Player Matchup

The Morrigan
The Morrigan
Ascenia
The Morrigan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
LEGIT LENGEND
Nemesis
Level 30
God Stats
3W - 1L
1,723 SR
Queue Stats
148W - 125L
1,952 Elo+
Solo
Apollo
Apollo
SapphireSapling
Apollo
Level 24
God Stats
8W - 4L
1,572 SR
Queue Stats
39W - 21L
1,715 Elo+
Solo
Yemoja
Yemoja
Thom
Yemoja
Level 160
God Stats
15W - 6L
1,617 SR
Queue Stats
843W - 199L
1,824 Elo+
Party 1
Terra
Terra
Ζyla
Terra
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 46
1,583 SR
1,698 Elo+

VS

Team Averages
Level 26
1,650 SR
1,669 Elo+
Cthulhu
Cthulhu
Peefo
Cthulhu
Level 29
God Stats
9W - 16L
1,468 SR
Queue Stats
16W - 27L
1,525 Elo+
Solo
He Bo
He Bo
R3velations_ok
He Bo
Level 22
God Stats
16W - 5L
1,997 SR
Queue Stats
99W - 71L
1,821 Elo+
Solo
Set
Set
Yahshua121
Set
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 108L
1,668 Elo+
Solo
Heimdallr
Heimdallr
Zalahsar
Heimdallr
Level 23
God Stats
2W - 6L
1,500 SR
Queue Stats
113W - 107L
1,654 Elo+
Solo
Cupid
Cupid
whitesplaysmite
Cupid
Level 29
God Stats
6W - 4L
1,788 SR
Queue Stats
122W - 90L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ascenia
The Morrigan
7
1 / 0 / 1
3,818
764
1,608
1,666
391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
6
1 / 0 / 0
3,515
703
982
1,853
381
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
3 / 0 / 0
3,847
769
850
2,029
440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Thom
Yemoja
5
0 / 0 / 2
3,248
650
804
1,148
296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Terra
Ζyla
Terra
6
2 / 0 / 1
3,616
723
1,213
1,747
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Peefo
Cthulhu
5
0 / 2 / 0
2,965
593
185
2,307
843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 1 / 0
3,039
608
158
1,505
282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 2 / 0
3,003
601
221
3,280
830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Zalahsar
Heimdallr
4
0 / 2 / 0
2,889
578
640
2,399
493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,424
485
0
34
4
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Ascenia
The Morrigan
1
0
1
1.5
W
Nemesis
1
0
0
1
L
Cthulhu
Peefo
Cthulhu
0
2
0
0
L
0
1
0
0
W
3
0
0
3
W
Yemoja
Thom
Yemoja
0
0
2
1
L
0
2
0
0
L
Heimdallr
Zalahsar
Heimdallr
0
2
0
0
L
0
0
0
0
W
Terra
Ζyla
Terra
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,457
Damage
1,204
8,443
Taken
9,525
2,112
Mitigated
2,452
3,269
Healing
2,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Ascenia
The Morrigan
1,608
456
0
990
1,666
391
100
0
1,666
16,343
0
W
Nemesis
982
570
0
250
1,853
381
0
57
1,796
0
12,205
L
Cthulhu
Peefo
Cthulhu
185
0
0
12
2,307
843
0
1,085
1,086
8,312
0
L
158
0
0
704
1,505
282
0
293
1,170
8,120
0
W
850
383
0
1,116
2,029
440
1,250
101
1,928
0
13,444
W
Yemoja
Thom
Yemoja
804
368
216
197
1,148
296
449
83
1,065
5,398
0
L
221
18
0
1,195
3,280
830
0
1,594
1,672
0
10,869
L
Heimdallr
Zalahsar
Heimdallr
640
176
0
246
2,399
493
0
461
1,938
0
6,834
L
0
0
0
0
34
4
0
0
34
0
0
W
Terra
Ζyla
Terra
1,213
252
0
500
1,747
604
0
102
1,645
9,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,044
Gold Earned
14,320
117
Minions Killed
62
0
Camps Cleared
0
455,371
Distance Traveled
363,237
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
3,818
764
26
5
0
79,910
1
W
Nemesis
3,515
703
41
8
0
102,540
1
L
Cthulhu
2,965
593
7
1
0
99,902
0
L
He Bo
3,039
608
24
5
0
68,092
1
W
Apollo
3,847
769
26
5
0
82,013
0
W
Yemoja
3,248
650
3
1
0
88,645
0
L
Set
3,003
601
19
4
0
100,694
1
L
Heimdallr
2,889
578
12
2
0
83,576
1
L
Cupid
2,424
485
0
0
0
10,973
0
W
Terra
3,616
723
21
4
0
102,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role