Player Matchup

Ra
Ra
CaTDoG7474
Ra
Level 14
God Stats
0W - 2L
1,178 SR
Queue Stats
45W - 30L
1,048 Elo+
Party 1
Bellona
Bellona
DOODLE MASTER40
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,485 Elo+
Party 1
Cupid
Cupid
Pouvoir Supreme
Cupid
Level 15
God Stats
1W - 5L
1,626 SR
Queue Stats
28W - 29L
1,216 Elo+
Party 1
Team Averages
Level 26
1,435 SR
1,250 Elo+

VS

Team Averages
Level 35
1,539 SR
1,383 Elo+
Thoth
Thoth
Emulation2002
Thoth
Level 31
God Stats
67W - 51L
1,581 SR
Queue Stats
293W - 235L
1,571 Elo+
Party 2
Susano
Susano
KingKreeper75
Susano
Level 64
God Stats
3W - 2L
1,379 SR
Queue Stats
71W - 79L
1,317 Elo+
Solo
Kali
Kali
turtlesnap2008
Kali
Level 11
God Stats
2W - 0L
1,657 SR
Queue Stats
9W - 14L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
6,593
659
3,835
6,413
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 5 / 1
6,937
694
1,723
7,246
3,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 5 / 1
7,287
729
4,399
7,971
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 10
8,074
807
5,948
3,880
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
8 / 4 / 7
8,366
837
10,222
8,753
3,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 0 / 10
7,648
765
2,103
6,500
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
16
16
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
2
5
1
0.5
W
5
1
10
10
W
8
4
7
2.88
L
3
5
1
0.7
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,957
Damage
18,273
21,630
Taken
19,133
8,379
Mitigated
6,876
2,825
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,835
332
384
679
6,413
2,867
0
1,209
5,010
21,316
2,111
L
1,723
435
0
92
7,246
3,317
0
1,688
5,345
0
5,267
W
5,948
427
0
1,342
3,880
1,236
231
1,226
2,654
21,911
0
W
10,222
1,141
262
648
8,753
3,191
0
1,464
7,289
0
25,635
L
4,399
2,009
298
1,372
7,971
2,195
0
2,371
5,296
0
15,362
W
2,103
760
0
3,409
6,500
2,449
1,499
1,105
5,395
0
12,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,817
Gold Earned
24,088
68
Minions Killed
88
0
Camps Cleared
0
469,500
Distance Traveled
543,317
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,593
659
35
4
0
155,352
0
L
Bellona
6,937
694
4
0
0
157,479
0
W
Thoth
8,074
807
31
3
0
179,493
2
W
Susano
8,366
837
24
2
0
181,016
0
L
Cupid
7,287
729
29
3
0
156,669
0
W
Kali
7,648
765
33
3
0
182,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role