Player Matchup

Hel
Hel
PineDeChips
Hel
Level 24
God Stats
0W - 1L
1,751 SR
Queue Stats
1W - 5L
1,315 Elo+
Party 1
Hercules
Hercules
TiKx3TxT4k
Hercules
Level 99
God Stats
1W - 1L
1,689 SR
Queue Stats
9W - 13L
1,514 Elo+
Party 1
Artemis
Artemis
elflambador
Artemis
Level 26
God Stats
0W - 1L
1,209 SR
Queue Stats
6W - 5L
1,460 Elo+
Party 1
Team Averages
Level 50
1,550 SR
1,429 Elo+

VS

Team Averages
Level 59
1,563 SR
1,233 Elo+
Scylla
Scylla
iTz-Nu43zz
Scylla
Level 82
God Stats
1W - 1L
1,531 SR
Queue Stats
6W - 19L
1,217 Elo+
Party 2
Vamana
Vamana
pepepineda16
Vamana
Level 23
God Stats
3W - 8L
1,326 SR
Queue Stats
6W - 17L
1,229 Elo+
Party 2
Ra
Ra
zl_machine
Ra
Level 71
God Stats
1W - 0L
1,832 SR
Queue Stats
5W - 12L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 6
12,247
583
5,617
12,381
8,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
TiKx3TxT4k
Hercules
16
4 / 7 / 9
12,956
617
11,506
24,338
20,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
elflambador
Artemis
18
9 / 4 / 5
13,855
660
20,734
12,282
5,641
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
iTz-Nu43zz
Scylla
17
4 / 7 / 6
13,442
640
14,585
15,173
5,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
18
9 / 4 / 5
14,767
703
12,049
23,391
17,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 6 / 11
13,150
626
13,639
14,969
6,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
17
Kills
15
15
Deaths
17
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
L
Hercules
TiKx3TxT4k
Hercules
4
7
9
1.21
L
Artemis
elflambador
Artemis
9
4
5
2.88
W
Scylla
iTz-Nu43zz
Scylla
4
7
6
1
W
Vamana
9
4
5
2.88
W
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,857
Damage
40,273
49,001
Taken
53,533
34,847
Mitigated
28,707
15,678
Healing
16,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,617
355
4,834
4,827
12,381
8,398
553
8,688
3,393
35,342
0
L
Hercules
TiKx3TxT4k
Hercules
11,506
2,762
0
3,739
24,338
20,808
890
14,172
9,701
533
23,226
L
Artemis
elflambador
Artemis
20,734
11,684
1,008
1,270
12,282
5,641
2,165
4,479
7,575
0
81,685
W
Scylla
iTz-Nu43zz
Scylla
14,585
1,168
0
2,680
15,173
5,439
753
1,524
13,649
60,619
0
W
Vamana
12,049
7,962
179
5,882
23,391
17,252
1,047
2,992
20,399
0
40,859
W
13,639
601
2,734
4,795
14,969
6,016
533
1,883
13,086
67,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,058
Gold Earned
41,359
161
Minions Killed
218
0
Camps Cleared
0
1,024,858
Distance Traveled
1,059,729
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,247
583
44
2
0
358,849
1
L
Hercules
12,956
617
26
1
0
316,096
4
L
Artemis
13,855
660
91
4
0
349,913
6
W
Scylla
13,442
640
67
3
0
324,455
2
W
Vamana
14,767
703
38
2
0
373,595
0
W
Ra
13,150
626
113
5
0
361,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role