Player Matchup

Cthulhu
Cthulhu
Junklns
Cthulhu
Level 92
God Stats
3W - 8L
1,253 SR
Queue Stats
147W - 192L
1,427 Elo+
Party 2
Ravana
Ravana
Sjuan
Ravana
Level 68
God Stats
70W - 96L
1,407 SR
Queue Stats
603W - 755L
1,319 Elo+
Party 2
Baron Samedi
Baron Samedi
ZcBmAdGj
Baron Samedi
Level 88
God Stats
3W - 6L
1,283 SR
Queue Stats
101W - 136L
1,329 Elo+
Solo
Team Averages
Level 83
1,314 SR
1,359 Elo+

VS

Team Averages
Level 57
1,564 SR
1,432 Elo+
Agni
Agni
DUMPHSNAKE
Agni
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DUMPHUC
Ah Muzen Cab
Level 89
God Stats
1W - 1L
1,716 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Achilles
Achilles
Donkilous
Achilles
Level 41
God Stats
16W - 23L
1,475 SR
Queue Stats
122W - 146L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Junklns
Cthulhu
14
3 / 5 / 6
10,642
626
13,611
19,255
16,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Sjuan
Ravana
13
2 / 5 / 6
10,434
614
5,278
15,680
8,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ZcBmAdGj
Baron Samedi
14
4 / 4 / 5
11,019
648
9,620
12,835
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 8
11,405
671
9,026
8,311
2,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
DUMPHUC
Ah Muzen Cab
17
7 / 2 / 6
12,808
753
24,517
13,342
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Donkilous
Achilles
14
3 / 5 / 8
11,236
661
7,783
15,005
13,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
9
Kills
14
14
Deaths
11
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
W
Ah Muzen Cab
DUMPHUC
Ah Muzen Cab
7
2
6
5
W
Achilles
Donkilous
Achilles
3
5
8
1.4
L
Cthulhu
Junklns
Cthulhu
3
5
6
1.2
L
Ravana
Sjuan
Ravana
2
5
6
1
L
Baron Samedi
ZcBmAdGj
Baron Samedi
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,509
Damage
41,326
47,770
Taken
36,658
30,481
Mitigated
20,906
14,309
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,026
1,634
414
633
8,311
2,637
574
5,692
2,444
26,958
0
W
Ah Muzen Cab
DUMPHUC
Ah Muzen Cab
24,517
10,901
0
6,815
13,342
4,363
3,235
7,967
5,225
0
83,042
W
Achilles
Donkilous
Achilles
7,783
1,469
0
145
15,005
13,906
0
8,837
5,706
0
37,049
L
Cthulhu
Junklns
Cthulhu
13,611
557
613
3,600
19,255
16,489
0
4,646
14,609
51,225
0
L
Ravana
Sjuan
Ravana
5,278
1,850
246
3,959
15,680
8,042
0
2,705
12,975
0
40,926
L
Baron Samedi
ZcBmAdGj
Baron Samedi
9,620
337
2,006
3,885
12,835
5,950
640
1,707
11,128
39,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,095
Gold Earned
35,449
210
Minions Killed
194
0
Camps Cleared
0
853,234
Distance Traveled
946,041
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,405
671
33
2
0
271,426
0
W
Ah Muzen Cab
12,808
753
117
7
0
330,484
0
W
Achilles
11,236
661
44
3
0
344,131
0
L
Cthulhu
10,642
626
85
5
0
309,969
1
L
Ravana
10,434
614
62
4
0
292,661
0
L
Baron Samedi
11,019
648
63
4
0
250,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role