660
486
100
4
0
405,885
4
W
Erlang Shen
15,084
629
129
5
0
529,055
2
L
Bacchus
9,870
411
44
2
0
473,000
6
W
Sun Wukong
14,325
597
145
6
0
463,709
2
W
Sylvanus
13,403
558
24
1
0
401,144
11
W
Sol
14,912
621
184
8
0
419,194
4
L
Cupid
11,960
498
176
7
0
405,271
4
L
Nox
10,155
423
111
5
0
423,015
3
L
Fenrir
9,383
391
99
4
0
410,603
10
W
Medusa
14,940
623
206
9
0
433,850
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role